Player Matchup

Jing Wei
Jing Wei
A1MbmPluto
Jing Wei
Level 29
God Stats
3W - 3L
1,740 SR
Queue Stats
232W - 283L
1,388 Elo+
Solo
Kali
Kali
EvC B3LINSK1
Kali
Level 11
God Stats
30W - 47L
1,143 SR
Queue Stats
85W - 157L
1,349 Elo+
Party 3
Pele
Pele
PitoDeUnicornio
Pele
Level 55
God Stats
13W - 22L
1,470 SR
Queue Stats
404W - 502L
1,481 Elo+
Party 3
Janus
Janus
ZootedVikingLord
Janus
Level 29
God Stats
26W - 18L
1,563 SR
Queue Stats
214W - 223L
1,477 Elo+
Party 2
Sol
Sol
lichss
Sol
Level 32
God Stats
24W - 11L
1,679 SR
Queue Stats
236W - 239L
1,481 Elo+
Party 2
Team Averages
Level 31
1,519 SR
1,435 Elo+

VS

Team Averages
Level 13
1,357 SR
1,281 Elo+
Jormungandr
Jormungandr
ElChaneKe013
Jormungandr
Level 8
God Stats
1W - 2L
1,445 SR
Queue Stats
9W - 7L
1,529 Elo+
Solo
Hel
Hel
FoomieMagoomie
Hel
Level 12
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 6L
953 Elo+
Party 1
Yemoja
Yemoja
ZohaLixue
Yemoja
Level 28
God Stats
12W - 18L
1,512 SR
Queue Stats
24W - 40L
1,400 Elo+
Solo
Thor
Thor
anchor2185
Thor
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
cuzimapirate
Baron Samedi
Level 11
God Stats
0W - 4L
1,273 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A1MbmPluto
Jing Wei
19
6 / 3 / 24
12,705
1,059
25,595
13,782
4,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 0 / 14
10,856
905
7,301
8,142
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 20
11,482
957
9,585
9,603
3,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 1 / 11
12,757
1,063
17,218
6,688
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
lichss
Sol
20
21 / 0 / 12
14,772
1,231
40,300
9,507
3,578
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElChaneKe013
Jormungandr
16
3 / 6 / 2
10,383
865
10,984
17,187
18,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 8 / 3
9,741
812
5,422
19,997
13,877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ZohaLixue
Yemoja
16
0 / 4 / 4
10,924
910
10,907
26,125
28,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 14 / 1
10,148
846
9,456
23,118
9,868
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
cuzimapirate
Baron Samedi
16
1 / 11 / 2
9,751
813
6,232
23,143
13,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
43
Kills
6
6
Deaths
43
81
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
A1MbmPluto
Jing Wei
6
3
24
6
L
Jormungandr
ElChaneKe013
Jormungandr
3
6
2
0.67
W
3
0
14
10
L
0
8
3
0.19
W
3
2
20
6.5
L
Yemoja
ZohaLixue
Yemoja
0
4
4
0.5
W
10
1
11
15.5
L
2
14
1
0.18
L
Baron Samedi
cuzimapirate
Baron Samedi
1
11
2
0.18
W
Sol
lichss
Sol
21
0
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,999
Damage
43,001
47,722
Taken
109,570
17,087
Mitigated
84,475
7,903
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
A1MbmPluto
Jing Wei
25,595
20,052
0
0
13,782
4,914
0
9,526
4,256
0
39,740
L
Jormungandr
ElChaneKe013
Jormungandr
10,984
3,543
0
250
17,187
18,729
0
8,491
8,696
21,919
0
W
7,301
4,028
0
342
8,142
2,877
0
5,339
2,803
0
13,051
L
5,422
950
3,219
2,081
19,997
13,877
0
10,258
9,739
17,344
0
W
9,585
2,121
363
1,197
9,603
3,425
0
8,364
1,239
0
18,196
L
Yemoja
ZohaLixue
Yemoja
10,907
1,507
1,301
1,329
26,125
28,086
0
11,418
14,707
37,789
0
W
17,218
411
0
5
6,688
2,293
0
3,711
2,977
49,681
0
L
9,456
1,416
0
0
23,118
9,868
0
9,935
13,183
0
29,399
L
Baron Samedi
cuzimapirate
Baron Samedi
6,232
1,056
663
944
23,143
13,915
0
17,416
5,727
16,280
0
W
Sol
lichss
Sol
40,300
19,044
0
5,996
9,507
3,578
0
6,605
2,902
57,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,572
Gold Earned
50,947
200
Minions Killed
155
5
Camps Cleared
4
1,115,655
Distance Traveled
818,271
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,705
1,059
31
3
1
217,374
0
L
Jormungandr
10,383
865
19
2
0
153,694
0
W
Kali
10,856
905
18
2
0
205,276
0
L
Hel
9,741
812
24
2
1
150,817
0
W
Pele
11,482
957
10
1
0
239,632
1
L
Yemoja
10,924
910
61
5
2
198,807
1
W
Janus
12,757
1,063
90
8
2
247,803
0
L
Thor
10,148
846
37
3
0
169,446
0
L
Baron Samedi
9,751
813
14
1
1
145,507
2
W
Sol
14,772
1,231
51
4
2
205,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role