Player Matchup

Amaterasu
Amaterasu
Agethoy
Amaterasu
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
9W - 10L
1,636 Elo+
Solo
Fenrir
Fenrir
DeleteSkadi
Fenrir
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
42W - 36L
1,598 Elo+
Solo
Poseidon
Poseidon
Exion I
Poseidon
Level 21
God Stats
0W - 3L
1,546 SR
Queue Stats
51W - 61L
1,623 Elo+
Solo
Terra
Terra
LNG_xxPotat8xx
Terra
Level 15
God Stats
0W - 3L
1,284 SR
Queue Stats
88W - 64L
1,654 Elo+
Solo
Hou Yi
Hou Yi
ProbablyScared
Hou Yi
Level 15
God Stats
7W - 8L
1,903 SR
Queue Stats
172W - 167L
1,523 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,607 Elo+

VS

Team Averages
Level 23
1,525 SR
1,564 Elo+
Geb
Geb
Lemon-R99
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,596 Elo+
Solo
Chang'e
Chang'e
MCLCturtle13503
Chang'e
Level 23
God Stats
2W - 2L
1,537 SR
Queue Stats
5W - 2L
1,485 Elo+
Solo
Izanami
Izanami
Why Microsoft
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,605 Elo+
Solo
Set
Set
handsome-foot917
Set
Level 29
God Stats
14W - 8L
1,676 SR
Queue Stats
151W - 139L
1,570 Elo+
Solo
Zeus
Zeus
keelmote
Zeus
Level 25
God Stats
3W - 3L
1,412 SR
Queue Stats
89W - 79L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Agethoy
Amaterasu
10
0 / 3 / 1
6,079
358
786
10,051
3,807
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
9 / 2 / 4
9,923
584
13,082
15,073
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Exion I
Poseidon
11
0 / 8 / 0
7,189
423
6,286
9,804
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 5
9,015
530
7,701
18,294
19,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 5 / 2
6,328
372
5,663
9,262
2,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
7,920
466
3,476
9,497
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 6
8,495
500
3,058
9,322
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
16
4 / 3 / 6
9,460
556
5,718
9,335
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 5 / 5
11,191
658
16,194
15,794
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
13
6 / 5 / 4
8,754
515
13,313
10,303
3,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
15
Kills
23
23
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Agethoy
Amaterasu
0
3
1
0.17
L
Fenrir
9
2
4
5.5
L
Poseidon
Exion I
Poseidon
0
8
0
0
L
5
5
5
1.5
W
0
1
9
4.5
W
3
2
6
3
L
1
5
2
0.4
W
Izanami
4
3
6
2.33
W
10
5
5
2.5
W
Zeus
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
41,759
62,484
Taken
54,251
34,955
Mitigated
25,746
17,584
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Agethoy
Amaterasu
786
139
0
1,051
10,051
3,807
0
3,623
6,428
0
16,528
L
Fenrir
13,082
3,626
0
5,315
15,073
7,684
0
2,984
12,089
0
64,745
L
Poseidon
Exion I
Poseidon
6,286
727
222
735
9,804
2,084
481
2,496
7,308
50,467
0
L
7,701
1,019
1,712
6,581
18,294
19,031
0
7,780
10,514
44,104
0
W
3,476
798
0
1,568
9,497
9,551
51
1,877
7,620
16,031
0
W
3,058
282
493
3,790
9,322
2,822
198
1,349
7,973
51,210
0
L
5,663
2,516
25
1,943
9,262
2,349
0
2,964
6,298
0
27,211
W
Izanami
5,718
2,935
0
4,238
9,335
3,467
880
655
8,680
0
85,499
W
16,194
6,605
0
7,417
15,794
6,768
0
5,037
10,757
0
87,490
W
Zeus
13,313
1,412
0
3,304
10,303
3,138
441
5,221
5,082
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
45,820
360
Minions Killed
520
0
Camps Cleared
0
1,520,277
Distance Traveled
1,483,269
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,079
358
37
2
0
297,329
2
L
Fenrir
9,923
584
111
7
0
354,043
2
L
Poseidon
7,189
423
94
6
0
292,401
1
L
Terra
9,015
530
78
5
0
335,127
1
W
Geb
7,920
466
16
1
0
328,373
2
W
Chang'e
8,495
500
104
6
0
319,427
0
L
Hou Yi
6,328
372
40
2
0
241,377
0
W
Izanami
9,460
556
157
9
0
267,605
7
W
Set
11,191
658
157
9
0
321,168
6
W
Zeus
8,754
515
86
5
0
246,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role