Player Matchup

Aphrodite
Aphrodite
AnthonyMunoz09
Aphrodite
Level 109
God Stats
16W - 11L
1,500 SR
Queue Stats
443W - 438L
1,514 Elo+
Solo
Yemoja
Yemoja
HandmadeCoast24
Yemoja
Level 120
God Stats
7W - 9L
1,574 SR
Queue Stats
339W - 386L
1,499 Elo+
Solo
Hel
Hel
Kelserion
Hel
Level 104
God Stats
107W - 78L
1,565 SR
Queue Stats
146W - 119L
1,459 Elo+
Solo
Arachne
Arachne
kicker316
Arachne
Level 109
God Stats
146W - 170L
1,482 SR
Queue Stats
333W - 382L
1,413 Elo+
Solo
Neith
Neith
mar3d
Neith
Level 69
God Stats
1W - 2L
1,546 SR
Queue Stats
102W - 98L
1,443 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,466 Elo+

VS

Team Averages
Level 100
1,624 SR
1,475 Elo+
Gilgamesh
Gilgamesh
El_Pajero_SoNicO
Gilgamesh
Level 137
God Stats
41W - 36L
1,612 SR
Queue Stats
438W - 441L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
calsjr9
Ah Puch
Level 126
God Stats
8W - 3L
1,715 SR
Queue Stats
57W - 55L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
kifenrirgarin
Baron Samedi
Level 48
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 6L
1,598 Elo+
Party 1
Hades
Hades
sbbhkk22
Hades
Level 81
God Stats
1W - 1L
1,553 SR
Queue Stats
49W - 61L
1,386 Elo+
Party 1
Zeus
Zeus
terry9999785
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnthonyMunoz09
Aphrodite
13
0 / 3 / 1
7,375
527
1,609
9,950
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 3 / 4
8,954
640
6,061
12,156
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 0
8,863
633
2,748
9,632
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
kicker316
Arachne
16
3 / 2 / 4
9,628
688
6,686
10,822
5,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
mar3d
Neith
17
2 / 4 / 3
9,824
702
8,722
12,675
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
6 / 2 / 6
11,398
814
7,185
15,603
18,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
calsjr9
Ah Puch
17
1 / 1 / 8
10,110
722
16,639
11,040
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
kifenrirgarin
Baron Samedi
19
4 / 2 / 10
11,289
806
13,472
10,128
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
sbbhkk22
Hades
16
2 / 1 / 9
9,415
673
5,004
7,718
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 7
9,072
648
7,003
4,778
1,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
15
15
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnthonyMunoz09
Aphrodite
0
3
1
0.17
W
Gilgamesh
6
2
6
4.5
L
1
3
4
1
L
2
3
0
0.67
W
Ah Puch
calsjr9
Ah Puch
1
1
8
5
L
Arachne
kicker316
Arachne
3
2
4
2.5
W
Baron Samedi
kifenrirgarin
Baron Samedi
4
2
10
4.5
L
Neith
mar3d
Neith
2
4
3
0.88
W
Hades
sbbhkk22
Hades
2
1
9
6.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
49,303
55,235
Taken
49,267
33,136
Mitigated
40,057
15,438
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnthonyMunoz09
Aphrodite
1,609
134
387
1,529
9,950
9,743
0
7,766
2,184
13,207
0
W
Gilgamesh
7,185
1,182
0
2,053
15,603
18,571
244
3,103
12,370
4,002
33,668
L
6,061
397
599
1,360
12,156
9,903
0
9,814
2,342
20,044
0
L
2,748
353
3,774
3,349
9,632
3,862
0
8,211
1,421
23,724
0
W
Ah Puch
calsjr9
Ah Puch
16,639
289
0
4,034
11,040
4,834
2,248
2,759
8,277
66,882
0
L
Arachne
kicker316
Arachne
6,686
4,382
0
2,902
10,822
5,426
0
7,348
3,474
0
21,552
W
Baron Samedi
kifenrirgarin
Baron Samedi
13,472
471
1,568
3,939
10,128
7,246
1,304
2,231
7,831
53,785
0
L
Neith
mar3d
Neith
8,722
3,373
0
1,538
12,675
4,202
0
10,142
2,533
0
40,090
W
Hades
sbbhkk22
Hades
5,004
138
116
643
7,718
7,481
126
1,849
5,751
13,893
0
W
7,003
357
0
369
4,778
1,925
93
778
4,000
17,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
51,284
261
Minions Killed
349
6
Camps Cleared
11
1,165,010
Distance Traveled
1,190,339
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,375
527
25
2
1
225,985
1
W
Gilgamesh
11,398
814
57
4
5
262,283
1
L
Yemoja
8,954
640
36
3
1
155,987
2
L
Hel
8,863
633
78
6
0
232,027
5
W
Ah Puch
10,110
722
138
10
4
265,118
2
L
Arachne
9,628
688
36
3
4
298,824
1
W
Baron Samedi
11,289
806
111
8
1
258,145
2
L
Neith
9,824
702
86
6
0
252,187
4
W
Hades
9,415
673
22
2
1
239,272
0
W
Zeus
9,072
648
21
2
0
165,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role