Player Matchup

Cernunnos
Cernunnos
FallingPuddle42
Cernunnos
Level 66
God Stats
18W - 22L
1,628 SR
Queue Stats
140W - 134L
1,475 Elo+
Party 1
Ymir
Ymir
lobojz
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
theMONSTER 3232
Baron Samedi
Level 85
God Stats
26W - 26L
1,463 SR
Queue Stats
379W - 386L
1,449 Elo+
Party 1
Team Averages
Level 52
1,531 SR
1,401 Elo+

VS

Team Averages
Level 54
1,537 SR
1,611 Elo+
Izanami
Izanami
TOGKlLLER
Izanami
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,445 Elo+
Party 2
Sol
Sol
UnivalveRacer73
Sol
Level 29
God Stats
6W - 1L
1,693 SR
Queue Stats
89W - 19L
1,934 Elo+
Solo
Tyr
Tyr
XFineGryphonX
Tyr
Level 76
God Stats
3W - 1L
1,419 SR
Queue Stats
173W - 196L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FallingPuddle42
Cernunnos
9
0 / 5 / 1
5,838
584
4,485
8,470
2,641
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
lobojz
Ymir
8
1 / 4 / 2
6,224
622
836
7,743
5,271
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
theMONSTER 3232
Baron Samedi
10
4 / 8 / 1
7,550
755
5,506
10,560
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TOGKlLLER
Izanami
10
2 / 3 / 8
7,106
711
5,229
6,509
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
9 / 2 / 6
8,788
879
10,130
7,089
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 10
8,257
826
8,025
9,120
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
17
17
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FallingPuddle42
Cernunnos
0
5
1
0.1
W
Izanami
TOGKlLLER
Izanami
2
3
8
2
W
9
2
6
6
W
6
0
10
11
L
Ymir
lobojz
Ymir
1
4
2
0.5
L
Baron Samedi
theMONSTER 3232
Baron Samedi
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
23,384
26,773
Taken
22,718
12,152
Mitigated
13,307
2,854
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FallingPuddle42
Cernunnos
4,485
1,533
0
518
8,470
2,641
0
2,672
5,676
0
19,312
W
Izanami
TOGKlLLER
Izanami
5,229
3,096
269
622
6,509
2,821
232
1,350
5,159
0
21,315
W
10,130
4,101
0
3,239
7,089
2,769
1,208
3,162
3,927
39,550
4,173
W
8,025
857
0
1,906
9,120
7,717
0
2,254
6,866
2,391
9,141
L
Ymir
lobojz
Ymir
836
380
0
0
7,743
5,271
0
3,320
4,116
2,525
0
L
Baron Samedi
theMONSTER 3232
Baron Samedi
5,506
511
546
1,790
10,560
4,240
0
4,384
5,807
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,612
Gold Earned
24,151
47
Minions Killed
118
0
Camps Cleared
9
430,620
Distance Traveled
540,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,838
584
37
4
0
144,135
2
W
Izanami
7,106
711
30
3
4
157,143
0
W
Sol
8,788
879
79
8
4
169,350
2
W
Tyr
8,257
826
9
1
1
214,129
1
L
Ymir
6,224
622
3
0
0
135,391
0
L
Baron Samedi
7,550
755
7
1
0
151,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role