Player Matchup

Baron Samedi
Baron Samedi
Generic Sprite
Baron Samedi
Level 39
God Stats
5W - 4L
1,467 SR
Queue Stats
5W - 8L
1,518 Elo+
Party 2
Susano
Susano
Montygohard
Susano
Level 125
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SavyIsHot
Morgan Le Fay
Level 88
God Stats
4W - 1L
1,384 SR
Queue Stats
25W - 28L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
StankyNugZ42O
Cthulhu
Level 103
God Stats
15W - 11L
1,569 SR
Queue Stats
17W - 27L
1,387 Elo+
Party 2
Bellona
Bellona
lodidodi713
Bellona
Level 110
God Stats
1W - 0L
1,557 SR
Queue Stats
34W - 45L
1,397 Elo+
Party 2
Team Averages
Level 93
1,542 SR
1,442 Elo+

VS

Team Averages
Level 102
1,536 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChubblLife
Fenrir
Level 121
God Stats
3W - 2L
1,613 SR
Queue Stats
30W - 49L
1,426 Elo+
Solo
Chang'e
Chang'e
Liteheart05
Chang'e
Level 102
God Stats
3W - 3L
1,412 SR
Queue Stats
58W - 67L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
WingingItDaily
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,503 Elo+
Party 1
Rama
Rama
superwiccan
Rama
Level 139
God Stats
5W - 5L
1,658 SR
Queue Stats
15W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Generic Sprite
Baron Samedi
17
0 / 8 / 10
10,694
594
9,725
16,531
12,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
20
13 / 10 / 9
16,984
944
30,733
21,547
10,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SavyIsHot
Morgan Le Fay
20
4 / 5 / 15
13,814
767
15,234
17,631
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
19
2 / 2 / 11
12,335
685
13,659
19,142
19,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
lodidodi713
Bellona
20
6 / 5 / 12
14,396
800
12,160
25,688
40,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
7 / 5 / 10
13,774
765
21,470
18,268
8,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ChubblLife
Fenrir
20
10 / 5 / 10
15,204
845
16,171
20,067
11,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Liteheart05
Chang'e
20
4 / 7 / 12
13,211
734
16,452
21,090
9,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
WingingItDaily
Sun Wukong
20
6 / 3 / 15
13,691
761
16,432
23,848
28,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 5 / 14
11,863
659
9,080
12,965
5,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
25
Kills
30
30
Deaths
25
57
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
7
5
10
2.4
L
Fenrir
ChubblLife
Fenrir
10
5
10
3
W
Baron Samedi
Generic Sprite
Baron Samedi
0
8
10
0.63
L
Chang'e
Liteheart05
Chang'e
4
7
12
1.43
W
Susano
13
10
9
1.75
W
Morgan Le Fay
SavyIsHot
Morgan Le Fay
4
5
15
2.3
W
Cthulhu
2
2
11
3.75
L
Sun Wukong
WingingItDaily
Sun Wukong
6
3
15
4.5
W
Bellona
lodidodi713
Bellona
6
5
12
2.4
L
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,511
Damage
79,605
100,539
Taken
96,238
90,492
Mitigated
63,842
18,135
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,470
3,123
205
2,725
18,268
8,784
623
6,196
11,932
60,859
0
L
Fenrir
ChubblLife
Fenrir
16,171
2,617
0
1,825
20,067
11,539
536
8,411
11,336
0
32,150
W
Baron Samedi
Generic Sprite
Baron Samedi
9,725
442
3,124
2,966
16,531
12,400
282
6,012
10,394
36,114
0
L
Chang'e
Liteheart05
Chang'e
16,452
335
4,786
6,026
21,090
9,121
0
9,041
11,951
47,489
0
W
Susano
30,733
4,342
0
1,546
21,547
10,128
55
9,702
11,499
0
65,738
W
Morgan Le Fay
SavyIsHot
Morgan Le Fay
15,234
954
0
3,170
17,631
7,757
1,502
8,945
7,636
48,124
0
W
Cthulhu
13,659
85
2,421
731
19,142
19,840
565
5,844
12,401
48,301
0
L
Sun Wukong
WingingItDaily
Sun Wukong
16,432
3,098
646
2,319
23,848
28,517
172
9,950
13,660
0
48,084
W
Bellona
lodidodi713
Bellona
12,160
2,375
809
3,368
25,688
40,367
1,789
6,699
18,025
847
47,068
L
9,080
8,234
0
1,646
12,965
5,881
1,899
4,678
8,116
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,223
Gold Earned
67,743
391
Minions Killed
396
6
Camps Cleared
11
1,586,805
Distance Traveled
1,521,376
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,774
765
128
7
4
310,993
2
L
Fenrir
15,204
845
42
2
2
310,060
3
W
Baron Samedi
10,694
594
67
4
0
269,269
1
L
Chang'e
13,211
734
81
5
3
284,785
1
W
Susano
16,984
944
87
5
4
301,708
1
W
Morgan Le Fay
13,814
767
77
4
1
304,340
2
W
Cthulhu
12,335
685
84
5
1
366,971
0
L
Sun Wukong
13,691
761
90
5
1
343,009
1
W
Bellona
14,396
800
76
4
0
344,517
0
L
Rama
11,863
659
55
3
1
272,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role