Player Matchup

Kali
Kali
Cubanpete26
Kali
Level 47
God Stats
2W - 7L
1,500 SR
Queue Stats
236W - 264L
1,430 Elo+
Solo
Vulcan
Vulcan
DannyLion69
Vulcan
Level 57
God Stats
12W - 16L
1,527 SR
Queue Stats
106W - 123L
1,231 Elo+
Solo
Izanami
Izanami
HotWench420
Izanami
Level 48
God Stats
27W - 49L
1,351 SR
Queue Stats
145W - 216L
1,282 Elo+
Solo
Ah Puch
Ah Puch
MEXpunkDAD
Ah Puch
Level 84
God Stats
2W - 4L
1,352 SR
Queue Stats
164W - 166L
1,390 Elo+
Solo
Athena
Athena
r0chezster
Athena
Level 48
God Stats
14W - 13L
1,574 SR
Queue Stats
66W - 67L
1,442 Elo+
Solo
Team Averages
Level 57
1,461 SR
1,355 Elo+

VS

Team Averages
Level 71
1,405 SR
1,458 Elo+
King Arthur
King Arthur
HectickMoose
King Arthur
Level 87
God Stats
25W - 52L
1,435 SR
Queue Stats
654W - 669L
1,480 Elo+
Party 1
Pele
Pele
I_SomeMexican_I
Pele
Level 90
God Stats
2W - 3L
1,265 SR
Queue Stats
355W - 378L
1,490 Elo+
Party 1
Merlin
Merlin
IvD43
Merlin
Level 38
God Stats
4W - 1L
1,577 SR
Queue Stats
169W - 195L
1,439 Elo+
Party 1
Artio
Artio
Nick2007todd_dew
Artio
Level 51
God Stats
3W - 2L
1,471 SR
Queue Stats
290W - 329L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
zekethegeek816
Hou Yi
Level 88
God Stats
2W - 3L
1,278 SR
Queue Stats
553W - 579L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,881
535
2,158
6,446
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
10
0 / 2 / 0
5,261
478
743
3,378
1,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HotWench420
Izanami
7
0 / 6 / 1
4,679
425
3,037
7,285
1,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
MEXpunkDAD
Ah Puch
9
0 / 5 / 3
5,740
522
4,853
8,623
2,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
r0chezster
Athena
8
3 / 5 / 0
5,678
516
5,383
9,566
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HectickMoose
King Arthur
12
4 / 0 / 1
7,069
643
3,485
4,269
2,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 4
6,932
630
6,178
6,801
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
IvD43
Merlin
11
3 / 1 / 4
6,426
584
3,096
4,352
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 8
6,719
611
4,966
7,558
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 1 / 3
6,828
621
6,806
5,699
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
19
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Vulcan
0
2
0
0
W
King Arthur
HectickMoose
King Arthur
4
0
1
4.5
L
Izanami
HotWench420
Izanami
0
6
1
0.08
W
4
1
4
6
W
Merlin
IvD43
Merlin
3
1
4
5
L
Ah Puch
MEXpunkDAD
Ah Puch
0
5
3
0.3
W
2
1
8
6
L
Athena
r0chezster
Athena
3
5
0
0.6
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
24,531
35,298
Taken
28,679
14,215
Mitigated
13,024
6,492
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
636
0
1,872
6,446
2,389
0
590
5,816
0
29,476
L
Vulcan
743
427
0
941
3,378
1,137
0
0
3,378
24,487
0
W
King Arthur
HectickMoose
King Arthur
3,485
578
0
1,125
4,269
2,728
0
2,079
2,190
0
36,335
L
Izanami
HotWench420
Izanami
3,037
1,999
0
749
7,285
1,592
730
1,952
5,333
0
16,885
W
6,178
1,430
0
1,854
6,801
2,436
0
1,658
5,143
0
45,239
W
Merlin
IvD43
Merlin
3,096
605
0
508
4,352
1,341
691
1,581
2,771
27,346
0
L
Ah Puch
MEXpunkDAD
Ah Puch
4,853
918
0
2,546
8,623
2,598
504
2,831
5,484
26,939
0
W
4,966
553
416
1,709
7,558
4,782
108
3,221
4,337
20,989
0
L
Athena
r0chezster
Athena
5,383
808
0
384
9,566
6,499
327
2,341
7,225
15,354
0
W
6,806
3,698
0
1,736
5,699
1,737
508
2,440
3,259
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
33,974
225
Minions Killed
319
0
Camps Cleared
0
967,949
Distance Traveled
1,072,605
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,881
535
67
6
0
250,987
5
L
Vulcan
5,261
478
48
4
0
188,253
1
W
King Arthur
7,069
643
78
7
0
255,737
2
L
Izanami
4,679
425
39
4
0
157,686
3
W
Pele
6,932
630
69
6
0
223,549
2
W
Merlin
6,426
584
66
6
0
179,974
0
L
Ah Puch
5,740
522
56
5
0
169,162
0
W
Artio
6,719
611
30
3
0
222,050
4
L
Athena
5,678
516
15
1
0
201,861
2
W
Hou Yi
6,828
621
76
7
0
191,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role