Player Matchup

Athena
Athena
BIOHAZARD_V-X
Athena
Level 135
God Stats
4W - 5L
1,483 SR
Queue Stats
166W - 206L
1,418 Elo+
Party 3
Bellona
Bellona
II_SKULD_II
Bellona
Level 75
God Stats
20W - 17L
1,548 SR
Queue Stats
99W - 105L
1,439 Elo+
Solo
Bakasura
Bakasura
Ryan8Easton
Bakasura
Level 73
God Stats
20W - 25L
1,324 SR
Queue Stats
80W - 97L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
Sniibe
Danzaburou
Level 109
God Stats
12W - 6L
1,579 SR
Queue Stats
89W - 75L
1,463 Elo+
Party 2
Ra
Ra
gypsyonamision
Ra
Level 124
God Stats
3W - 1L
1,601 SR
Queue Stats
79W - 67L
1,464 Elo+
Party 2
Team Averages
Level 103
1,507 SR
1,437 Elo+

VS

Team Averages
Level 80
1,543 SR
1,419 Elo+
Cthulhu
Cthulhu
AK_2465
Cthulhu
Level 79
God Stats
2W - 4L
1,404 SR
Queue Stats
259W - 309L
1,355 Elo+
Party 1
Janus
Janus
BigMacTheory
Janus
Level 85
God Stats
4W - 8L
1,409 SR
Queue Stats
310W - 332L
1,416 Elo+
Solo
Bellona
Bellona
InfamoussDnb
Bellona
Level 100
God Stats
12W - 5L
1,790 SR
Queue Stats
112W - 125L
1,495 Elo+
Solo
Jing Wei
Jing Wei
naeem01234
Jing Wei
Level 49
God Stats
56W - 64L
1,513 SR
Queue Stats
201W - 256L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ridi17
Tsukuyomi
Level 86
God Stats
7W - 5L
1,598 SR
Queue Stats
217W - 231L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,591
533
7,137
14,001
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
II_SKULD_II
Bellona
16
1 / 0 / 2
10,071
560
9,223
9,819
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Ryan8Easton
Bakasura
16
1 / 2 / 7
9,440
524
6,706
12,784
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sniibe
Danzaburou
15
6 / 1 / 5
10,344
575
17,290
12,079
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 4
10,956
609
3,460
6,845
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AK_2465
Cthulhu
13
0 / 1 / 3
7,176
399
8,566
16,291
9,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 0
9,526
529
3,415
6,594
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
InfamoussDnb
Bellona
15
0 / 1 / 0
8,643
480
5,121
13,255
13,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
naeem01234
Jing Wei
14
1 / 6 / 4
8,042
447
9,441
16,746
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ridi17
Tsukuyomi
15
1 / 5 / 0
8,296
461
8,066
13,647
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AK_2465
Cthulhu
0
1
3
1.5
W
4
1
5
6.5
L
3
1
0
3
W
Bellona
II_SKULD_II
Bellona
1
0
2
2
L
Bellona
InfamoussDnb
Bellona
0
1
0
0
W
Bakasura
Ryan8Easton
Bakasura
1
2
7
2.25
W
Danzaburou
Sniibe
Danzaburou
6
1
5
8.5
W
2
1
4
4
L
Jing Wei
naeem01234
Jing Wei
1
6
4
0.5
L
Tsukuyomi
ridi17
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
34,609
55,528
Taken
66,533
34,505
Mitigated
35,457
22,903
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AK_2465
Cthulhu
8,566
993
183
5,207
16,291
9,851
0
3,543
12,678
43,171
0
W
7,137
1,909
0
2,483
14,001
12,120
100
5,489
8,512
30,462
0
L
3,415
210
0
1,132
6,594
1,997
0
1,033
5,561
73,712
0
W
Bellona
II_SKULD_II
Bellona
9,223
1,790
0
5,456
9,819
8,779
0
0
9,819
0
52,667
L
Bellona
InfamoussDnb
Bellona
5,121
1,376
0
4,554
13,255
13,344
359
0
13,090
0
49,795
W
Bakasura
Ryan8Easton
Bakasura
6,706
3,942
0
5,203
12,784
6,544
0
1,764
11,020
0
68,843
W
Danzaburou
Sniibe
Danzaburou
17,290
8,655
0
6,571
12,079
4,440
946
3,255
8,824
0
73,658
W
3,460
722
565
2,625
6,845
2,622
0
1,544
5,301
89,304
0
L
Jing Wei
naeem01234
Jing Wei
9,441
6,039
0
3,354
16,746
4,744
0
3,721
12,735
0
58,328
L
Tsukuyomi
ridi17
Tsukuyomi
8,066
1,493
0
4,773
13,647
5,521
20
2,300
11,000
0
60,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
41,683
568
Minions Killed
591
0
Camps Cleared
0
1,913,053
Distance Traveled
1,860,922
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,176
399
73
4
0
391,647
4
W
Athena
9,591
533
39
2
0
371,546
4
L
Janus
9,526
529
154
9
0
377,022
9
W
Bellona
10,071
560
109
6
0
372,163
6
L
Bellona
8,643
480
134
7
0
347,639
1
W
Bakasura
9,440
524
131
7
0
452,085
2
W
Danzaburou
10,344
575
115
6
0
342,884
1
W
Ra
10,956
609
174
10
0
374,375
0
L
Jing Wei
8,042
447
118
7
0
348,829
4
L
Tsukuyomi
8,296
461
112
6
0
395,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role