Player Matchup

Raijin
Raijin
Lagoogatron
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,421 Elo+
Party 2
Loki
Loki
OtakuGamingv12
Loki
Level 66
God Stats
21W - 23L
1,398 SR
Queue Stats
197W - 223L
1,353 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WizardPond28199
Cu Chulainn
Level 39
God Stats
1W - 2L
1,334 SR
Queue Stats
105W - 125L
1,377 Elo+
Solo
Ravana
Ravana
derpydinosaur
Ravana
Level 107
God Stats
2W - 4L
1,532 SR
Queue Stats
350W - 337L
1,456 Elo+
Party 2
Medusa
Medusa
y-jynx-y
Medusa
Level 18
God Stats
2W - 4L
1,565 SR
Queue Stats
317W - 399L
1,388 Elo+
Party 3
Team Averages
Level 51
1,466 SR
1,399 Elo+

VS

Team Averages
Level 77
1,491 SR
1,414 Elo+
Athena
Athena
Elmo694893
Athena
Level 48
God Stats
1W - 2L
1,222 SR
Queue Stats
295W - 316L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Ole Angry Andy
Heimdallr
Level 100
God Stats
123W - 96L
1,603 SR
Queue Stats
744W - 778L
1,487 Elo+
Party 1
Arachne
Arachne
PanicAsp
Arachne
Level 113
God Stats
109W - 72L
1,635 SR
Queue Stats
1,060W - 1,040L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
SchoolGirlJesse
Nu Wa
Level 76
God Stats
21W - 18L
1,434 SR
Queue Stats
398W - 400L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
wakebake24_7_365
Sun Wukong
Level 46
God Stats
8W - 5L
1,561 SR
Queue Stats
373W - 410L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 12 / 7
10,675
464
14,129
21,113
7,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 2
10,438
454
12,439
16,686
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
WizardPond28199
Cu Chulainn
18
3 / 9 / 4
11,119
483
16,708
21,653
28,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 11 / 7
11,007
479
12,822
20,253
8,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
y-jynx-y
Medusa
14
0 / 5 / 2
8,614
375
4,479
11,852
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elmo694893
Athena
16
1 / 5 / 17
11,598
504
6,298
22,729
23,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Ole Angry Andy
Heimdallr
20
6 / 4 / 7
13,272
577
11,103
14,969
6,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PanicAsp
Arachne
20
16 / 2 / 7
15,113
657
20,729
20,069
10,921
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 4 / 10
13,280
577
19,819
10,072
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
wakebake24_7_365
Sun Wukong
18
7 / 1 / 11
12,995
565
14,351
18,656
11,315
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
16
Kills
42
43
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
Elmo694893
Athena
1
5
17
1.9
L
Raijin
3
12
7
0.54
W
Heimdallr
Ole Angry Andy
Heimdallr
6
4
7
2.38
L
7
6
2
1.33
W
Arachne
PanicAsp
Arachne
16
2
7
9.75
W
12
4
10
4.25
L
Cu Chulainn
WizardPond28199
Cu Chulainn
3
9
4
0.56
L
3
11
7
0.59
W
Sun Wukong
wakebake24_7_365
Sun Wukong
7
1
11
12.5
L
Medusa
y-jynx-y
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
72,300
91,557
Taken
86,495
52,635
Mitigated
56,223
15,728
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Elmo694893
Athena
6,298
1,074
461
5,078
22,729
23,380
1,092
4,724
17,724
26,784
0
L
Raijin
14,129
1,993
191
3,403
21,113
7,041
0
8,888
11,771
61,161
0
W
Heimdallr
Ole Angry Andy
Heimdallr
11,103
4,183
0
5,228
14,969
6,592
3,283
1,422
13,342
0
99,436
L
12,439
3,628
0
3,625
16,686
6,046
0
3,806
12,630
0
56,314
W
Arachne
PanicAsp
Arachne
20,729
13,306
0
10,693
20,069
10,921
3,922
4,072
15,815
0
132,849
W
19,819
5,088
0
1,286
10,072
4,015
3,465
2,977
6,891
74,334
0
L
Cu Chulainn
WizardPond28199
Cu Chulainn
16,708
4,157
122
3,592
21,653
28,257
0
3,575
17,927
10,362
70,813
L
12,822
4,078
0
2,883
20,253
8,697
0
6,220
13,753
0
74,543
W
Sun Wukong
wakebake24_7_365
Sun Wukong
14,351
3,508
0
2,286
18,656
11,315
2,164
3,464
14,685
0
63,101
L
Medusa
y-jynx-y
Medusa
4,479
2,027
0
1,912
11,852
2,594
1,734
2,509
9,175
0
41,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
66,258
481
Minions Killed
596
0
Camps Cleared
0
2,091,807
Distance Traveled
2,121,451
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,598
504
40
2
0
414,534
2
L
Raijin
10,675
464
87
4
0
369,448
2
W
Heimdallr
13,272
577
156
7
0
366,901
10
L
Loki
10,438
454
49
2
0
447,056
0
W
Arachne
15,113
657
185
8
0
491,464
3
W
Nu Wa
13,280
577
98
4
0
355,383
3
L
Cu Chulainn
11,119
483
138
6
0
441,485
2
L
Ravana
11,007
479
122
5
0
415,853
1
W
Sun Wukong
12,995
565
117
5
0
493,169
3
L
Medusa
8,614
375
85
4
0
417,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role