Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deport_me69
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,431 Elo+
Solo
Pele
Pele
DubeLaggin
Pele
Level 27
God Stats
2W - 4L
1,686 SR
Queue Stats
67W - 44L
1,509 Elo+
Party 1
Fenrir
Fenrir
Luv4toke
Fenrir
Level 29
God Stats
6W - 2L
1,823 SR
Queue Stats
275W - 289L
1,440 Elo+
Solo
Skadi
Skadi
majinbuujitsu
Skadi
Level 29
God Stats
5W - 0L
1,453 SR
Queue Stats
91W - 86L
1,458 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,467 Elo+

VS

Team Averages
Level 13
1,433 SR
1,405 Elo+
Olorun
Olorun
LoCoGroove
Olorun
Level 8
God Stats
0W - 3L
1,166 SR
Queue Stats
3W - 7L
1,312 Elo+
Solo
Ares
Ares
MXJAM1212
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,156 Elo+
Solo
Rama
Rama
Sleazy Oni
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,565 Elo+
Solo
King Arthur
King Arthur
ThyPooder
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,495 Elo+
Party 2
Camazotz
Camazotz
Uggeee
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 3
7,203
515
8,522
10,651
7,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 3
6,714
480
3,701
5,340
1,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
6 / 0 / 2
9,040
646
8,134
7,991
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Luv4toke
Fenrir
15
7 / 1 / 0
8,556
611
8,678
8,896
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 4
8,075
577
5,922
7,043
2,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LoCoGroove
Olorun
9
0 / 9 / 1
5,755
411
3,293
11,736
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
9
1 / 5 / 0
6,173
441
4,236
11,328
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 2 / 0
6,117
437
3,419
7,407
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ThyPooder
King Arthur
11
0 / 4 / 1
6,578
470
3,889
11,648
10,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Uggeee
Camazotz
10
2 / 3 / 0
6,709
479
2,870
10,279
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
23
Kills
4
4
Deaths
23
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
W
2
1
3
3.5
W
6
0
2
7
L
Olorun
LoCoGroove
Olorun
0
9
1
0.06
W
Fenrir
Luv4toke
Fenrir
7
1
0
7
L
Ares
1
5
0
0.2
L
1
2
0
0.5
L
King Arthur
ThyPooder
King Arthur
0
4
1
0.13
L
Camazotz
Uggeee
Camazotz
2
3
0
0.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
17,707
39,921
Taken
52,398
17,388
Mitigated
25,311
16,735
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,522
2,474
160
3,896
10,651
7,169
0
2,572
8,079
0
34,706
W
3,701
1,781
932
2,693
5,340
1,689
846
1,377
3,963
29,742
0
W
8,134
2,036
0
3,864
7,991
2,975
804
1,194
6,797
0
67,622
L
Olorun
LoCoGroove
Olorun
3,293
1,264
66
2,027
11,736
2,570
0
0
11,736
20,192
0
W
Fenrir
Luv4toke
Fenrir
8,678
3,337
0
4,940
8,896
3,332
0
882
8,014
0
44,356
L
Ares
4,236
479
0
624
11,328
7,831
222
2,994
8,295
20,593
0
L
3,419
3,033
0
1,860
7,407
2,009
476
867
6,512
0
28,059
L
King Arthur
ThyPooder
King Arthur
3,889
1,007
0
1,625
11,648
10,622
0
0
11,648
0
33,958
L
Camazotz
Uggeee
Camazotz
2,870
561
0
2,405
10,279
2,279
0
0
10,279
0
30,873
W
5,922
2,943
0
250
7,043
2,223
1,526
1,504
5,539
0
50,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
31,332
386
Minions Killed
254
0
Camps Cleared
0
1,348,623
Distance Traveled
1,170,568
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,203
515
50
4
0
260,836
2
W
Ra
6,714
480
53
4
0
242,504
2
W
Pele
9,040
646
111
8
0
332,816
0
L
Olorun
5,755
411
44
3
0
194,246
0
W
Fenrir
8,556
611
87
6
0
275,509
2
L
Ares
6,173
441
32
2
0
237,664
0
L
Rama
6,117
437
57
4
0
226,009
0
L
King Arthur
6,578
470
66
5
0
253,581
2
L
Camazotz
6,709
479
55
4
0
259,068
1
W
Skadi
8,075
577
85
6
0
236,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role