Player Matchup

Tsukuyomi
Tsukuyomi
Fenrie
Tsukuyomi
Level 126
God Stats
7W - 13L
1,280 SR
Queue Stats
135W - 220L
1,401 Elo+
Party 2
Eset
Eset
Lojiss
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Izanami
Izanami
ZeaLofDark
Izanami
Level 125
God Stats
12W - 2L
1,840 SR
Queue Stats
128W - 207L
1,402 Elo+
Party 2
Team Averages
Level 109
1,540 SR
1,434 Elo+

VS

Team Averages
Level 105
1,805 SR
1,686 Elo+
Cthulhu
Cthulhu
Agah
Cthulhu
Level 157
God Stats
10W - 5L
1,740 SR
Queue Stats
339W - 208L
1,692 Elo+
Party 1
Eset
Eset
DsOnlyBronze
Eset
Level 122
God Stats
8W - 0L
2,126 SR
Queue Stats
64W - 38L
1,680 Elo+
Party 1
King Arthur
King Arthur
Proximity12
King Arthur
Level 37
God Stats
2W - 0L
1,549 SR
Queue Stats
28W - 13L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fenrie
Tsukuyomi
12
2 / 5 / 6
8,373
598
6,557
16,319
5,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Lojiss
Eset
12
2 / 6 / 6
8,656
618
13,162
12,401
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZeaLofDark
Izanami
13
6 / 4 / 4
9,416
673
17,148
14,770
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agah
Cthulhu
14
2 / 3 / 12
10,048
718
9,386
22,072
14,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 2 / 3
10,952
782
17,547
9,773
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Proximity12
King Arthur
13
3 / 5 / 9
10,004
715
10,032
18,826
10,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
15
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agah
Cthulhu
2
3
12
2.67
W
10
2
3
5.75
L
Tsukuyomi
Fenrie
Tsukuyomi
2
5
6
1
L
Eset
Lojiss
Eset
2
6
6
0.83
W
King Arthur
Proximity12
King Arthur
3
5
9
1.5
L
Izanami
ZeaLofDark
Izanami
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
36,965
43,490
Taken
50,671
14,241
Mitigated
28,932
5,837
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agah
Cthulhu
9,386
708
1,410
6,755
22,072
14,800
150
5,846
15,758
33,931
0
W
17,547
462
1,473
2,450
9,773
3,430
1,572
2,874
6,701
46,775
0
L
Tsukuyomi
Fenrie
Tsukuyomi
6,557
1,505
0
970
16,319
5,512
22
9,548
6,141
0
26,309
L
Eset
Lojiss
Eset
13,162
566
0
1,207
12,401
3,968
0
8,212
3,600
25,315
0
W
King Arthur
Proximity12
King Arthur
10,032
2,207
545
2,470
18,826
10,702
469
4,098
14,391
137
24,170
L
Izanami
ZeaLofDark
Izanami
17,148
13,907
0
3,660
14,770
4,761
0
7,892
6,438
0
42,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
31,004
136
Minions Killed
155
3
Camps Cleared
9
714,332
Distance Traveled
778,824
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,048
718
55
4
3
267,298
4
W
Eset
10,952
782
69
5
6
265,393
2
L
Tsukuyomi
8,373
598
43
3
2
235,678
1
L
Eset
8,656
618
39
3
0
245,411
0
W
King Arthur
10,004
715
31
2
0
246,133
1
L
Izanami
9,416
673
54
4
1
233,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role