Player Matchup

Odin
Odin
DegenerateChimp
Odin
Level 7
God Stats
6W - 4L
1,719 SR
Queue Stats
26W - 26L
1,675 Elo+
Solo
Danzaburou
Danzaburou
Flortan
Danzaburou
Level 14
God Stats
8W - 4L
1,658 SR
Queue Stats
19W - 26L
1,445 Elo+
Party 2
Ravana
Ravana
Lud24
Ravana
Level 11
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo
Bellona
Bellona
duhcoregee
Bellona
Level 7
God Stats
2W - 3L
1,524 SR
Queue Stats
8W - 13L
1,497 Elo+
Party 2
Olorun
Olorun
heliozetah5
Olorun
Level 29
God Stats
4W - 2L
1,781 SR
Queue Stats
242W - 243L
1,492 Elo+
Solo
Team Averages
Level 14
1,674 SR
1,511 Elo+

VS

Team Averages
Level 18
1,542 SR
1,619 Elo+
Mulan
Mulan
Bloomballed
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,383 Elo+
Solo
Terra
Terra
MasonsPeleIsBad
Terra
Level 17
God Stats
1W - 0L
1,708 SR
Queue Stats
10W - 2L
1,857 Elo+
Party 1
Anubis
Anubis
NemesisR9
Anubis
Level 8
God Stats
49W - 26L
1,555 SR
Queue Stats
139W - 106L
1,513 Elo+
Solo
Poseidon
Poseidon
ReformedGuy
Poseidon
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
127W - 16L
1,833 Elo+
Party 1
Janus
Janus
mega20
Janus
Level 29
God Stats
1W - 4L
1,238 SR
Queue Stats
32W - 45L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
7,876
875
5,317
12,991
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Flortan
Danzaburou
14
1 / 15 / 2
8,556
951
7,950
20,837
6,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Lud24
Ravana
14
1 / 7 / 2
8,517
946
5,216
19,201
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
duhcoregee
Bellona
14
1 / 10 / 1
8,817
980
3,435
21,086
10,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
0 / 8 / 2
8,279
920
6,528
14,045
4,010
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 22
9,914
1,102
7,378
6,037
6,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
10 / 1 / 32
11,689
1,299
25,608
12,686
7,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
NemesisR9
Anubis
18
14 / 0 / 24
12,076
1,342
18,236
5,596
3,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
ReformedGuy
Poseidon
18
13 / 0 / 27
11,705
1,301
22,402
4,124
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
mega20
Janus
17
2 / 0 / 24
9,350
1,039
8,312
3,965
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
175
3
Kills
46
46
Deaths
3
8
Assists
129
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
L
0
6
1
0.08
L
Danzaburou
Flortan
Danzaburou
1
15
2
0.13
L
Ravana
Lud24
Ravana
1
7
2
0.29
W
10
1
32
26
W
Anubis
NemesisR9
Anubis
14
0
24
26
W
Poseidon
ReformedGuy
Poseidon
13
0
27
26.5
L
Bellona
duhcoregee
Bellona
1
10
1
0.15
L
Olorun
0
8
2
0.13
W
Janus
mega20
Janus
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,446
Damage
81,936
88,160
Taken
32,408
44,792
Mitigated
20,470
5,960
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,378
826
0
592
6,037
6,720
0
761
5,189
0
12,497
L
5,317
564
0
553
12,991
12,660
0
11,209
1,782
197
12,162
L
Danzaburou
Flortan
Danzaburou
7,950
4,130
0
1,357
20,837
6,368
0
18,075
2,762
0
28,703
L
Ravana
Lud24
Ravana
5,216
1,821
0
774
19,201
10,824
0
14,939
4,262
0
22,074
W
25,608
834
3,943
6,144
12,686
7,354
0
2,629
9,785
40,218
0
W
Anubis
NemesisR9
Anubis
18,236
688
0
2,290
5,596
3,170
0
1,299
4,164
38,771
0
W
Poseidon
ReformedGuy
Poseidon
22,402
1,543
202
1,016
4,124
1,714
0
608
3,420
43,776
0
L
Bellona
duhcoregee
Bellona
3,435
598
1,096
862
21,086
10,930
0
17,927
3,159
0
12,313
L
Olorun
6,528
1,341
397
921
14,045
4,010
0
12,408
1,637
29,408
0
W
Janus
mega20
Janus
8,312
453
0
0
3,965
1,512
0
1,322
2,604
19,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
54,734
147
Minions Killed
185
4
Camps Cleared
6
745,356
Distance Traveled
898,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,914
1,102
17
2
1
182,306
2
L
Odin
7,876
875
26
3
0
166,734
0
L
Danzaburou
8,556
951
29
3
2
141,793
0
L
Ravana
8,517
946
31
3
1
159,046
0
W
Terra
11,689
1,299
37
4
2
183,730
0
W
Anubis
12,076
1,342
49
5
1
153,911
0
W
Poseidon
11,705
1,301
61
7
1
194,219
0
L
Bellona
8,817
980
21
2
0
157,142
0
L
Olorun
8,279
920
40
4
1
120,641
0
W
Janus
9,350
1,039
21
2
1
184,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role