Player Matchup

Zeus
Zeus
FONZE___
Zeus
Level 96
God Stats
7W - 4L
1,701 SR
Queue Stats
381W - 379L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
FreeDunc
Xing Tian
Level 158
God Stats
3W - 1L
1,582 SR
Queue Stats
124W - 76L
1,600 Elo+
Party 1
Chaac
Chaac
Lineant
Chaac
Level 158
God Stats
1W - 3L
1,567 SR
Queue Stats
83W - 56L
1,593 Elo+
Party 1
Awilix
Awilix
MrShorty13
Awilix
Level 82
God Stats
1W - 4L
1,724 SR
Queue Stats
260W - 201L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Ponthy
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,421 Elo+
Party 1
Team Averages
Level 103
1,615 SR
1,532 Elo+

VS

Team Averages
Level 47
1,523 SR
1,548 Elo+
Ah Puch
Ah Puch
KIRLEYs
Ah Puch
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,647 Elo+
Party 2
Sobek
Sobek
MissingJellyfish
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 311L
1,522 Elo+
Solo
Anubis
Anubis
SavPap
Anubis
Level 127
God Stats
2W - 1L
1,615 SR
Queue Stats
72W - 47L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
molitw
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 67L
1,628 Elo+
Solo
Discordia
Discordia
squizzlord
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 5 / 9
8,834
736
13,527
9,300
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FreeDunc
Xing Tian
14
4 / 6 / 13
8,877
740
6,892
18,699
19,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Lineant
Chaac
16
4 / 4 / 9
8,951
746
9,681
14,603
19,216
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
MrShorty13
Awilix
16
6 / 5 / 10
9,869
822
10,016
10,461
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ponthy
Cthulhu
14
0 / 5 / 17
7,989
666
9,046
14,835
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KIRLEYs
Ah Puch
18
2 / 2 / 13
10,188
849
14,114
9,128
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 13
10,561
880
7,017
21,701
25,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SavPap
Anubis
16
5 / 4 / 12
9,732
811
12,544
9,230
5,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
molitw
Heimdallr
20
15 / 4 / 6
11,851
988
19,356
10,708
5,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
squizzlord
Discordia
13
1 / 7 / 10
8,484
707
4,604
8,435
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
20
Kills
25
25
Deaths
21
58
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
5
9
2.1
L
Xing Tian
FreeDunc
Xing Tian
4
6
13
1.75
W
Ah Puch
KIRLEYs
Ah Puch
2
2
13
4.25
L
Chaac
Lineant
Chaac
4
4
9
2.13
W
2
4
13
2.13
L
Awilix
MrShorty13
Awilix
6
5
10
2.2
L
Cthulhu
Ponthy
Cthulhu
0
5
17
1.7
W
Anubis
SavPap
Anubis
5
4
12
2.75
W
Heimdallr
molitw
Heimdallr
15
4
6
4.5
W
Discordia
squizzlord
Discordia
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,162
Damage
57,635
67,898
Taken
59,202
66,505
Mitigated
45,680
17,467
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,527
1,174
1,566
1,255
9,300
4,099
457
6,615
2,682
29,209
0
L
Xing Tian
FreeDunc
Xing Tian
6,892
472
3,011
3,863
18,699
19,229
0
8,848
9,851
11,043
0
W
Ah Puch
KIRLEYs
Ah Puch
14,114
340
0
2,848
9,128
4,646
508
5,170
3,728
43,413
0
L
Chaac
Lineant
Chaac
9,681
1,171
0
3,744
14,603
19,216
0
7,771
6,832
0
16,804
W
7,017
1,053
2,015
9,683
21,701
25,981
384
7,454
13,655
11,322
0
L
Awilix
MrShorty13
Awilix
10,016
3,234
238
967
10,461
5,088
240
6,439
4,006
0
16,250
L
Cthulhu
Ponthy
Cthulhu
9,046
230
1,042
1,781
14,835
18,873
349
8,606
6,229
18,109
0
W
Anubis
SavPap
Anubis
12,544
759
0
2,668
9,230
5,802
128
5,218
3,878
22,826
0
W
Heimdallr
molitw
Heimdallr
19,356
11,024
1,181
2,051
10,708
5,594
4,047
5,227
5,394
0
34,903
W
Discordia
squizzlord
Discordia
4,604
550
174
508
8,435
3,657
737
5,212
3,082
7,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
50,816
96
Minions Killed
129
0
Camps Cleared
0
1,190,317
Distance Traveled
1,032,566
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,834
736
36
3
0
224,284
1
L
Xing Tian
8,877
740
5
0
0
222,735
0
W
Ah Puch
10,188
849
62
5
0
227,746
1
L
Chaac
8,951
746
17
1
0
273,175
0
W
Sobek
10,561
880
8
1
0
190,821
1
L
Awilix
9,869
822
14
1
0
259,062
1
L
Cthulhu
7,989
666
24
2
0
211,061
0
W
Anubis
9,732
811
16
1
0
226,390
1
W
Heimdallr
11,851
988
40
3
0
210,668
1
W
Discordia
8,484
707
3
0
0
176,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role