Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
King_Doso
Athena
Level 7
God Stats
3W - 3L
1,755 SR
Queue Stats
8W - 5L
1,742 Elo+
Solo
Medusa
Medusa
Natzcho
Medusa
Level 24
God Stats
2W - 3L
1,557 SR
Queue Stats
56W - 22L
1,729 Elo+
Party 1
Chang'e
Chang'e
TK Izanagi
Chang'e
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 93L
1,680 Elo+
Party 1
Bellona
Bellona
dilucdios
Bellona
Level 8
God Stats
1W - 1L
1,756 SR
Queue Stats
32W - 45L
1,503 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,631 Elo+

VS

Team Averages
Level 25
1,498 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
Heat-Charged
Morgan Le Fay
Level 29
God Stats
14W - 10L
1,758 SR
Queue Stats
112W - 64L
1,722 Elo+
Solo
Set
Set
Lv 99 Algerian
Set
Level 17
God Stats
12W - 14L
1,409 SR
Queue Stats
74W - 56L
1,482 Elo+
Solo
Skadi
Skadi
TheSoleGamer
Skadi
Level 28
God Stats
6W - 6L
1,719 SR
Queue Stats
106W - 81L
1,561 Elo+
Solo
Geb
Geb
benstaceyy
Geb
Level 29
God Stats
6W - 8L
1,283 SR
Queue Stats
103W - 95L
1,523 Elo+
Solo
Anhur
Anhur
xXP0T5851Xx
Anhur
Level 24
God Stats
1W - 0L
1,319 SR
Queue Stats
49W - 36L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 11 / 0
8,880
386
6,556
22,543
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
King_Doso
Athena
13
0 / 3 / 3
9,159
398
3,913
18,752
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Natzcho
Medusa
18
3 / 4 / 0
11,020
479
15,258
16,423
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
TK Izanagi
Chang'e
19
4 / 4 / 1
12,376
538
17,772
25,303
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
dilucdios
Bellona
13
0 / 8 / 1
8,520
370
1,537
17,418
13,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heat-Charged
Morgan Le Fay
19
7 / 3 / 7
12,259
533
19,040
12,423
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 8
11,766
512
12,370
18,470
9,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 1 / 8
13,842
602
28,829
11,894
8,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 17
10,881
473
8,566
14,457
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 10
12,815
557
9,910
14,319
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
9
Kills
30
30
Deaths
9
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
11
0
0.18
W
Morgan Le Fay
Heat-Charged
Morgan Le Fay
7
3
7
3.5
L
Athena
King_Doso
Athena
0
3
3
0.5
W
5
1
8
9
L
Medusa
Natzcho
Medusa
3
4
0
0.75
L
Chang'e
TK Izanagi
Chang'e
4
4
1
1.13
W
13
1
8
17
W
0
1
17
8.5
L
Bellona
dilucdios
Bellona
0
8
1
0.06
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
78,715
100,439
Taken
71,563
56,304
Mitigated
46,206
28,210
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,556
3,779
0
5,493
22,543
7,533
0
5,330
17,043
0
56,447
W
Morgan Le Fay
Heat-Charged
Morgan Le Fay
19,040
1,094
0
1,741
12,423
5,973
793
4,401
8,022
95,298
0
L
Athena
King_Doso
Athena
3,913
750
0
3,000
18,752
20,124
234
6,422
12,146
19,044
0
W
12,370
4,331
0
5,154
18,470
9,207
801
5,927
12,543
0
83,690
L
Medusa
Natzcho
Medusa
15,258
6,569
0
3,868
16,423
5,801
0
3,454
12,901
0
109,840
L
Chang'e
TK Izanagi
Chang'e
17,772
269
4,192
10,872
25,303
9,310
262
7,552
17,367
89,580
0
W
28,829
11,907
0
1,785
11,894
8,445
3,069
3,999
7,895
0
130,531
W
8,566
853
0
3,500
14,457
16,215
638
5,505
8,952
32,515
0
L
Bellona
dilucdios
Bellona
1,537
379
0
785
17,418
13,536
250
4,026
13,308
0
36,273
W
9,910
4,700
0
980
14,319
6,366
1,977
1,853
12,466
0
109,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
61,563
534
Minions Killed
732
0
Camps Cleared
0
2,131,872
Distance Traveled
2,226,068
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,880
386
82
4
0
473,113
1
W
Morgan Le Fay
12,259
533
147
6
0
433,260
15
L
Athena
9,159
398
31
1
0
428,245
2
W
Set
11,766
512
133
6
0
505,439
1
L
Medusa
11,020
479
176
8
0
412,945
6
L
Chang'e
12,376
538
165
7
0
430,940
3
W
Skadi
13,842
602
226
10
0
428,372
5
W
Geb
10,881
473
40
2
0
474,842
2
L
Bellona
8,520
370
80
3
0
386,629
0
W
Anhur
12,815
557
186
8
0
384,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role