Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond I
Atylan
Vulcan
Diamond I
Level 147
God Stats
0W - 1L
1,576 SR
Queue Stats
96W - 44L
2,507 MMR
Party 1
Achilles
Achilles
Masters
ZombiePlayerZz
Achilles
Masters
Level 157
God Stats
0W - 1L
1,456 SR
Queue Stats
145W - 38L
2,633 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,511 SR
2,213 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,719 SR
2,689 MMR
Scylla
Scylla
Masters
Kryptosperidium
Scylla
Masters
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
118W - 54L
2,664 MMR
Party 2
Cu Chulainn
Cu Chulainn
Grandmaster
Tr1nityyy
Cu Chulainn
Grandmaster
Level 140
God Stats
22W - 16L
1,810 SR
Queue Stats
571W - 289L
2,933 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
dawson6969
Gilgamesh
Masters
Level 151
God Stats
13W - 11L
1,847 SR
Queue Stats
257W - 166L
2,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 5 / 2
11,177
657
12,199
17,585
6,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Atylan
Vulcan
13
1 / 8 / 6
10,041
591
13,580
14,975
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 8 / 6
10,812
636
16,341
21,429
18,790
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
PersephoneSolTiamatOdinArtio

VS

Bans
FenrirAthenaCabrakanGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 9
13,205
777
16,714
10,927
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Tr1nityyy
Cu Chulainn
15
4 / 3 / 12
11,315
666
16,094
22,499
19,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
dawson6969
Gilgamesh
16
6 / 2 / 13
12,147
715
12,347
15,815
17,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
21
21
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
5
2
1.4
L
Vulcan
Atylan
Vulcan
1
8
6
0.5
W
11
4
9
3.88
W
Cu Chulainn
Tr1nityyy
Cu Chulainn
4
3
12
3.33
L
Achilles
2
8
6
0.63
W
Gilgamesh
dawson6969
Gilgamesh
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
45,155
53,989
Taken
49,241
31,198
Mitigated
41,570
10,871
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,199
6,950
0
3,943
17,585
6,175
683
6,965
9,859
0
37,756
L
Vulcan
Atylan
Vulcan
13,580
4,636
121
1,754
14,975
6,233
0
5,614
8,785
43,389
0
W
16,714
1,118
70
2,885
10,927
4,229
1,110
1,606
9,321
47,358
0
W
Cu Chulainn
Tr1nityyy
Cu Chulainn
16,094
1,879
0
7,092
22,499
19,413
787
6,824
15,675
6,841
35,567
L
Achilles
16,341
3,632
0
5,053
21,429
18,790
0
6,102
14,445
0
40,840
W
Gilgamesh
dawson6969
Gilgamesh
12,347
3,311
0
2,296
15,815
17,928
1,188
5,413
10,402
0
33,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
36,667
190
Minions Killed
171
10
Camps Cleared
6
914,426
Distance Traveled
978,730
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,177
657
61
4
6
296,514
2
L
Vulcan
10,041
591
75
4
0
299,327
5
W
Scylla
13,205
777
84
5
2
316,763
2
W
Cu Chulainn
11,315
666
48
3
1
317,629
3
L
Achilles
10,812
636
54
3
4
318,585
3
W
Gilgamesh
12,147
715
39
2
3
344,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role