Player Matchup

Odin
Odin
Afr8
Odin
Level 24
God Stats
11W - 5L
1,500 SR
Queue Stats
17W - 6L
1,500 Elo+
Party 3
Artio
Artio
TenaxCreatura
Artio
Level 23
God Stats
1W - 5L
1,072 SR
Queue Stats
40W - 41L
1,405 Elo+
Party 2
Janus
Janus
Ulandsost
Janus
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 6L
1,500 Elo+
Party 3
Discordia
Discordia
cserebogar
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,487 Elo+
Solo
Izanami
Izanami
vivivi811
Izanami
Level 21
God Stats
3W - 1L
1,866 SR
Queue Stats
40W - 29L
1,481 Elo+
Party 2
Team Averages
Level 19
1,488 SR
1,475 Elo+

VS

Team Averages
Level 13
1,379 SR
1,445 Elo+
Agni
Agni
AJsqj3i3uq98
Agni
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
11W - 12L
1,386 Elo+
Solo
He Bo
He Bo
ALEKSAAXX
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
Lysor
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,415 Elo+
Party 1
Tiamat
Tiamat
Retailraw
Tiamat
Level 19
God Stats
0W - 2L
1,220 SR
Queue Stats
45W - 44L
1,386 Elo+
Solo
Izanami
Izanami
mitchkedc69
Izanami
Level 25
God Stats
9W - 7L
1,399 SR
Queue Stats
11W - 9L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Afr8
Odin
17
4 / 4 / 15
10,073
1,007
7,848
8,766
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 23
11,050
1,105
9,488
12,200
16,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Ulandsost
Janus
18
7 / 2 / 25
11,281
1,128
14,091
7,064
2,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
cserebogar
Discordia
18
5 / 1 / 22
10,665
1,067
14,987
4,730
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vivivi811
Izanami
19
20 / 3 / 18
13,273
1,327
33,515
12,877
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,379
838
3,006
16,589
6,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
ALEKSAAXX
He Bo
15
2 / 13 / 3
8,953
895
6,519
18,515
6,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Lysor
Ares
15
1 / 6 / 5
9,055
906
6,993
17,379
15,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Retailraw
Tiamat
16
0 / 6 / 7
9,423
942
11,395
14,798
7,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mitchkedc69
Izanami
16
7 / 6 / 1
11,960
1,196
12,830
17,810
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
42
Kills
10
10
Deaths
42
103
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
He Bo
ALEKSAAXX
He Bo
2
13
3
0.27
W
Odin
Afr8
Odin
4
4
15
2.88
L
Ares
Lysor
Ares
1
6
5
0.58
L
Tiamat
Retailraw
Tiamat
0
6
7
0.58
W
6
0
23
17.5
W
Janus
Ulandsost
Janus
7
2
25
9.75
W
Discordia
cserebogar
Discordia
5
1
22
16
L
Izanami
mitchkedc69
Izanami
7
6
1
1.25
W
Izanami
vivivi811
Izanami
20
3
18
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,929
Damage
40,743
45,637
Taken
85,091
32,024
Mitigated
41,474
7,533
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
255
0
132
16,589
6,206
0
6,515
9,851
6,792
0
L
He Bo
ALEKSAAXX
He Bo
6,519
654
0
0
18,515
6,268
0
8,027
10,361
15,318
0
W
Odin
Afr8
Odin
7,848
2,316
0
1,282
8,766
6,399
0
6,283
2,483
0
13,314
L
Ares
Lysor
Ares
6,993
530
0
0
17,379
15,027
0
9,866
7,338
13,514
0
L
Tiamat
Retailraw
Tiamat
11,395
1,897
116
2,182
14,798
7,455
0
4,516
10,169
24,053
0
W
9,488
1,263
1,084
2,401
12,200
16,695
0
7,645
4,555
11,962
0
W
Janus
Ulandsost
Janus
14,091
2,209
0
170
7,064
2,230
0
3,525
3,539
26,876
0
W
Discordia
cserebogar
Discordia
14,987
2,757
0
96
4,730
1,787
0
2,105
2,625
33,687
0
L
Izanami
mitchkedc69
Izanami
12,830
8,946
0
2,649
17,810
6,518
0
9,642
7,892
0
52,796
W
Izanami
vivivi811
Izanami
33,515
26,454
0
2,500
12,877
4,913
0
8,355
4,522
0
66,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
47,770
185
Minions Killed
142
6
Camps Cleared
3
888,888
Distance Traveled
798,717
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,379
838
3
0
0
134,931
3
L
He Bo
8,953
895
21
2
0
153,986
0
W
Odin
10,073
1,007
10
1
4
153,874
0
L
Ares
9,055
906
12
1
1
176,137
3
L
Tiamat
9,423
942
31
3
0
172,394
0
W
Artio
11,050
1,105
10
1
0
212,232
1
W
Janus
11,281
1,128
42
4
0
176,079
4
W
Discordia
10,665
1,067
32
3
0
169,249
1
L
Izanami
11,960
1,196
75
8
2
161,269
0
W
Izanami
13,273
1,327
91
9
2
177,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role