Player Matchup

Yemoja
Yemoja
AronStone
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Hades
Hades
Regret80
Hades
Level 11
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 1
Arachne
Arachne
THANATOROS21
Arachne
Level 11
God Stats
18W - 12L
1,284 SR
Queue Stats
40W - 44L
1,019 Elo+
Party 2
Skadi
Skadi
korsackoff
Skadi
Level 17
God Stats
8W - 16L
1,273 SR
Queue Stats
78W - 99L
1,198 Elo+
Party 2
Sun Wukong
Sun Wukong
lVNoIDl
Sun Wukong
Level 17
God Stats
19W - 30L
1,220 SR
Queue Stats
31W - 45L
1,223 Elo+
Party 2
Team Averages
Level 22
1,408 SR
1,364 Elo+

VS

Team Averages
Level 16
1,491 SR
1,527 Elo+
Ao Kuang
Ao Kuang
DhestinGod
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,581 Elo+
Solo
Nemesis
Nemesis
Donnaincordial
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Dragonlaks
Khepri
Level 25
God Stats
9W - 7L
1,513 SR
Queue Stats
40W - 29L
1,608 Elo+
Solo
Vulcan
Vulcan
dahjokezofdoom
Vulcan
Level 27
God Stats
6W - 6L
1,443 SR
Queue Stats
138W - 139L
1,449 Elo+
Solo
Guan Yu
Guan Yu
xShinikon
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AronStone
Yemoja
15
2 / 5 / 11
11,019
424
10,895
19,268
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Regret80
Hades
16
7 / 13 / 11
11,892
457
25,585
28,334
15,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
THANATOROS21
Arachne
17
5 / 8 / 9
11,277
434
10,902
26,413
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
16
5 / 13 / 4
11,400
438
15,323
24,257
7,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
lVNoIDl
Sun Wukong
15
3 / 10 / 7
10,840
417
13,141
26,276
10,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DhestinGod
Ao Kuang
20
20 / 4 / 10
14,921
574
41,128
33,019
19,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
17 / 3 / 10
14,663
564
26,458
19,737
11,360
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Dragonlaks
Khepri
17
6 / 3 / 24
13,247
510
8,272
20,205
31,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 14
11,717
451
15,087
15,658
7,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xShinikon
Guan Yu
16
2 / 8 / 13
10,914
420
11,003
22,494
21,877
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
22
Kills
49
49
Deaths
24
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AronStone
Yemoja
2
5
11
1.5
W
Ao Kuang
DhestinGod
Ao Kuang
20
4
10
6.25
W
17
3
10
7.33
W
Khepri
Dragonlaks
Khepri
6
3
24
6
L
Hades
Regret80
Hades
7
13
11
0.96
L
Arachne
THANATOROS21
Arachne
5
8
9
1.19
W
4
6
14
1.83
L
Skadi
5
13
4
0.54
L
Sun Wukong
lVNoIDl
Sun Wukong
3
10
7
0.65
W
Guan Yu
xShinikon
Guan Yu
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,846
Damage
101,948
124,548
Taken
111,113
64,652
Mitigated
92,397
28,885
Healing
35,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AronStone
Yemoja
10,895
2,659
1,665
1,158
19,268
22,157
0
11,154
8,114
25,948
0
W
Ao Kuang
DhestinGod
Ao Kuang
41,128
12,716
0
18,026
33,019
19,998
1,527
9,210
23,809
118,505
19,614
W
26,458
11,395
0
3,977
19,737
11,360
6,291
6,414
13,323
0
126,672
W
Khepri
Dragonlaks
Khepri
8,272
1,204
0
4,314
20,205
31,795
387
8,553
11,652
28,968
0
L
Hades
Regret80
Hades
25,585
3,153
380
6,707
28,334
15,471
535
17,708
10,626
45,454
0
L
Arachne
THANATOROS21
Arachne
10,902
7,673
0
9,897
26,413
9,267
169
11,104
15,309
0
54,093
W
15,087
2,712
0
4,421
15,658
7,367
1,545
6,916
8,742
76,570
0
L
Skadi
15,323
8,055
0
2,731
24,257
7,118
501
11,078
13,179
0
55,957
L
Sun Wukong
lVNoIDl
Sun Wukong
13,141
2,440
0
6,347
26,276
10,639
180
10,888
15,388
0
53,153
W
Guan Yu
xShinikon
Guan Yu
11,003
2,040
1,730
2,719
22,494
21,877
1,423
7,481
15,013
0
45,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
65,462
331
Minions Killed
542
0
Camps Cleared
0
2,098,681
Distance Traveled
2,410,342
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,019
424
21
1
0
471,160
8
W
Ao Kuang
14,921
574
160
6
0
486,555
5
W
Nemesis
14,663
564
177
7
0
525,622
9
W
Khepri
13,247
510
29
1
0
479,605
5
L
Hades
11,892
457
54
2
0
407,601
1
L
Arachne
11,277
434
88
3
0
406,565
0
W
Vulcan
11,717
451
112
4
0
466,397
0
L
Skadi
11,400
438
75
3
0
353,971
0
L
Sun Wukong
10,840
417
93
4
0
459,384
3
W
Guan Yu
10,914
420
64
2
0
452,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role