Player Matchup

Bastet
Bastet
B0tsAreScary
Bastet
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 3L
1,781 Elo+
Solo
Jing Wei
Jing Wei
Fearfulplanes
Jing Wei
Level 26
God Stats
21W - 23L
1,574 SR
Queue Stats
121W - 111L
1,545 Elo+
Party 1
Thor
Thor
NotesTheName
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,694 Elo+
Solo
Olorun
Olorun
TheNephilims
Olorun
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
76W - 76L
1,562 Elo+
Party 1
Janus
Janus
greenboy830
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,545 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,625 Elo+

VS

Team Averages
Level 19
1,463 SR
1,578 Elo+
Ravana
Ravana
HardSlong
Ravana
Level 17
God Stats
2W - 0L
1,309 SR
Queue Stats
67W - 50L
1,645 Elo+
Solo
Thor
Thor
PrivateFT
Thor
Level 20
God Stats
11W - 13L
1,520 SR
Queue Stats
12W - 18L
1,460 Elo+
Solo
Geb
Geb
TheGazel
Geb
Level 19
God Stats
4W - 4L
1,166 SR
Queue Stats
43W - 40L
1,644 Elo+
Solo
Izanami
Izanami
TrialMagus
Izanami
Level 13
God Stats
10W - 5L
1,583 SR
Queue Stats
31W - 22L
1,528 Elo+
Solo
Merlin
Merlin
plowy
Merlin
Level 28
God Stats
5W - 4L
1,738 SR
Queue Stats
111W - 112L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
2 / 3 / 0
5,047
505
2,634
4,778
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
Fearfulplanes
Jing Wei
9
0 / 3 / 3
5,054
505
2,637
5,886
946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 0
5,216
522
3,061
6,824
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
3 / 2 / 0
5,931
593
3,739
8,371
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 1
4,779
478
3,468
3,825
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HardSlong
Ravana
12
6 / 1 / 1
7,022
702
6,684
7,897
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
2 / 1 / 1
5,944
594
1,171
5,612
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
5,708
571
2,113
4,793
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TrialMagus
Izanami
10
4 / 3 / 0
5,914
591
5,364
7,193
2,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
plowy
Merlin
10
1 / 3 / 1
5,724
572
5,565
4,115
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
14
14
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
3
0
0.67
L
Jing Wei
Fearfulplanes
Jing Wei
0
3
3
0.5
W
Ravana
HardSlong
Ravana
6
1
1
6.5
L
2
4
0
0.5
W
Thor
2
1
1
2.5
W
1
0
2
2
L
Olorun
3
2
0
1.5
W
Izanami
TrialMagus
Izanami
4
3
0
1.33
L
1
2
1
0.75
W
Merlin
plowy
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
20,897
29,684
Taken
29,610
8,542
Mitigated
13,772
8,869
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,634
1,012
0
1,610
4,778
1,696
5
297
4,481
0
14,165
L
Jing Wei
Fearfulplanes
Jing Wei
2,637
1,994
0
1,202
5,886
946
188
272
5,614
0
25,491
W
Ravana
HardSlong
Ravana
6,684
1,881
0
3,996
7,897
5,802
697
0
7,897
7,587
31,615
L
3,061
1,076
0
1,089
6,824
2,644
0
818
6,000
0
27,123
W
Thor
1,171
98
0
1,804
5,612
1,836
799
428
5,142
0
30,976
W
2,113
358
0
1,210
4,793
2,716
0
1,388
3,297
8,259
0
L
Olorun
3,739
2,308
146
4,347
8,371
2,534
0
5,275
2,646
28,397
0
W
Izanami
TrialMagus
Izanami
5,364
3,890
0
2,103
7,193
2,098
0
2,768
4,180
0
37,305
L
3,468
277
0
475
3,825
722
0
1,565
2,210
17,205
0
W
Merlin
plowy
Merlin
5,565
598
0
492
4,115
1,320
518
2,200
1,887
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
30,312
232
Minions Killed
291
0
Camps Cleared
0
947,122
Distance Traveled
1,016,760
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,047
505
21
2
0
133,571
2
L
Jing Wei
5,054
505
53
5
0
206,112
2
W
Ravana
7,022
702
77
8
0
200,865
0
L
Thor
5,216
522
51
5
0
193,518
3
W
Thor
5,944
594
68
7
0
210,424
0
W
Geb
5,708
571
16
2
0
223,919
7
L
Olorun
5,931
593
73
7
0
202,591
0
W
Izanami
5,914
591
72
7
0
175,409
1
L
Janus
4,779
478
34
3
0
211,330
2
W
Merlin
5,724
572
58
6
0
206,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role