Player Matchup

Yemoja
Yemoja
GiantT_Ttree
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MisfitLurkerTai
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,530 Elo+
Party 1
Arachne
Arachne
MisfitSmurfs
Arachne
Level 29
God Stats
14W - 16L
1,557 SR
Queue Stats
56W - 75L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Misfit_Ghostfr
Sun Wukong
Level 16
God Stats
5W - 4L
1,630 SR
Queue Stats
11W - 9L
1,452 Elo+
Party 1
Discordia
Discordia
Moomoo7056
Discordia
Level 24
God Stats
3W - 1L
1,677 SR
Queue Stats
48W - 30L
1,553 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,473 Elo+

VS

Team Averages
Level 17
1,497 SR
1,313 Elo+
Cthulhu
Cthulhu
Masoquist4
Cthulhu
Level 29
God Stats
2W - 3L
1,678 SR
Queue Stats
150W - 164L
1,393 Elo+
Solo
Tiamat
Tiamat
Shadow-blaze2910
Tiamat
Level 14
God Stats
4W - 13L
1,448 SR
Queue Stats
6W - 17L
1,319 Elo+
Solo
Arachne
Arachne
ThornyBushWorm
Arachne
Level 29
God Stats
27W - 16L
1,573 SR
Queue Stats
101W - 108L
1,377 Elo+
Solo
Izanami
Izanami
jrm-shuragamer
Izanami
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
18W - 33L
1,258 Elo+
Solo
Bakasura
Bakasura
marto-mortor
Bakasura
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 6
7,446
496
1,843
8,600
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MisfitLurkerTai
Danzaburou
12
8 / 1 / 1
8,097
540
8,100
10,091
3,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
MisfitSmurfs
Arachne
14
10 / 3 / 2
9,365
624
8,086
10,556
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Misfit_Ghostfr
Sun Wukong
14
4 / 1 / 2
8,890
593
4,240
9,348
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Moomoo7056
Discordia
13
0 / 1 / 2
8,207
547
3,429
3,895
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Masoquist4
Cthulhu
10
1 / 3 / 3
6,535
436
5,462
9,676
6,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,828
389
1,021
6,783
2,436
13
4 / 4 / 1
7,900
527
6,459
10,399
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 8 / 0
7,044
470
5,344
9,491
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
marto-mortor
Bakasura
6
0 / 4 / 1
5,338
356
676
5,353
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
22
Kills
8
9
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
6
1
L
Cthulhu
Masoquist4
Cthulhu
1
3
3
0.83
W
Danzaburou
MisfitLurkerTai
Danzaburou
8
1
1
8.5
W
Arachne
MisfitSmurfs
Arachne
10
3
2
3.67
W
Sun Wukong
Misfit_Ghostfr
Sun Wukong
4
1
2
5
W
Discordia
Moomoo7056
Discordia
0
1
2
1
L
0
3
0
0
L
4
4
1
1.13
L
3
8
0
0.38
L
Bakasura
marto-mortor
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
18,962
42,490
Taken
41,702
21,093
Mitigated
16,591
16,021
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,843
891
1,050
1,218
8,600
5,566
0
2,838
5,762
15,381
0
L
Cthulhu
Masoquist4
Cthulhu
5,462
430
0
1,397
9,676
6,265
0
1,117
8,559
23,540
0
W
Danzaburou
MisfitLurkerTai
Danzaburou
8,100
6,310
0
4,956
10,091
3,598
0
2,442
7,649
0
44,765
W
Arachne
MisfitSmurfs
Arachne
8,086
6,124
0
4,334
10,556
4,945
0
357
10,199
0
64,394
W
Sun Wukong
Misfit_Ghostfr
Sun Wukong
4,240
1,152
0
4,316
9,348
5,615
2,271
0
9,348
0
44,655
W
Discordia
Moomoo7056
Discordia
3,429
278
0
147
3,895
1,369
1,340
846
3,049
48,236
0
L
1,021
91
0
611
6,783
2,436
0
2,751
4,032
17,616
0
L
6,459
4,976
0
1,509
10,399
3,929
629
1,107
9,179
0
39,396
L
5,344
4,053
0
894
9,491
2,476
0
297
8,888
0
39,880
L
Bakasura
marto-mortor
Bakasura
676
372
0
510
5,353
1,485
0
0
5,316
0
11,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
32,645
389
Minions Killed
233
0
Camps Cleared
0
1,463,209
Distance Traveled
1,299,509
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,446
496
27
2
0
243,145
1
L
Cthulhu
6,535
436
37
2
0
292,454
4
W
Danzaburou
8,097
540
78
5
0
286,470
1
W
Arachne
9,365
624
89
6
0
329,908
5
W
Sun Wukong
8,890
593
96
6
0
307,324
5
W
Discordia
8,207
547
99
7
0
296,362
4
L
Tiamat
5,828
389
31
2
0
239,862
1
L
Arachne
7,900
527
69
5
0
330,754
0
L
Izanami
7,044
470
80
5
0
234,821
0
L
Bakasura
5,338
356
16
1
0
201,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role