Player Matchup

Kukulkan
Kukulkan
Duncan166515
Kukulkan
Level 28
God Stats
4W - 5L
1,526 SR
Queue Stats
80W - 66L
1,425 Elo+
Party 2
Skadi
Skadi
Jay-K-Fo7
Skadi
Level 28
God Stats
15W - 7L
1,594 SR
Queue Stats
39W - 39L
1,554 Elo+
Solo
Odin
Odin
Johnson8or420
Odin
Level 16
God Stats
1W - 2L
1,553 SR
Queue Stats
26W - 39L
1,438 Elo+
Solo
Hun Batz
Hun Batz
kingkadethe3rd
Hun Batz
Level 17
God Stats
2W - 1L
1,864 SR
Queue Stats
38W - 28L
1,478 Elo+
Solo
Ares
Ares
moirasween
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 181L
1,487 Elo+
Party 2
Team Averages
Level 23
1,607 SR
1,476 Elo+

VS

Team Averages
Level 19
1,514 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
Death_Walker318
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 4L
1,417 Elo+
Solo
Chernobog
Chernobog
GordotheBeast231
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,480 Elo+
Party 1
Fenrir
Fenrir
Johan_os02
Fenrir
Level 20
God Stats
7W - 7L
1,305 SR
Queue Stats
63W - 70L
1,423 Elo+
Solo
Sobek
Sobek
UrAdoptedSon-_-
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
xXsnipez4LifezXx
Sun Wukong
Level 17
God Stats
3W - 3L
1,768 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duncan166515
Kukulkan
13
1 / 7 / 0
7,528
471
4,306
11,423
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
Jay-K-Fo7
Skadi
10
1 / 1 / 0
6,929
433
4,392
5,652
1,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 0
5,698
356
1,313
6,080
3,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
11
1 / 5 / 0
6,933
433
2,832
10,241
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 0
6,319
395
1,919
11,805
8,952
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Death_Walker318
Morgan Le Fay
16
9 / 0 / 4
10,081
630
10,786
7,266
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
13
3 / 1 / 4
7,869
492
6,268
5,409
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Johan_os02
Fenrir
13
4 / 2 / 9
8,618
539
7,011
10,393
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
7,165
448
1,397
8,485
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXsnipez4LifezXx
Sun Wukong
14
5 / 0 / 1
8,904
557
3,032
7,732
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
22
22
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Death_Walker318
Morgan Le Fay
9
0
4
11
L
Kukulkan
Duncan166515
Kukulkan
1
7
0
0.14
W
Chernobog
3
1
4
5
L
Skadi
Jay-K-Fo7
Skadi
1
1
0
1
W
Fenrir
Johan_os02
Fenrir
4
2
9
4.25
L
0
4
0
0
W
1
1
2
2
L
Hun Batz
1
5
0
0.2
L
0
5
0
0
W
Sun Wukong
xXsnipez4LifezXx
Sun Wukong
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
28,494
45,201
Taken
39,285
22,461
Mitigated
19,738
4,833
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Death_Walker318
Morgan Le Fay
10,786
850
0
2,249
7,266
3,118
0
2,757
4,509
75,372
0
L
Kukulkan
Duncan166515
Kukulkan
4,306
109
70
669
11,423
4,051
794
6,657
4,402
47,218
0
W
Chernobog
6,268
4,151
0
2,361
5,409
1,730
807
676
4,733
0
48,233
L
Skadi
Jay-K-Fo7
Skadi
4,392
1,711
0
896
5,652
1,523
704
586
5,066
0
45,470
W
Fenrir
Johan_os02
Fenrir
7,011
1,181
0
3,874
10,393
3,706
674
1,747
8,646
0
46,339
L
1,313
442
0
0
6,080
3,882
0
167
5,913
0
12,265
W
1,397
183
0
1,422
8,485
7,794
161
1,045
7,440
10,469
0
L
Hun Batz
2,832
695
0
1,637
10,241
4,053
0
2,629
7,454
0
43,885
L
1,919
315
32
1,529
11,805
8,952
214
1,829
9,930
22,800
0
W
Sun Wukong
xXsnipez4LifezXx
Sun Wukong
3,032
1,058
0
2,938
7,732
3,390
2,579
0
7,732
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
42,637
309
Minions Killed
381
0
Camps Cleared
0
1,271,774
Distance Traveled
1,468,863
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,081
630
122
8
0
313,361
7
L
Kukulkan
7,528
471
95
6
0
277,059
0
W
Chernobog
7,869
492
84
5
0
269,317
0
L
Skadi
6,929
433
85
5
0
225,340
5
W
Fenrir
8,618
539
73
5
0
307,608
1
L
Odin
5,698
356
21
1
0
203,745
3
W
Sobek
7,165
448
13
1
0
272,833
0
L
Hun Batz
6,933
433
80
5
0
288,339
2
L
Ares
6,319
395
28
2
0
277,291
0
W
Sun Wukong
8,904
557
89
6
0
305,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role