Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DragonDad219
King Arthur
Level 124
God Stats
7W - 14L
1,409 SR
Queue Stats
759W - 1,260L
1,392 Elo+
Party 1
Cupid
Cupid
MermaidMama219
Cupid
Level 128
God Stats
18W - 36L
1,356 SR
Queue Stats
1,053W - 1,682L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
StagierArrow798
Kukulkan
Level 71
God Stats
87W - 78L
1,607 SR
Queue Stats
413W - 524L
1,506 Elo+
Party 1
Ares
Ares
ZacWrld
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,474 SR
1,466 Elo+

VS

Team Averages
Level 103
1,460 SR
1,451 Elo+
Xing Tian
Xing Tian
GAZ-09-
Xing Tian
Level 159
God Stats
5W - 2L
1,729 SR
Queue Stats
686W - 626L
1,512 Elo+
Party 2
Merlin
Merlin
Itz__Viiper__
Merlin
Level 68
God Stats
2W - 7L
1,130 SR
Queue Stats
225W - 280L
1,283 Elo+
Solo
Cupid
Cupid
MuensterGirl75
Cupid
Level 87
God Stats
10W - 11L
1,373 SR
Queue Stats
403W - 407L
1,462 Elo+
Party 2
Achilles
Achilles
lucaskid64
Achilles
Level 151
God Stats
9W - 13L
1,482 SR
Queue Stats
533W - 487L
1,556 Elo+
Party 2
Thanatos
Thanatos
tomater51
Thanatos
Level 49
God Stats
2W - 5L
1,586 SR
Queue Stats
59W - 76L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 1
5,848
532
5,565
5,541
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DragonDad219
King Arthur
9
1 / 4 / 0
5,238
476
3,526
9,649
6,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 1
5,878
534
2,303
4,704
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
11
3 / 2 / 3
6,613
601
5,490
5,900
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
ZacWrld
Ares
7
0 / 3 / 2
4,863
442
1,089
5,609
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GAZ-09-
Xing Tian
8
1 / 1 / 3
5,423
493
2,890
8,915
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 2
6,206
564
3,730
5,628
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 2
5,340
485
1,881
4,484
937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
lucaskid64
Achilles
13
4 / 0 / 0
7,148
650
7,450
7,053
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
tomater51
Thanatos
9
4 / 3 / 1
6,039
549
4,020
6,528
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
10
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
L
King Arthur
DragonDad219
King Arthur
1
4
0
0.25
W
Xing Tian
GAZ-09-
Xing Tian
1
1
3
2.5
W
1
4
2
0.5
L
2
0
1
2.5
W
0
1
2
1
L
Kukulkan
3
2
3
2.25
L
Ares
ZacWrld
Ares
0
3
2
0.33
W
Achilles
lucaskid64
Achilles
4
0
0
4
W
Thanatos
tomater51
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
19,971
31,403
Taken
32,608
15,099
Mitigated
16,098
6,177
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,565
2,634
0
1,324
5,541
2,404
0
803
4,583
0
29,356
L
King Arthur
DragonDad219
King Arthur
3,526
129
0
1,250
9,649
6,128
0
42
8,685
0
24,373
W
Xing Tian
GAZ-09-
Xing Tian
2,890
633
0
2,263
8,915
5,653
26
1,054
7,861
16,262
0
W
3,730
260
35
1,030
5,628
1,787
508
3,000
2,628
30,618
0
L
2,303
1,185
507
2,162
4,704
1,332
0
707
3,997
0
32,169
W
1,881
929
355
1,504
4,484
937
706
408
4,076
0
26,168
L
Kukulkan
5,490
278
0
250
5,900
2,068
0
2,409
3,245
40,102
0
L
Ares
ZacWrld
Ares
1,089
421
0
684
5,609
3,167
0
2,337
3,218
6,003
0
W
Achilles
lucaskid64
Achilles
7,450
2,525
0
3,378
7,053
5,384
0
349
6,704
0
41,360
W
Thanatos
tomater51
Thanatos
4,020
930
127
3,846
6,528
2,337
0
1,995
4,533
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
30,156
272
Minions Killed
265
0
Camps Cleared
0
1,059,439
Distance Traveled
1,014,211
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,848
532
53
5
0
259,303
2
L
King Arthur
5,238
476
56
5
0
212,254
2
W
Xing Tian
5,423
493
14
1
0
190,442
2
W
Merlin
6,206
564
68
6
0
195,143
1
L
Cupid
5,878
534
73
7
0
191,372
4
W
Cupid
5,340
485
59
5
0
193,370
1
L
Kukulkan
6,613
601
78
7
0
196,765
0
L
Ares
4,863
442
12
1
0
199,745
0
W
Achilles
7,148
650
96
9
0
206,395
4
W
Thanatos
6,039
549
28
3
0
228,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role