Player Matchup

Izanami
Izanami
Killua night997
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,630 Elo+
Party 1
Ymir
Ymir
Kirito08028668
Ymir
Level 28
God Stats
3W - 2L
1,764 SR
Queue Stats
59W - 74L
1,384 Elo+
Party 1
Pele
Pele
UFokkenSrsM8
Pele
Level 14
God Stats
1W - 2L
1,568 SR
Queue Stats
3W - 3L
1,637 Elo+
Solo
Chaac
Chaac
WhatHisLifeLike
Chaac
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 133L
1,558 Elo+
Solo
Tiamat
Tiamat
tryhardingXD
Tiamat
Level 67
God Stats
4W - 4L
1,514 SR
Queue Stats
226W - 274L
1,404 Elo+
Party 1
Team Averages
Level 29
1,569 SR
1,523 Elo+

VS

Team Averages
Level 26
1,639 SR
1,580 Elo+
Kali
Kali
Ice-_-King21
Kali
Level 7
God Stats
9W - 8L
1,562 SR
Queue Stats
11W - 16L
1,431 Elo+
Solo
Nemesis
Nemesis
MineralWater22
Nemesis
Level 8
God Stats
4W - 0L
1,763 SR
Queue Stats
6W - 1L
1,581 Elo+
Party 2
Ullr
Ullr
Old_Yeller4
Ullr
Level 12
God Stats
2W - 2L
1,744 SR
Queue Stats
24W - 27L
1,812 Elo+
Solo
Sylvanus
Sylvanus
Whynotmeeeen
Sylvanus
Level 98
God Stats
6W - 1L
1,623 SR
Queue Stats
52W - 40L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
seadoge11
Morgan Le Fay
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 33L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,359
397
2,701
10,380
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 6 / 1
7,403
463
2,015
17,533
8,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
7,364
460
4,065
13,889
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 0
8,343
521
7,225
13,069
10,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
14
4 / 3 / 0
8,098
506
9,785
15,120
9,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,315
457
6,320
11,526
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 4 / 7
10,348
647
14,076
14,639
8,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 1 / 2
8,940
559
5,888
7,993
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Whynotmeeeen
Sylvanus
15
7 / 1 / 5
9,336
584
12,358
6,791
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
seadoge11
Morgan Le Fay
14
3 / 2 / 3
8,144
509
10,423
12,146
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
22
22
Deaths
12
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
0
6
1
0.08
L
2
6
1
0.42
W
11
4
7
3.63
W
0
1
2
1
L
1
6
2
0.33
L
3
1
0
3
W
Sylvanus
Whynotmeeeen
Sylvanus
7
1
5
9.5
W
Morgan Le Fay
seadoge11
Morgan Le Fay
3
2
3
2.25
L
Tiamat
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
49,065
69,991
Taken
53,095
36,651
Mitigated
27,353
23,237
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
2,789
0
2,983
11,526
6,094
39
1,144
10,382
0
46,686
L
2,701
1,764
0
2,116
10,380
2,643
0
4,102
6,278
0
41,093
L
2,015
204
1,409
3,702
17,533
8,996
0
8,788
8,745
17,830
0
W
14,076
6,863
1,194
1,865
14,639
8,766
562
2,600
12,039
10,257
35,102
W
5,888
2,402
0
2,023
7,993
3,626
888
669
7,324
0
61,502
L
4,065
1,177
0
5,132
13,889
4,427
0
2,302
11,587
0
39,735
L
7,225
1,404
0
5,549
13,069
10,699
0
60
13,009
8,826
47,292
W
Sylvanus
Whynotmeeeen
Sylvanus
12,358
3,583
1,801
2,460
6,791
5,126
794
1,483
5,308
51,307
8,443
W
Morgan Le Fay
seadoge11
Morgan Le Fay
10,423
1,796
67
5,004
12,146
3,741
754
7,084
5,062
49,354
0
L
Tiamat
9,785
496
0
5,329
15,120
9,886
0
8,563
6,557
50,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
44,083
410
Minions Killed
451
0
Camps Cleared
0
1,417,088
Distance Traveled
1,502,986
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,315
457
74
5
0
300,271
0
L
Izanami
6,359
397
87
5
0
267,173
0
L
Ymir
7,403
463
29
2
0
285,932
0
W
Nemesis
10,348
647
56
4
0
370,661
0
W
Ullr
8,940
559
134
8
0
278,628
1
L
Pele
7,364
460
87
5
0
271,651
0
L
Chaac
8,343
521
117
7
0
292,339
8
W
Sylvanus
9,336
584
111
7
0
266,924
0
W
Morgan Le Fay
8,144
509
76
5
0
286,502
4
L
Tiamat
8,098
506
90
6
0
299,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role