Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Diddydog56
Ra
Level 158
God Stats
3W - 0L
1,715 SR
Queue Stats
36W - 39L
1,502 Elo+
Party 2
Neith
Neith
DropThaSoap
Neith
Level 126
God Stats
40W - 27L
1,638 SR
Queue Stats
326W - 298L
1,537 Elo+
Party 3
Tyr
Tyr
Optic vRemix
Tyr
Level 123
God Stats
10W - 5L
1,575 SR
Queue Stats
38W - 28L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
x Stickyiky x
Sylvanus
Level 124
God Stats
7W - 8L
1,617 SR
Queue Stats
65W - 75L
1,523 Elo+
Party 3
Team Averages
Level 137
1,609 SR
1,519 Elo+

VS

Team Averages
Level 109
1,483 SR
1,567 Elo+
Ao Kuang
Ao Kuang
Magnito82
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 86L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
SnapDragon_YT
Ah Puch
Level 108
God Stats
0W - 1L
1,258 SR
Queue Stats
540W - 463L
1,536 Elo+
Party 1
Horus
Horus
gamersdelight456
Horus
Level 160
God Stats
15W - 14L
1,574 SR
Queue Stats
788W - 723L
1,504 Elo+
Solo
Cernunnos
Cernunnos
kardenaz98
Cernunnos
Level 107
God Stats
3W - 2L
1,682 SR
Queue Stats
487W - 410L
1,620 Elo+
Party 1
Agni
Agni
sean_quad11
Agni
Level 106
God Stats
19W - 9L
1,402 SR
Queue Stats
449W - 393L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 2 / 0
6,173
617
5,633
6,302
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 1 / 0
6,376
638
4,262
4,244
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 2
6,339
634
3,294
5,416
1,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,670
667
3,017
5,632
2,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
x Stickyiky x
Sylvanus
9
1 / 2 / 6
5,618
562
2,512
4,712
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Magnito82
Ao Kuang
8
1 / 2 / 1
5,115
512
3,453
5,983
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
8
0 / 2 / 0
4,772
477
2,761
5,207
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 7
5,329
533
2,631
6,817
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
kardenaz98
Cernunnos
9
2 / 4 / 2
5,477
548
3,011
5,173
1,120
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 3 / 1
6,258
626
2,895
4,446
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
13
Kills
7
7
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
0
2
W
4
1
0
4
W
2
2
2
1.5
L
Ao Kuang
Magnito82
Ao Kuang
1
2
1
0.75
W
2
0
0
2
L
Ah Puch
0
2
0
0
L
0
2
7
1.75
L
Cernunnos
kardenaz98
Cernunnos
2
4
2
0.75
L
4
3
1
1.5
W
Sylvanus
x Stickyiky x
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
14,751
26,306
Taken
27,626
10,472
Mitigated
10,117
12,912
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,633
2,007
0
5,720
6,302
2,326
0
2,304
3,998
0
35,227
W
4,262
590
0
1,556
4,244
1,321
39
2,145
2,099
37,760
0
W
3,294
1,041
0
1,497
5,416
1,402
1,785
970
4,446
0
38,633
L
Ao Kuang
Magnito82
Ao Kuang
3,453
674
0
589
5,983
1,389
0
1,439
4,486
24,739
0
W
3,017
155
0
2,040
5,632
2,204
0
3,576
2,056
0
38,190
L
Ah Puch
2,761
191
0
940
5,207
2,401
0
482
4,683
21,731
0
L
2,631
691
288
1,767
6,817
3,876
0
863
5,950
2,720
9,025
L
Cernunnos
kardenaz98
Cernunnos
3,011
1,835
0
1,128
5,173
1,120
0
1,790
3,347
0
22,898
L
2,895
239
0
431
4,446
1,331
0
1,707
2,689
31,111
0
W
Sylvanus
x Stickyiky x
Sylvanus
2,512
741
869
1,230
4,712
3,219
533
1,057
3,655
12,891
4,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
26,951
350
Minions Killed
229
0
Camps Cleared
0
941,959
Distance Traveled
971,281
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,173
617
57
6
0
186,070
1
W
Ra
6,376
638
82
8
0
180,819
3
W
Neith
6,339
634
76
8
0
168,597
3
L
Ao Kuang
5,115
512
60
6
0
228,688
2
W
Tyr
6,670
667
101
10
0
212,769
0
L
Ah Puch
4,772
477
36
4
0
166,115
2
L
Horus
5,329
533
22
2
0
203,900
4
L
Cernunnos
5,477
548
42
4
0
181,469
2
L
Agni
6,258
626
69
7
0
191,109
1
W
Sylvanus
5,618
562
34
3
0
193,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role