Player Matchup

Vulcan
Vulcan
Cxrtwrxght
Vulcan
Level 28
God Stats
3W - 2L
1,392 SR
Queue Stats
59W - 55L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
GauntPaladin436
Baron Samedi
Level 106
God Stats
3W - 1L
1,871 SR
Queue Stats
268W - 237L
1,533 Elo+
Party 1
Fenrir
Fenrir
Lydijony
Fenrir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 24L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
lchFlex-Deine-Ex
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,419 Elo+
Party 3
Artemis
Artemis
o_Corvus_o
Artemis
Level 7
God Stats
2W - 0L
1,787 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 3
Team Averages
Level 31
1,610 SR
1,531 Elo+

VS

Team Averages
Level 19
1,414 SR
1,301 Elo+
Chaac
Chaac
Hemokinesis
Chaac
Level 21
God Stats
11W - 18L
1,293 SR
Queue Stats
108W - 143L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
KODIAC-MARMOSET
Nu Wa
Level 23
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 52L
1,235 Elo+
Party 2
Izanami
Izanami
KaLiBrE_50_-
Izanami
Level 16
God Stats
2W - 10L
1,579 SR
Queue Stats
26W - 32L
1,467 Elo+
Solo
Terra
Terra
Madara_Uchiha776
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
zTheFallenAngelz
Gilgamesh
Level 14
God Stats
3W - 5L
1,393 SR
Queue Stats
88W - 88L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cxrtwrxght
Vulcan
14
3 / 3 / 7
8,858
492
8,560
9,033
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
GauntPaladin436
Baron Samedi
17
6 / 1 / 8
10,487
583
12,673
15,671
7,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lydijony
Fenrir
17
9 / 3 / 7
10,697
594
8,308
14,156
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
14
0 / 9 / 1
7,934
441
2,324
12,832
5,206
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
o_Corvus_o
Artemis
18
13 / 3 / 5
11,116
618
21,328
15,855
5,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 0
9,826
546
9,387
12,539
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 7 / 2
8,010
445
6,878
9,291
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KaLiBrE_50_-
Izanami
16
3 / 7 / 2
9,439
524
7,846
13,990
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 5
8,666
481
4,024
17,734
15,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
14
5 / 6 / 1
8,817
490
12,458
18,739
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
31
Kills
19
19
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cxrtwrxght
Vulcan
3
3
7
2.17
W
Baron Samedi
GauntPaladin436
Baron Samedi
6
1
8
10
L
7
5
0
1.4
L
1
7
2
0.29
L
Izanami
KaLiBrE_50_-
Izanami
3
7
2
0.57
W
Fenrir
Lydijony
Fenrir
9
3
7
4.17
L
3
6
5
0.92
W
Amaterasu
0
9
1
0.06
W
Artemis
o_Corvus_o
Artemis
13
3
5
5.17
L
Gilgamesh
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,193
Damage
40,593
67,547
Taken
72,293
29,562
Mitigated
36,738
27,995
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cxrtwrxght
Vulcan
8,560
3,921
0
3,248
9,033
3,164
298
2,030
6,929
43,644
0
W
Baron Samedi
GauntPaladin436
Baron Samedi
12,673
887
1,309
10,291
15,671
7,683
129
5,409
9,882
67,818
0
L
9,387
2,170
0
2,955
12,539
6,650
522
2,313
10,226
0
46,170
L
6,878
1,771
0
0
9,291
2,873
0
4,423
4,868
30,283
0
L
Izanami
KaLiBrE_50_-
Izanami
7,846
5,933
0
2,033
13,990
4,761
0
2,370
11,620
0
77,636
W
Fenrir
Lydijony
Fenrir
8,308
2,235
0
4,328
14,156
7,851
0
707
13,361
0
80,664
L
4,024
815
736
5,415
17,734
15,374
0
8,647
9,087
16,207
0
W
Amaterasu
2,324
1,245
0
742
12,832
5,206
1,082
261
12,519
0
27,901
W
Artemis
o_Corvus_o
Artemis
21,328
11,959
0
8,077
15,855
5,658
1,076
1,777
13,954
0
76,841
L
Gilgamesh
12,458
4,824
0
3,420
18,739
7,080
160
3,480
15,259
0
67,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
44,758
444
Minions Killed
418
0
Camps Cleared
0
1,640,801
Distance Traveled
1,520,528
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,858
492
65
4
0
338,268
0
W
Baron Samedi
10,487
583
126
7
0
332,774
1
L
Chaac
9,826
546
88
5
0
311,255
0
L
Nu Wa
8,010
445
54
3
0
281,394
2
L
Izanami
9,439
524
151
8
0
285,722
3
W
Fenrir
10,697
594
109
6
0
361,628
0
L
Terra
8,666
481
17
1
0
294,598
6
W
Amaterasu
7,934
441
55
3
0
295,062
2
W
Artemis
11,116
618
89
5
0
313,069
0
L
Gilgamesh
8,817
490
108
6
0
347,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role