Player Matchup

Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kinglief360
Tyr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 221L
1,647 Elo+
Party 1
Ganesha
Ganesha
LordRumpenstein
Ganesha
Level 82
God Stats
3W - 4L
1,594 SR
Queue Stats
255W - 179L
1,679 Elo+
Party 1
Terra
Terra
MuckSticky
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,652 Elo+
Party 1
Xbalanque
Xbalanque
Sp0nGeBoBFtW
Xbalanque
Level 153
God Stats
1W - 1L
1,396 SR
Queue Stats
84W - 64L
1,599 Elo+
Party 2
Team Averages
Level 96
1,498 SR
1,615 Elo+

VS

Team Averages
Level 139
1,694 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
Aidan303
Kumbhakarna
Level 113
God Stats
5W - 2L
1,936 SR
Queue Stats
267W - 281L
1,565 Elo+
Solo
Artemis
Artemis
Son Codearuu
Artemis
Level 160
God Stats
1W - 0L
1,992 SR
Queue Stats
68W - 60L
1,584 Elo+
Party 3
Chang'e
Chang'e
Son Driparuu
Chang'e
Level 159
God Stats
2W - 0L
1,751 SR
Queue Stats
259W - 191L
1,595 Elo+
Party 3
Nike
Nike
austingames
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 3
Merlin
Merlin
killy323
Merlin
Level 160
God Stats
2W - 1L
1,294 SR
Queue Stats
166W - 169L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 6 / 3
9,645
877
12,768
10,264
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
7,725
702
7,059
16,800
8,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 8 / 4
7,671
697
4,215
20,386
21,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
12
2 / 6 / 6
7,886
717
5,879
15,596
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Xbalanque
Sp0nGeBoBFtW
Xbalanque
15
2 / 6 / 5
8,274
752
13,334
11,110
4,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aidan303
Kumbhakarna
15
4 / 1 / 21
9,960
905
5,031
13,610
12,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Son Codearuu
Artemis
17
8 / 2 / 19
10,214
929
25,679
9,321
4,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Son Driparuu
Chang'e
16
2 / 1 / 26
9,316
847
10,793
10,260
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 3 / 15
9,549
868
8,266
15,434
19,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
killy323
Merlin
17
10 / 3 / 16
10,430
948
16,454
9,731
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
10
Kills
33
33
Deaths
10
21
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
3
0.92
W
Kumbhakarna
Aidan303
Kumbhakarna
4
1
21
14.5
L
2
7
3
0.5
L
0
8
4
0.25
L
Terra
2
6
6
0.83
W
Artemis
Son Codearuu
Artemis
8
2
19
8.75
W
Chang'e
Son Driparuu
Chang'e
2
1
26
15
L
Xbalanque
Sp0nGeBoBFtW
Xbalanque
2
6
5
0.75
W
9
3
15
5.5
W
Merlin
killy323
Merlin
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
66,223
74,156
Taken
58,356
52,674
Mitigated
50,265
15,773
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,768
1,400
1,428
1,130
10,264
4,071
0
3,989
6,229
31,465
0
W
Kumbhakarna
Aidan303
Kumbhakarna
5,031
228
2,346
3,004
13,610
12,599
532
3,874
9,736
8,349
0
L
7,059
318
347
1,907
16,800
8,099
0
6,879
9,660
0
13,227
L
4,215
381
916
2,530
20,386
21,076
0
7,947
12,025
11,228
0
L
Terra
5,879
213
1,931
3,079
15,596
14,887
0
6,628
8,712
12,183
0
W
Artemis
Son Codearuu
Artemis
25,679
14,279
621
344
9,321
4,574
3,029
4,876
4,445
0
42,830
W
Chang'e
Son Driparuu
Chang'e
10,793
1,281
8,650
6,085
10,260
8,728
757
5,031
5,229
25,625
0
L
Xbalanque
Sp0nGeBoBFtW
Xbalanque
13,334
4,786
1,157
1,348
11,110
4,541
0
6,835
4,102
0
22,771
W
8,266
478
684
2,366
15,434
19,012
178
6,384
9,050
0
11,289
W
Merlin
killy323
Merlin
16,454
891
2,161
2,330
9,731
5,352
893
2,697
7,034
32,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
49,469
90
Minions Killed
107
0
Camps Cleared
0
892,917
Distance Traveled
1,007,660
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,645
877
50
5
0
169,607
1
W
Kumbhakarna
9,960
905
7
1
0
208,601
0
L
Tyr
7,725
702
11
1
0
190,809
1
L
Ganesha
7,671
697
0
0
0
172,177
1
L
Terra
7,886
717
6
1
0
179,840
0
W
Artemis
10,214
929
36
3
0
178,846
2
W
Chang'e
9,316
847
21
2
0
215,120
2
L
Xbalanque
8,274
752
23
2
0
180,484
0
W
Nike
9,549
868
6
1
0
202,511
0
W
Merlin
10,430
948
37
3
0
202,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role