Player Matchup

Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Allen6
Hera
Level 123
God Stats
20W - 5L
1,627 SR
Queue Stats
85W - 77L
1,462 Elo+
Party 2
Thanatos
Thanatos
Carrillo92
Thanatos
Level 128
God Stats
27W - 11L
1,544 SR
Queue Stats
223W - 173L
1,531 Elo+
Party 2
Medusa
Medusa
Espp23
Medusa
Level 27
God Stats
11W - 13L
1,520 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
PahanCafa
Amaterasu
Level 129
God Stats
3W - 1L
1,493 SR
Queue Stats
200W - 170L
1,507 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,483 Elo+

VS

Team Averages
Level 39
1,454 SR
1,517 Elo+
Bellona
Bellona
Ethan0805
Bellona
Level 43
God Stats
0W - 3L
1,327 SR
Queue Stats
234W - 198L
1,633 Elo+
Solo
Ullr
Ullr
ToxicMajinZ
Ullr
Level 60
God Stats
7W - 7L
1,479 SR
Queue Stats
54W - 49L
1,540 Elo+
Party 1
Ymir
Ymir
Vehndy
Ymir
Level 16
God Stats
2W - 5L
1,414 SR
Queue Stats
20W - 24L
1,411 Elo+
Party 1
Thanatos
Thanatos
elrissiko
Thanatos
Level 43
God Stats
2W - 5L
1,725 SR
Queue Stats
74W - 90L
1,503 Elo+
Solo
Vulcan
Vulcan
tommygun91
Vulcan
Level 31
God Stats
1W - 3L
1,324 SR
Queue Stats
268W - 264L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 2 / 14
10,961
477
2,370
14,687
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Allen6
Hera
19
9 / 2 / 13
13,330
580
26,147
11,760
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Carrillo92
Thanatos
20
24 / 3 / 8
15,000
652
27,539
23,441
15,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Espp23
Medusa
16
1 / 5 / 1
10,630
462
4,433
12,327
4,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
PahanCafa
Amaterasu
20
10 / 4 / 11
14,548
633
15,187
24,804
23,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ethan0805
Bellona
16
3 / 11 / 1
10,648
463
13,497
19,548
16,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 7 / 2
11,601
504
15,457
17,759
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Vehndy
Ymir
15
2 / 5 / 7
10,871
473
7,979
22,239
29,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
elrissiko
Thanatos
14
1 / 11 / 1
9,607
418
8,878
19,071
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
tommygun91
Vulcan
16
1 / 10 / 1
10,505
457
8,776
15,667
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
44
Kills
16
16
Deaths
44
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
14
3.5
W
Hera
Allen6
Hera
9
2
13
7.75
W
Thanatos
Carrillo92
Thanatos
24
3
8
9.33
W
Medusa
Espp23
Medusa
1
5
1
0.3
L
Bellona
Ethan0805
Bellona
3
11
1
0.32
W
Amaterasu
PahanCafa
Amaterasu
10
4
11
3.88
L
9
7
2
1.43
L
Ymir
Vehndy
Ymir
2
5
7
1.1
L
Thanatos
elrissiko
Thanatos
1
11
1
0.14
L
Vulcan
tommygun91
Vulcan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,676
Damage
54,587
87,019
Taken
94,284
63,331
Mitigated
62,341
41,897
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,370
130
187
4,011
14,687
15,367
0
4,830
9,695
22,381
0
W
Hera
Allen6
Hera
26,147
6,268
414
3,339
11,760
4,632
1,217
2,806
8,858
101,004
0
W
Thanatos
Carrillo92
Thanatos
27,539
8,547
0
21,462
23,441
15,091
2,109
4,508
18,793
0
100,175
W
Medusa
Espp23
Medusa
4,433
1,715
0
2,560
12,327
4,418
2,584
1,242
11,085
0
71,376
L
Bellona
Ethan0805
Bellona
13,497
5,695
0
2,022
19,548
16,030
0
2,856
16,650
0
62,871
W
Amaterasu
PahanCafa
Amaterasu
15,187
6,961
0
9,924
24,804
23,823
6,598
3,193
21,539
0
92,428
L
15,457
5,981
0
2,343
17,759
5,844
0
6,511
11,031
0
81,677
L
Ymir
Vehndy
Ymir
7,979
1,142
0
4,172
22,239
29,658
0
8,907
13,050
41,513
0
L
Thanatos
elrissiko
Thanatos
8,878
3,034
0
8,897
19,071
6,257
0
3,720
15,213
0
65,812
L
Vulcan
tommygun91
Vulcan
8,776
2,481
0
430
15,667
4,552
459
5,679
9,680
64,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
53,232
580
Minions Killed
540
0
Camps Cleared
0
2,293,373
Distance Traveled
1,931,582
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,961
477
42
2
0
494,404
0
W
Hera
13,330
580
158
7
0
476,553
2
W
Thanatos
15,000
652
112
5
0
477,584
2
W
Medusa
10,630
462
120
5
0
385,718
8
L
Bellona
10,648
463
119
5
0
415,027
5
W
Amaterasu
14,548
633
148
6
0
459,114
6
L
Ullr
11,601
504
128
6
0
377,555
2
L
Ymir
10,871
473
51
2
0
370,361
2
L
Thanatos
9,607
418
105
5
0
379,837
0
L
Vulcan
10,505
457
137
6
0
388,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role