Player Matchup

Tiamat
Tiamat
Archeev
Tiamat
Level 29
God Stats
6W - 0L
1,883 SR
Queue Stats
20W - 19L
1,435 Elo+
Party 1
Zeus
Zeus
Lilazonē0906
Zeus
Level 22
God Stats
6W - 4L
1,472 SR
Queue Stats
20W - 37L
1,193 Elo+
Solo
Loki
Loki
PriMe Migg
Loki
Level 25
God Stats
10W - 9L
1,430 SR
Queue Stats
15W - 12L
1,327 Elo+
Solo
Sylvanus
Sylvanus
TootiseRollup
Sylvanus
Level 29
God Stats
32W - 11L
1,772 SR
Queue Stats
452W - 414L
1,524 Elo+
Solo
Apollo
Apollo
Voltzy
Apollo
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 2L
1,334 Elo+
Party 1
Team Averages
Level 27
1,570 SR
1,363 Elo+

VS

Team Averages
Level 19
1,530 SR
1,426 Elo+
Neith
Neith
Hugh_Jass101
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Jsuis-Arouf-Gang
Agni
Level 24
God Stats
10W - 6L
1,760 SR
Queue Stats
35W - 25L
1,553 Elo+
Solo
Artemis
Artemis
SS4CoNcUsSiOn
Artemis
Level 28
God Stats
8W - 4L
1,572 SR
Queue Stats
84W - 78L
1,373 Elo+
Solo
Arachne
Arachne
Winnipeg97
Arachne
Level 12
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 14L
1,206 Elo+
Solo
Kumbhakarna
Kumbhakarna
drake790515
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 107L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archeev
Tiamat
11
8 / 1 / 2
6,820
682
4,714
5,551
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 4
5,123
512
1,442
4,135
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 3
5,352
535
1,384
4,537
1,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TootiseRollup
Sylvanus
9
4 / 0 / 8
6,750
675
3,845
5,275
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Voltzy
Apollo
10
7 / 0 / 4
6,654
665
5,158
4,301
1,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,107
411
1,524
4,541
1,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 1 / 0
5,424
542
2,468
3,312
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
7
0 / 5 / 1
4,221
422
2,869
6,318
1,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Winnipeg97
Arachne
6
0 / 6 / 1
4,153
415
1,120
6,306
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
drake790515
Kumbhakarna
3
0 / 3 / 0
3,573
357
819
3,892
1,119
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
6
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Archeev
Tiamat
8
1
2
9
L
1
6
0
0.17
L
4
1
0
4
W
1
3
4
1
W
1
2
3
1.25
L
Artemis
0
5
1
0.1
W
Sylvanus
TootiseRollup
Sylvanus
4
0
8
8
W
Apollo
Voltzy
Apollo
7
0
4
9
L
Arachne
Winnipeg97
Arachne
0
6
1
0.08
L
Kumbhakarna
drake790515
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
8,800
23,799
Taken
24,369
11,359
Mitigated
6,642
8,583
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Archeev
Tiamat
4,714
556
0
1,914
5,551
2,707
1,159
0
5,551
25,475
0
L
1,524
812
0
91
4,541
1,263
0
2,586
1,724
0
8,478
L
2,468
0
0
750
3,312
876
0
433
2,769
26,064
0
W
1,442
530
0
568
4,135
1,501
469
835
3,300
17,831
0
W
1,384
446
83
900
4,537
1,180
858
785
3,752
0
18,418
L
Artemis
2,869
1,278
0
833
6,318
1,492
0
2,493
3,764
0
17,388
W
Sylvanus
TootiseRollup
Sylvanus
3,845
1,749
1,020
3,134
5,275
4,533
1,254
1,133
4,142
15,923
0
W
Apollo
Voltzy
Apollo
5,158
3,125
0
964
4,301
1,438
2,626
534
3,767
0
26,791
L
Arachne
Winnipeg97
Arachne
1,120
829
0
555
6,306
1,892
0
2,749
3,326
0
10,639
L
Kumbhakarna
drake790515
Kumbhakarna
819
271
88
877
3,892
1,119
0
1,107
2,785
5,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
21,478
238
Minions Killed
105
0
Camps Cleared
0
890,592
Distance Traveled
705,267
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,820
682
69
7
0
163,676
1
L
Neith
4,107
411
7
1
0
153,226
1
L
Agni
5,424
542
45
5
0
127,381
1
W
Zeus
5,123
512
42
4
0
144,159
1
W
Loki
5,352
535
40
4
0
209,454
0
L
Artemis
4,221
422
30
3
0
167,981
2
W
Sylvanus
6,750
675
20
2
0
186,647
4
W
Apollo
6,654
665
67
7
0
186,656
2
L
Arachne
4,153
415
16
2
0
152,622
0
L
Kumbhakarna
3,573
357
7
1
0
104,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role