Player Matchup

Izanami
Izanami
KamiTorei
Izanami
Level 17
God Stats
7W - 3L
1,443 SR
Queue Stats
90W - 38L
1,463 Elo+
Solo
Geb
Geb
Unrealistic1221
Geb
Level 156
God Stats
13W - 14L
1,531 SR
Queue Stats
563W - 425L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZEROxGraVity-809
Morgan Le Fay
Level 7
God Stats
9W - 4L
1,526 SR
Queue Stats
11W - 10L
1,290 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,447 Elo+

VS

Team Averages
Level 43
1,463 SR
1,407 Elo+
Fenrir
Fenrir
Spac3raid3rs
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
SultanOfSalt208
Gilgamesh
Level 29
God Stats
3W - 6L
1,354 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 2
Ra
Ra
YEETSSPAGEETS
Ra
Level 63
God Stats
19W - 11L
1,534 SR
Queue Stats
81W - 77L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KamiTorei
Izanami
16
6 / 4 / 13
12,480
734
21,805
13,395
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 0 / 10
13,375
787
13,606
15,095
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ZEROxGraVity-809
Morgan Le Fay
14
4 / 5 / 11
11,515
677
12,419
10,715
4,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 8 / 4
11,131
655
10,002
17,478
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
SultanOfSalt208
Gilgamesh
13
2 / 4 / 7
10,050
591
9,256
24,190
17,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 5
10,140
596
11,344
13,200
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
9
9
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
KamiTorei
Izanami
6
4
13
3.13
L
Fenrir
5
8
4
0.88
L
Gilgamesh
SultanOfSalt208
Gilgamesh
2
4
7
1.38
W
10
0
10
15
L
2
8
5
0.56
W
Morgan Le Fay
ZEROxGraVity-809
Morgan Le Fay
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
30,602
39,205
Taken
54,868
30,032
Mitigated
34,588
8,450
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KamiTorei
Izanami
21,805
12,631
0
2,606
13,395
5,776
2,335
3,760
9,635
0
82,836
L
Fenrir
10,002
3,482
0
2,866
17,478
11,945
0
9,257
8,221
0
21,568
L
Gilgamesh
SultanOfSalt208
Gilgamesh
9,256
2,237
175
5,955
24,190
17,007
0
10,487
13,703
0
17,370
W
13,606
2,410
0
4,000
15,095
20,179
715
4,577
10,518
23,497
0
L
11,344
1,653
3,866
3,071
13,200
5,636
87
6,700
6,500
50,451
0
W
Morgan Le Fay
ZEROxGraVity-809
Morgan Le Fay
12,419
1,334
205
1,639
10,715
4,077
138
3,268
7,447
26,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
31,321
182
Minions Killed
142
7
Camps Cleared
4
856,296
Distance Traveled
879,710
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,480
734
130
8
5
257,406
2
L
Fenrir
11,131
655
31
2
0
291,687
3
L
Gilgamesh
10,050
591
18
1
2
302,255
0
W
Geb
13,375
787
18
1
1
321,732
1
L
Ra
10,140
596
93
5
2
285,768
2
W
Morgan Le Fay
11,515
677
34
2
1
277,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role