Player Matchup

Cerberus
Cerberus
DukeJukem420
Cerberus
Level 84
God Stats
7W - 10L
1,387 SR
Queue Stats
31W - 42L
1,332 Elo+
Solo
Anubis
Anubis
FAZEJayy
Anubis
Level 81
God Stats
2W - 3L
1,185 SR
Queue Stats
155W - 165L
1,403 Elo+
Solo
Janus
Janus
Norsewolf_505
Janus
Level 66
God Stats
0W - 2L
1,577 SR
Queue Stats
242W - 296L
1,361 Elo+
Solo
Bastet
Bastet
SgtMonkeypants1
Bastet
Level 59
God Stats
4W - 3L
1,426 SR
Queue Stats
255W - 279L
1,343 Elo+
Solo
Thanatos
Thanatos
donte08
Thanatos
Level 43
God Stats
1W - 8L
1,033 SR
Queue Stats
106W - 115L
1,256 Elo+
Solo
Team Averages
Level 67
1,322 SR
1,339 Elo+

VS

Team Averages
Level 79
1,451 SR
1,365 Elo+
Camazotz
Camazotz
 
Camazotz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BernacciRoberto0
Hel
Level 61
God Stats
12W - 8L
1,506 SR
Queue Stats
103W - 126L
1,315 Elo+
Solo
Neith
Neith
Kilgods05
Neith
Level 55
God Stats
9W - 6L
1,445 SR
Queue Stats
298W - 392L
1,294 Elo+
Solo
Yemoja
Yemoja
Lumesa
Yemoja
Level 105
God Stats
9W - 17L
1,293 SR
Queue Stats
181W - 247L
1,318 Elo+
Solo
Chaac
Chaac
ibanovisu
Chaac
Level 106
God Stats
31W - 22L
1,513 SR
Queue Stats
232W - 239L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DukeJukem420
Cerberus
9
1 / 1 / 0
5,603
431
1,498
7,220
3,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
FAZEJayy
Anubis
10
2 / 6 / 3
6,350
488
9,028
11,275
3,451
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 0
6,603
508
4,077
6,087
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
6,696
515
5,963
9,284
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
donte08
Thanatos
10
1 / 2 / 0
6,161
474
2,187
6,071
1,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
6 / 4 / 1
7,060
543
5,429
8,561
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,270
405
4,614
6,508
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Kilgods05
Neith
12
7 / 0 / 1
7,372
567
6,691
5,889
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Lumesa
Yemoja
10
0 / 0 / 4
6,303
485
1,840
10,556
4,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
ibanovisu
Chaac
12
4 / 1 / 0
7,260
558
4,615
7,377
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
17
17
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
4
1
1.63
W
0
3
3
0.5
L
Cerberus
DukeJukem420
Cerberus
1
1
0
1
L
Anubis
FAZEJayy
Anubis
2
6
3
0.58
W
Neith
Kilgods05
Neith
7
0
1
7.5
W
Yemoja
Lumesa
Yemoja
0
0
4
2
L
1
4
0
0.25
L
3
4
0
0.75
L
Thanatos
donte08
Thanatos
1
2
0
0.5
W
Chaac
ibanovisu
Chaac
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
23,189
39,937
Taken
38,891
13,383
Mitigated
13,547
10,298
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,429
2,039
0
3,458
8,561
2,612
0
2,990
5,519
0
31,637
W
4,614
208
539
1,263
6,508
1,486
450
3,618
2,890
12,390
0
L
Cerberus
DukeJukem420
Cerberus
1,498
50
0
622
7,220
3,922
29
1,013
6,099
26,598
0
L
Anubis
FAZEJayy
Anubis
9,028
980
0
3,196
11,275
3,451
143
3,222
7,689
27,520
0
W
Neith
Kilgods05
Neith
6,691
4,036
0
1,269
5,889
1,567
115
462
5,427
0
38,444
W
Yemoja
Lumesa
Yemoja
1,840
502
1,442
2,397
10,556
4,907
447
4,058
6,498
21,370
0
L
4,077
629
0
1,171
6,087
1,245
128
0
6,087
31,971
0
L
5,963
1,815
0
1,132
9,284
3,245
0
897
8,241
0
41,901
L
Thanatos
donte08
Thanatos
2,187
376
0
4,177
6,071
1,520
1,060
709
5,302
0
25,386
W
Chaac
ibanovisu
Chaac
4,615
886
0
3,564
7,377
2,975
1,746
3,143
3,954
0
34,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
33,265
299
Minions Killed
235
0
Camps Cleared
0
1,103,659
Distance Traveled
1,147,786
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,060
543
53
4
0
269,710
0
W
Hel
5,270
405
14
1
0
228,173
2
L
Cerberus
5,603
431
63
5
0
202,017
1
L
Anubis
6,350
488
38
3
0
182,857
0
W
Neith
7,372
567
74
6
0
222,907
0
W
Yemoja
6,303
485
29
2
0
209,158
1
L
Janus
6,603
508
70
5
0
204,750
1
L
Bastet
6,696
515
71
5
0
273,681
0
L
Thanatos
6,161
474
57
4
0
240,354
3
W
Chaac
7,260
558
65
5
0
217,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role