Player Matchup

Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
TBGTwister01226
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,037 Elo+
Party 3
Baron Samedi
Baron Samedi
faithie11
Baron Samedi
Level 107
God Stats
26W - 25L
1,457 SR
Queue Stats
172W - 138L
1,490 Elo+
Party 3
Yemoja
Yemoja
lilpanda81203
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,262 Elo+
Party 1
Chernobog
Chernobog
slantingpuma888
Chernobog
Level 66
God Stats
7W - 2L
1,692 SR
Queue Stats
259W - 237L
1,453 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,348 Elo+

VS

Team Averages
Level 77
1,492 SR
1,421 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HAR0LD SAX0N
King Arthur
Level 107
God Stats
46W - 52L
1,441 SR
Queue Stats
150W - 194L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
Lovely Reign
Zhong Kui
Level 103
God Stats
28W - 20L
1,560 SR
Queue Stats
159W - 210L
1,412 Elo+
Party 2
Pele
Pele
Reldalk
Pele
Level 27
God Stats
4W - 4L
1,519 SR
Queue Stats
13W - 19L
1,470 Elo+
Party 2
Fafnir
Fafnir
ZARNGED
Fafnir
Level 53
God Stats
1W - 1L
1,442 SR
Queue Stats
167W - 188L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 0 / 11
10,661
592
5,328
12,604
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 9
10,715
595
13,788
15,562
12,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
faithie11
Baron Samedi
15
3 / 1 / 11
10,040
558
11,704
9,712
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 19
9,849
547
5,341
13,111
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
slantingpuma888
Chernobog
17
16 / 4 / 9
11,337
630
22,436
14,739
5,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 4 / 3
7,424
412
6,409
12,583
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
HAR0LD SAX0N
King Arthur
10
0 / 9 / 0
7,043
391
4,843
25,429
8,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Lovely Reign
Zhong Kui
13
1 / 4 / 3
8,276
460
8,321
15,060
9,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Reldalk
Pele
14
5 / 6 / 0
8,881
493
11,714
14,136
6,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
ZARNGED
Fafnir
10
0 / 8 / 3
6,419
357
4,481
14,227
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
31
Kills
6
7
Deaths
31
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
11
9.5
L
Hou Yi
 
Hou Yi
0
4
3
0.38
L
King Arthur
HAR0LD SAX0N
King Arthur
0
9
0
0
L
Zhong Kui
Lovely Reign
Zhong Kui
1
4
3
0.63
L
Pele
Reldalk
Pele
5
6
0
0.83
W
6
0
9
10.5
L
Fafnir
ZARNGED
Fafnir
0
8
3
0.19
W
Baron Samedi
faithie11
Baron Samedi
3
1
11
8.5
W
2
2
19
5.75
W
Chernobog
slantingpuma888
Chernobog
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
35,768
65,728
Taken
81,435
42,296
Mitigated
35,901
32,189
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,328
1,589
0
7,220
12,604
5,270
714
790
11,814
0
75,896
L
Hou Yi
 
Hou Yi
6,409
2,096
0
2,933
12,583
3,704
0
1,438
11,137
0
47,968
L
King Arthur
HAR0LD SAX0N
King Arthur
4,843
169
0
6,075
25,429
8,657
0
3,884
21,424
0
32,364
L
Zhong Kui
Lovely Reign
Zhong Kui
8,321
733
0
6,903
15,060
9,150
110
5,985
8,598
49,382
0
L
Pele
Reldalk
Pele
11,714
2,294
0
2,260
14,136
6,146
0
1,872
12,154
0
61,565
W
13,788
2,253
0
6,020
15,562
12,108
1,253
1,689
13,873
0
65,028
L
Fafnir
ZARNGED
Fafnir
4,481
1,390
108
3,818
14,227
8,244
0
3,110
11,077
18,871
0
W
Baron Samedi
faithie11
Baron Samedi
11,704
768
873
3,756
9,712
4,690
954
5,075
4,637
56,344
0
W
5,341
810
3,452
4,645
13,111
14,341
702
3,208
9,903
19,925
0
W
Chernobog
slantingpuma888
Chernobog
22,436
16,464
0
6,223
14,739
5,887
2,784
4,112
10,627
0
86,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
38,043
468
Minions Killed
345
0
Camps Cleared
0
1,728,116
Distance Traveled
1,512,418
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,661
592
124
7
0
377,766
5
L
Hou Yi
7,424
412
77
4
0
280,814
4
L
King Arthur
7,043
391
68
4
0
270,995
3
L
Zhong Kui
8,276
460
88
5
0
300,494
7
L
Pele
8,881
493
89
5
0
330,246
0
W
Nike
10,715
595
122
7
0
368,985
2
L
Fafnir
6,419
357
23
1
0
329,869
3
W
Baron Samedi
10,040
558
101
6
0
315,480
5
W
Yemoja
9,849
547
29
2
0
332,135
0
W
Chernobog
11,337
630
92
5
0
333,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role