Player Matchup

Ao Kuang
Ao Kuang
MercilessEquinox
Ao Kuang
Level 29
God Stats
2W - 3L
1,554 SR
Queue Stats
103W - 127L
1,431 Elo+
Solo
Cabrakan
Cabrakan
SPACEMAN91_
Cabrakan
Level 18
God Stats
1W - 0L
1,371 SR
Queue Stats
8W - 9L
1,316 Elo+
Solo
Izanami
Izanami
doctoru944
Izanami
Level 10
God Stats
4W - 0L
1,694 SR
Queue Stats
49W - 44L
1,436 Elo+
Solo
Bakasura
Bakasura
poetisa-avispado
Bakasura
Level 24
God Stats
5W - 1L
1,596 SR
Queue Stats
124W - 104L
1,472 Elo+
Solo
Raijin
Raijin
xlz-Phantomhive
Raijin
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,472 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,425 Elo+

VS

Team Averages
Level 15
1,510 SR
1,482 Elo+
Anubis
Anubis
Hypnosis_Tango
Anubis
Level 17
God Stats
17W - 13L
1,540 SR
Queue Stats
19W - 18L
1,523 Elo+
Solo
Hun Batz
Hun Batz
Moctezuma_1440
Hun Batz
Level 18
God Stats
5W - 5L
1,561 SR
Queue Stats
71W - 57L
1,452 Elo+
Solo
Artemis
Artemis
Redswenderboi
Artemis
Level 16
God Stats
1W - 2L
1,448 SR
Queue Stats
32W - 34L
1,382 Elo+
Solo
King Arthur
King Arthur
Vadimka3232
King Arthur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,388 Elo+
Solo
Ares
Ares
joneiry
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,091
531
6,840
12,927
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
SPACEMAN91_
Cabrakan
15
8 / 5 / 9
9,739
513
12,257
16,480
9,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
doctoru944
Izanami
15
3 / 1 / 7
9,607
506
7,077
8,763
3,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 0 / 5
12,881
678
14,316
12,526
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 4 / 8
10,152
534
7,630
9,674
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,587
399
6,183
16,414
5,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
15
7 / 4 / 1
9,254
487
8,310
11,058
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
12
2 / 6 / 2
7,415
390
7,882
11,174
3,952
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Vadimka3232
King Arthur
14
3 / 5 / 0
8,538
449
7,152
15,399
11,621
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
joneiry
Ares
11
1 / 5 / 1
7,267
382
4,057
14,434
11,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
30
Kills
13
13
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
4
3
4
2
L
Hun Batz
7
4
1
1.88
L
Artemis
2
6
2
0.5
W
Cabrakan
SPACEMAN91_
Cabrakan
8
5
9
2.5
L
King Arthur
Vadimka3232
King Arthur
3
5
0
0.6
W
Izanami
doctoru944
Izanami
3
1
7
6.5
L
Ares
joneiry
Ares
1
5
1
0.3
W
15
0
5
17.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
33,584
60,370
Taken
68,479
27,524
Mitigated
36,958
15,893
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,183
220
0
3,040
16,414
5,996
649
5,009
10,075
46,343
0
W
6,840
1,756
0
2,436
12,927
4,713
2,455
560
12,367
49,655
0
L
Hun Batz
8,310
2,222
0
3,950
11,058
3,833
0
2,782
7,978
0
53,469
L
Artemis
7,882
5,365
0
1,287
11,174
3,952
0
5,474
5,522
0
34,823
W
Cabrakan
SPACEMAN91_
Cabrakan
12,257
1,132
0
4,419
16,480
9,949
1,110
3,082
13,398
35,026
0
L
King Arthur
Vadimka3232
King Arthur
7,152
871
0
1,244
15,399
11,621
480
6,771
7,947
0
50,299
W
Izanami
doctoru944
Izanami
7,077
4,300
0
974
8,763
3,056
3,024
1,741
7,022
0
70,933
L
Ares
joneiry
Ares
4,057
1,180
0
444
14,434
11,556
0
6,057
8,127
27,688
0
W
14,316
10,239
0
7,564
12,526
6,695
0
3,167
9,359
0
86,069
W
7,630
500
0
500
9,674
3,111
1,154
1,817
7,857
59,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
40,061
528
Minions Killed
369
0
Camps Cleared
0
1,777,261
Distance Traveled
1,655,790
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,587
399
85
4
0
299,842
1
W
Ao Kuang
10,091
531
80
4
0
358,124
5
L
Hun Batz
9,254
487
100
5
0
384,263
6
L
Artemis
7,415
390
56
3
0
337,941
0
W
Cabrakan
9,739
513
47
2
0
314,731
1
L
King Arthur
8,538
449
87
5
0
326,229
0
W
Izanami
9,607
506
110
6
0
303,121
5
L
Ares
7,267
382
41
2
0
307,515
0
W
Bakasura
12,881
678
175
9
0
489,440
1
W
Raijin
10,152
534
116
6
0
311,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role