Player Matchup

Bellona
Bellona
AlexBanshee
Bellona
Level 6
God Stats
9W - 8L
1,871 SR
Queue Stats
36W - 51L
1,702 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotesTheName
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,523 SR
Queue Stats
7W - 4L
1,612 Elo+
Solo
Geb
Geb
TheGazel
Geb
Level 20
God Stats
4W - 4L
1,329 SR
Queue Stats
43W - 40L
1,655 Elo+
Solo
Izanami
Izanami
TrialMagus
Izanami
Level 14
God Stats
10W - 5L
1,624 SR
Queue Stats
31W - 22L
1,548 Elo+
Solo
Athena
Athena
skyyywalkerrr
Athena
Level 28
God Stats
10W - 3L
1,941 SR
Queue Stats
106W - 93L
1,577 Elo+
Solo
Team Averages
Level 17
1,657 SR
1,619 Elo+

VS

Team Averages
Level 21
1,560 SR
1,617 Elo+
Raijin
Raijin
ItsYoDucky
Raijin
Level 18
God Stats
0W - 4L
1,174 SR
Queue Stats
52W - 46L
1,582 Elo+
Solo
Set
Set
Veined
Set
Level 7
God Stats
3W - 1L
1,921 SR
Queue Stats
7W - 3L
1,753 Elo+
Solo
Gilgamesh
Gilgamesh
WOWULOST
Gilgamesh
Level 27
God Stats
24W - 18L
1,600 SR
Queue Stats
256W - 213L
1,600 Elo+
Solo
Xbalanque
Xbalanque
badXspirit
Xbalanque
Level 26
God Stats
9W - 10L
1,569 SR
Queue Stats
73W - 71L
1,574 Elo+
Solo
Sylvanus
Sylvanus
littlecrow3
Sylvanus
Level 26
God Stats
7W - 8L
1,533 SR
Queue Stats
118W - 116L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexBanshee
Bellona
14
0 / 7 / 3
8,905
469
6,437
15,640
14,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
NotesTheName
Morgan Le Fay
18
3 / 3 / 5
10,800
568
14,132
11,468
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 8
9,280
488
4,473
13,658
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TrialMagus
Izanami
17
4 / 5 / 5
10,345
544
8,423
13,035
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 3
11,549
608
10,021
15,674
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItsYoDucky
Raijin
15
0 / 5 / 3
9,333
491
4,116
13,956
4,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Veined
Set
14
4 / 2 / 2
8,979
473
5,965
8,707
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WOWULOST
Gilgamesh
18
6 / 2 / 2
11,063
582
13,428
16,671
11,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
badXspirit
Xbalanque
16
4 / 4 / 5
9,726
512
16,913
12,354
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
littlecrow3
Sylvanus
14
3 / 4 / 1
8,312
437
5,667
11,284
11,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
17
17
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexBanshee
Bellona
0
7
3
0.21
L
Raijin
ItsYoDucky
Raijin
0
5
3
0.3
W
Morgan Le Fay
NotesTheName
Morgan Le Fay
3
3
5
1.83
W
1
2
8
2.5
W
Izanami
TrialMagus
Izanami
4
5
5
1.3
L
Set
Veined
Set
4
2
2
2.5
L
Gilgamesh
WOWULOST
Gilgamesh
6
2
2
3.5
L
Xbalanque
badXspirit
Xbalanque
4
4
5
1.63
L
Sylvanus
littlecrow3
Sylvanus
3
4
1
0.88
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
46,089
69,475
Taken
62,972
45,931
Mitigated
35,305
20,081
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexBanshee
Bellona
6,437
1,603
0
1,537
15,640
14,885
0
1,747
13,584
9,990
34,558
L
Raijin
ItsYoDucky
Raijin
4,116
879
0
3,466
13,956
4,993
0
11,187
2,769
64,765
0
W
Morgan Le Fay
NotesTheName
Morgan Le Fay
14,132
1,377
0
3,168
11,468
4,836
1,587
2,326
9,057
88,045
0
W
4,473
876
963
2,901
13,658
12,957
135
3,372
10,286
16,369
0
W
Izanami
TrialMagus
Izanami
8,423
5,637
0
4,930
13,035
4,762
4,894
1,957
11,078
0
92,810
L
Set
Veined
Set
5,965
1,998
0
4,960
8,707
2,815
0
3,755
4,952
0
50,742
L
Gilgamesh
WOWULOST
Gilgamesh
13,428
2,941
0
4,638
16,671
11,308
619
5,448
11,223
13,262
61,522
L
Xbalanque
badXspirit
Xbalanque
16,913
7,225
0
3,426
12,354
4,409
702
4,954
7,400
0
82,372
L
Sylvanus
littlecrow3
Sylvanus
5,667
1,502
2,146
3,496
11,284
11,780
66
5,603
5,681
18,378
5,148
W
10,021
3,288
0
6,582
15,674
8,491
435
2,220
13,454
59,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
47,413
512
Minions Killed
561
0
Camps Cleared
0
1,796,630
Distance Traveled
1,598,447
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,905
469
74
4
0
347,519
1
L
Raijin
9,333
491
134
7
0
331,492
9
W
Morgan Le Fay
10,800
568
148
8
0
346,315
3
W
Geb
9,280
488
19
1
0
387,441
13
W
Izanami
10,345
544
157
8
0
300,428
2
L
Set
8,979
473
102
5
0
296,261
1
L
Gilgamesh
11,063
582
151
8
0
351,869
8
L
Xbalanque
9,726
512
138
7
0
305,358
5
L
Sylvanus
8,312
437
36
2
0
313,467
7
W
Athena
11,549
608
114
6
0
414,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role