Player Matchup

Artio
Artio
 
Artio
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Andyst
Chiron
Level 25
God Stats
3W - 2L
1,595 SR
Queue Stats
137W - 117L
1,695 Elo+
Solo
Hercules
Hercules
BotsAreScarry
Hercules
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 35L
1,625 Elo+
Solo
Hera
Hera
CatTailTavern
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,648 Elo+
Solo
Fenrir
Fenrir
StraightUpXerxes
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,668 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,627 Elo+

VS

Team Averages
Level 24
1,642 SR
1,636 Elo+
Anhur
Anhur
HardSlong
Anhur
Level 17
God Stats
3W - 1L
1,607 SR
Queue Stats
67W - 50L
1,674 Elo+
Solo
Guan Yu
Guan Yu
Liebe_KZ
Guan Yu
Level 28
God Stats
3W - 1L
1,559 SR
Queue Stats
57W - 47L
1,587 Elo+
Solo
Hades
Hades
Siiimooo
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 79L
1,596 Elo+
Solo
Bastet
Bastet
That1Panther
Bastet
Level 26
God Stats
12W - 4L
1,966 SR
Queue Stats
165W - 107L
1,672 Elo+
Solo
Chiron
Chiron
Yodas2001Civic
Chiron
Level 28
God Stats
9W - 5L
1,577 SR
Queue Stats
124W - 103L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
2
0 / 1 / 0
2,727
545
679
1,957
531
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Andyst
Chiron
5
0 / 0 / 2
3,335
667
1,253
2,412
350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
BotsAreScarry
Hercules
4
2 / 0 / 0
3,597
719
2,011
2,013
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 5 / 0
2,707
541
472
3,182
476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,610
522
251
1,159
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HardSlong
Anhur
5
0 / 0 / 0
3,209
642
2,365
2,663
437
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Liebe_KZ
Guan Yu
7
1 / 0 / 0
3,952
790
1,012
2,540
1,449
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Siiimooo
Hades
4
0 / 2 / 0
2,826
565
652
2,915
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
5
1 / 0 / 2
3,472
694
939
2,694
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
5 / 0 / 0
4,205
841
1,933
889
209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
7
7
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Chiron
Andyst
Chiron
0
0
2
1
L
Hercules
BotsAreScarry
Hercules
2
0
0
2
L
0
5
0
0
W
Anhur
HardSlong
Anhur
0
0
0
0
W
Guan Yu
Liebe_KZ
Guan Yu
1
0
0
1
W
Hades
Siiimooo
Hades
0
2
0
0
L
0
1
0
0
W
Bastet
1
0
2
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,666
Damage
6,901
10,723
Taken
11,701
2,693
Mitigated
3,224
4,275
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
679
169
0
720
1,957
531
0
0
1,957
5,526
0
L
Chiron
Andyst
Chiron
1,253
756
166
1,411
2,412
350
0
252
2,160
0
13,811
L
Hercules
BotsAreScarry
Hercules
2,011
1,035
0
1,273
2,013
991
0
400
1,613
0
3,561
L
472
42
0
250
3,182
476
0
0
3,182
4,801
0
W
Anhur
HardSlong
Anhur
2,365
1,274
0
1,531
2,663
437
0
0
2,663
0
11,212
W
Guan Yu
Liebe_KZ
Guan Yu
1,012
365
0
1,036
2,540
1,449
0
679
1,861
0
20,037
W
Hades
Siiimooo
Hades
652
32
0
738
2,915
548
0
0
2,915
6,117
0
L
251
57
0
455
1,159
345
0
0
1,159
0
2,721
W
Bastet
939
206
0
2,057
2,694
581
0
256
2,438
0
13,696
W
1,933
1,462
64
805
889
209
0
216
673
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,976
Gold Earned
17,664
66
Minions Killed
154
0
Camps Cleared
0
346,061
Distance Traveled
486,174
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,727
545
14
3
0
37,849
0
L
Chiron
3,335
667
31
6
0
77,317
1
L
Hercules
3,597
719
7
1
0
100,260
3
L
Hera
2,707
541
7
1
0
97,699
1
W
Anhur
3,209
642
22
4
0
91,071
0
W
Guan Yu
3,952
790
52
10
0
113,979
2
W
Hades
2,826
565
8
2
0
92,643
1
L
Fenrir
2,610
522
7
1
0
32,936
1
W
Bastet
3,472
694
36
7
0
99,236
1
W
Chiron
4,205
841
36
7
0
89,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role