Player Matchup

Artemis
Artemis
Andyst
Artemis
Level 25
God Stats
15W - 5L
1,842 SR
Queue Stats
137W - 117L
1,701 Elo+
Solo
Artio
Artio
Fafnir Slaps
Artio
Level 27
God Stats
0W - 1L
1,280 SR
Queue Stats
49W - 57L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
ForSureRightOnDL
Kukulkan
Level 29
God Stats
5W - 6L
1,668 SR
Queue Stats
229W - 251L
1,520 Elo+
Party 1
Bastet
Bastet
Siiimooo
Bastet
Level 21
God Stats
6W - 9L
1,571 SR
Queue Stats
102W - 79L
1,620 Elo+
Solo
Osiris
Osiris
pooshhh
Osiris
Level 29
God Stats
10W - 9L
1,685 SR
Queue Stats
339W - 355L
1,593 Elo+
Solo
Team Averages
Level 26
1,609 SR
1,603 Elo+

VS

Team Averages
Level 21
1,471 SR
1,606 Elo+
Thor
Thor
CatTailTavern
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,651 Elo+
Solo
Artemis
Artemis
RealArtimisFowl
Artemis
Level 27
God Stats
16W - 10L
1,568 SR
Queue Stats
207W - 152L
1,612 Elo+
Solo
Ymir
Ymir
StraightUpXerxes
Ymir
Level 8
God Stats
4W - 1L
1,354 SR
Queue Stats
26W - 21L
1,626 Elo+
Solo
Chiron
Chiron
Yodas2001Civic
Chiron
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
124W - 103L
1,655 Elo+
Solo
Artio
Artio
defiant2ez
Artio
Level 25
God Stats
11W - 15L
1,433 SR
Queue Stats
142W - 127L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andyst
Artemis
9
2 / 4 / 1
5,605
561
6,263
5,944
1,306
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
4,263
426
688
7,593
4,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 4 / 0
5,160
516
1,433
3,379
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Siiimooo
Bastet
10
4 / 4 / 1
6,088
609
5,043
7,585
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
pooshhh
Osiris
7
0 / 5 / 1
4,892
489
4,863
6,701
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 6
5,594
559
4,256
6,180
3,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 2 / 4
5,759
576
6,274
6,088
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
6,270
627
2,844
5,029
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 0 / 0
6,644
664
3,843
2,234
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
10
2 / 2 / 3
5,557
556
4,437
8,014
5,362
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
20
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andyst
Artemis
2
4
1
0.63
W
4
2
6
3.5
L
0
4
0
0
L
0
4
0
0
W
4
2
4
3
L
Bastet
Siiimooo
Bastet
4
4
1
1.13
W
4
0
4
6
W
6
0
0
6
W
Artio
2
2
3
1.75
L
Osiris
pooshhh
Osiris
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
21,654
31,202
Taken
27,545
12,995
Mitigated
12,798
5,150
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andyst
Artemis
6,263
2,546
0
1,616
5,944
1,306
0
154
5,790
0
30,752
W
4,256
1,801
0
750
6,180
3,438
0
259
5,921
0
15,957
L
688
30
0
1,732
7,593
4,825
0
165
7,428
7,652
0
L
1,433
180
0
136
3,379
818
0
196
3,183
23,722
0
W
6,274
3,650
0
1,707
6,088
1,225
0
379
5,709
0
26,192
L
Bastet
Siiimooo
Bastet
5,043
2,028
0
784
7,585
2,787
0
1,817
5,768
0
26,878
W
2,844
585
0
2,930
5,029
2,069
0
96
4,911
38,883
0
W
3,843
2,287
99
1,770
2,234
704
502
1,269
869
0
37,012
W
Artio
4,437
1,077
264
3,525
8,014
5,362
105
0
8,014
22,858
0
L
Osiris
pooshhh
Osiris
4,863
2,034
0
882
6,701
3,259
0
4,949
1,752
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
29,824
228
Minions Killed
275
0
Camps Cleared
0
830,362
Distance Traveled
919,362
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,605
561
47
5
0
169,157
3
W
Thor
5,594
559
26
3
0
182,942
0
L
Artio
4,263
426
19
2
0
164,917
3
L
Kukulkan
5,160
516
73
7
0
135,000
1
W
Artemis
5,759
576
43
4
0
160,070
5
L
Bastet
6,088
609
55
6
0
182,342
3
W
Ymir
6,270
627
77
8
0
196,257
3
W
Chiron
6,644
664
84
8
0
189,263
6
W
Artio
5,557
556
45
5
0
190,830
1
L
Osiris
4,892
489
34
3
0
178,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role