Player Matchup

Athena
Athena
ElIa_note_ama
Athena
Level 160
God Stats
2W - 4L
1,596 SR
Queue Stats
69W - 57L
1,577 Elo+
Party 1
Achilles
Achilles
Santana_ve
Achilles
Level 87
God Stats
32W - 26L
1,485 SR
Queue Stats
76W - 76L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
borjabc03
Heimdallr
Level 125
God Stats
24W - 17L
1,511 SR
Queue Stats
267W - 223L
1,508 Elo+
Party 1
Nox
Nox
bryan2001725
Nox
Level 106
God Stats
2W - 4L
1,290 SR
Queue Stats
67W - 46L
1,536 Elo+
Party 1
Thanatos
Thanatos
soy_victor-_-
Thanatos
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 15L
1,800 Elo+
Party 1
Team Averages
Level 105
1,476 SR
1,553 Elo+

VS

Team Averages
Level 49
1,482 SR
1,310 Elo+
Artio
Artio
AstroOrion
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 405L
1,394 Elo+
Party 2
Osiris
Osiris
I-Am-Kerchoo
Osiris
Level 62
God Stats
35W - 42L
1,450 SR
Queue Stats
308W - 384L
1,363 Elo+
Party 2
Tiamat
Tiamat
PlopDrop420
Tiamat
Level 67
God Stats
30W - 32L
1,528 SR
Queue Stats
345W - 405L
1,416 Elo+
Party 2
Ymir
Ymir
cathaldaly_
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,015 Elo+
Party 2
Artemis
Artemis
pony999240
Artemis
Level 37
God Stats
13W - 20L
1,432 SR
Queue Stats
168W - 232L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
8,409
647
8,281
11,312
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Santana_ve
Achilles
13
2 / 1 / 9
7,337
564
6,823
6,820
5,440
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
borjabc03
Heimdallr
15
4 / 0 / 1
8,877
683
5,329
5,512
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 5
7,776
598
4,662
6,814
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
soy_victor-_-
Thanatos
14
6 / 2 / 5
7,856
604
10,129
9,544
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
2 / 5 / 1
5,894
453
2,669
12,917
5,851
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
9
1 / 6 / 1
5,677
437
5,440
10,971
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
0 / 4 / 1
6,378
491
5,506
9,783
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 4 / 0
5,027
387
173
6,848
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
pony999240
Artemis
10
0 / 3 / 0
5,442
419
2,988
7,134
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
22
Kills
3
5
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
2
5
1
0.5
W
8
0
6
11
L
Osiris
1
6
1
0.25
L
Tiamat
0
4
1
0.13
W
Achilles
Santana_ve
Achilles
2
1
9
6.5
W
Heimdallr
borjabc03
Heimdallr
4
0
1
4.5
W
2
2
5
2.25
L
0
4
0
0
L
Artemis
pony999240
Artemis
0
3
0
0
W
Thanatos
soy_victor-_-
Thanatos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
16,776
40,002
Taken
47,653
27,471
Mitigated
21,908
21,605
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,669
499
335
4,521
12,917
5,851
0
2,561
10,356
15,607
0
W
8,281
1,828
269
4,949
11,312
12,655
647
3,129
8,037
28,049
0
L
Osiris
5,440
2,426
0
1,487
10,971
5,623
0
4,994
5,977
0
26,904
L
Tiamat
5,506
730
0
2,408
9,783
4,097
58
2,855
6,925
37,757
0
W
Achilles
Santana_ve
Achilles
6,823
1,576
0
808
6,820
5,440
0
1,421
5,387
0
30,345
W
Heimdallr
borjabc03
Heimdallr
5,329
2,266
0
3,977
5,512
2,018
2,585
608
4,874
0
59,061
W
4,662
572
0
1,864
6,814
2,855
356
2,015
4,633
47,954
0
L
173
111
0
1,014
6,848
4,277
0
1,449
5,399
4,019
0
L
Artemis
pony999240
Artemis
2,988
1,670
0
1,589
7,134
2,060
0
1,084
6,047
0
29,844
W
Thanatos
soy_victor-_-
Thanatos
10,129
2,613
0
9,738
9,544
4,503
185
769
8,723
0
48,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
28,418
383
Minions Killed
231
0
Camps Cleared
0
1,298,033
Distance Traveled
1,261,245
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,894
453
25
2
0
238,859
2
W
Athena
8,409
647
43
3
0
276,605
5
L
Osiris
5,677
437
51
4
0
264,693
2
L
Tiamat
6,378
491
84
6
0
270,616
3
W
Achilles
7,337
564
47
4
0
250,268
2
W
Heimdallr
8,877
683
114
9
0
237,847
4
W
Nox
7,776
598
104
8
0
247,025
5
L
Ymir
5,027
387
6
0
0
254,123
4
L
Artemis
5,442
419
65
5
0
232,954
2
W
Thanatos
7,856
604
75
6
0
286,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role