Player Matchup

Achilles
Achilles
AJGodish
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
AoK Morda
Kuzenbo
Level 107
God Stats
9W - 6L
1,616 SR
Queue Stats
427W - 461L
1,378 Elo+
Party 2
Ne Zha
Ne Zha
Lonquan22
Ne Zha
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 285L
1,344 Elo+
Solo
Pele
Pele
Ragnarokks_edge
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,460 Elo+
Solo
Sylvanus
Sylvanus
TailsFarts01
Sylvanus
Level 121
God Stats
8W - 5L
1,468 SR
Queue Stats
328W - 344L
1,380 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,388 Elo+

VS

Team Averages
Level 74
1,507 SR
1,322 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Daril114
Neith
Level 66
God Stats
5W - 3L
1,531 SR
Queue Stats
270W - 288L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Darkv1ck
Kukulkan
Level 105
God Stats
1W - 0L
1,506 SR
Queue Stats
61W - 41L
1,411 Elo+
Solo
Da Ji
Da Ji
Exotic1Clipz
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,102 Elo+
Party 1
Xing Tian
Xing Tian
Sprocatis
Xing Tian
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 161L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJGodish
Achilles
17
7 / 5 / 1
9,011
819
9,384
14,639
14,441
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
AoK Morda
Kuzenbo
14
0 / 5 / 7
7,912
719
12,476
15,925
20,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Lonquan22
Ne Zha
15
2 / 7 / 6
8,310
755
7,269
13,164
5,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 4
8,079
734
7,989
11,025
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
TailsFarts01
Sylvanus
10
0 / 7 / 6
7,325
666
8,637
14,876
11,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 1 / 20
9,126
830
9,550
11,879
10,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Daril114
Neith
16
6 / 4 / 14
9,997
909
10,698
11,361
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Darkv1ck
Kukulkan
19
11 / 2 / 15
10,905
991
21,686
11,527
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 17
9,210
837
9,867
11,654
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Sprocatis
Xing Tian
14
2 / 1 / 20
9,078
825
8,881
12,063
10,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
11
Kills
30
30
Deaths
12
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
20
15
L
Achilles
AJGodish
Achilles
7
5
1
1.5
L
Kuzenbo
AoK Morda
Kuzenbo
0
5
7
0.7
W
Neith
Daril114
Neith
6
4
14
3.25
W
Kukulkan
Darkv1ck
Kukulkan
11
2
15
9.25
W
6
4
17
3.63
L
Ne Zha
Lonquan22
Ne Zha
2
7
6
0.71
L
2
6
4
0.67
W
Xing Tian
Sprocatis
Xing Tian
2
1
20
12
L
Sylvanus
TailsFarts01
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
60,682
69,629
Taken
58,484
56,584
Mitigated
37,431
22,492
Healing
32,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,550
4,149
5,160
6,423
11,879
10,079
535
4,659
7,220
0
16,445
L
Achilles
AJGodish
Achilles
9,384
2,769
764
984
14,639
14,441
474
6,047
8,592
0
20,787
L
Kuzenbo
AoK Morda
Kuzenbo
12,476
2,252
738
2,023
15,925
20,054
77
5,344
10,581
23,660
0
W
Neith
Daril114
Neith
10,698
5,758
693
3,673
11,361
4,496
3,024
4,452
6,909
0
23,569
W
Kukulkan
Darkv1ck
Kukulkan
21,686
1,927
2,421
4,937
11,527
5,598
178
4,141
7,386
43,656
0
W
9,867
2,134
2,273
1,736
11,654
7,018
318
4,026
7,628
0
14,685
L
Ne Zha
Lonquan22
Ne Zha
7,269
2,816
1,075
2,091
13,164
5,525
169
7,295
5,869
0
13,718
L
7,989
1,587
406
1,617
11,025
4,784
603
5,838
5,187
0
17,307
W
Xing Tian
Sprocatis
Xing Tian
8,881
545
2,947
2,435
12,063
10,240
541
3,835
8,228
12,864
0
L
Sylvanus
TailsFarts01
Sylvanus
8,637
807
7,954
4,840
14,876
11,780
256
6,043
8,833
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
48,316
75
Minions Killed
126
0
Camps Cleared
0
911,824
Distance Traveled
1,035,037
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,126
830
12
1
0
234,139
0
L
Achilles
9,011
819
10
1
0
194,985
0
L
Kuzenbo
7,912
719
20
2
0
189,733
2
W
Neith
9,997
909
32
3
0
155,686
0
W
Kukulkan
10,905
991
54
5
0
218,920
0
W
Da Ji
9,210
837
15
1
0
190,627
1
L
Ne Zha
8,310
755
21
2
0
177,335
0
L
Pele
8,079
734
22
2
0
210,124
0
W
Xing Tian
9,078
825
13
1
0
235,665
0
L
Sylvanus
7,325
666
2
0
0
139,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role