Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SacredReaper130
Cthulhu
Level 28
God Stats
19W - 6L
1,659 SR
Queue Stats
163W - 116L
1,546 Elo+
Party 2
Team Averages
Level 69
1,553 SR
1,515 Elo+

VS

Team Averages
Level 14
1,609 SR
1,620 Elo+
He Bo
He Bo
Dragondash19
He Bo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ricodom
Tsukuyomi
Level 25
God Stats
40W - 11L
1,826 SR
Queue Stats
196W - 89L
1,694 Elo+
Solo
Kumbhakarna
Kumbhakarna
parkoloco12
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
13 / 2 / 10
11,224
802
17,766
14,731
6,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
 
Ah Puch
15
8 / 1 / 12
10,538
753
17,152
8,185
2,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 19
10,370
741
5,866
11,697
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,900
564
6,449
9,581
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Ricodom
Tsukuyomi
11
1 / 10 / 2
8,174
584
14,211
17,933
4,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
parkoloco12
Kumbhakarna
11
3 / 7 / 1
8,527
609
4,875
17,841
15,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
23
Kills
5
5
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
2
10
9
W
Ah Puch
 
Ah Puch
8
1
12
14
L
1
7
2
0.29
L
Tsukuyomi
Ricodom
Tsukuyomi
1
10
2
0.2
W
2
2
19
5.75
L
Kumbhakarna
parkoloco12
Kumbhakarna
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
25,535
34,613
Taken
45,355
19,125
Mitigated
22,878
10,311
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,766
4,924
0
2,675
14,731
6,056
0
4,749
9,858
0
43,873
W
Ah Puch
 
Ah Puch
17,152
607
0
4,426
8,185
2,971
474
3,428
4,609
46,895
0
L
6,449
722
0
169
9,581
2,494
0
5,645
3,680
21,712
0
L
Tsukuyomi
Ricodom
Tsukuyomi
14,211
3,838
0
4,670
17,933
4,867
0
6,726
10,956
0
38,929
W
5,866
220
549
2,661
11,697
10,098
258
3,074
8,416
15,120
0
L
Kumbhakarna
parkoloco12
Kumbhakarna
4,875
504
375
1,076
17,841
15,517
0
10,279
7,126
11,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
24,601
146
Minions Killed
129
9
Camps Cleared
3
776,386
Distance Traveled
626,672
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,224
802
43
3
3
247,038
1
W
Ah Puch
10,538
753
79
6
5
269,232
5
L
He Bo
7,900
564
46
3
2
190,025
0
L
Tsukuyomi
8,174
584
69
5
1
210,108
3
W
Cthulhu
10,370
741
24
2
1
260,116
0
L
Kumbhakarna
8,527
609
14
1
0
226,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role