Player Matchup

Thor
Thor
BigBeauty64
Thor
Level 13
God Stats
1W - 3L
1,565 SR
Queue Stats
16W - 28L
1,399 Elo+
Solo
Ymir
Ymir
Cubby49
Ymir
Level 8
God Stats
9W - 3L
1,652 SR
Queue Stats
13W - 12L
1,436 Elo+
Party 1
Bellona
Bellona
Koheath
Bellona
Level 29
God Stats
118W - 105L
1,600 SR
Queue Stats
159W - 151L
1,568 Elo+
Party 1
Neith
Neith
MrGormath
Neith
Level 27
God Stats
1W - 2L
1,545 SR
Queue Stats
80W - 87L
1,518 Elo+
Solo
Agni
Agni
Zivelion
Agni
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 71L
1,251 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,434 Elo+

VS

Team Averages
Level 21
1,562 SR
1,500 Elo+
Poseidon
Poseidon
Azzathoth96
Poseidon
Level 24
God Stats
6W - 5L
1,532 SR
Queue Stats
74W - 80L
1,458 Elo+
Solo
Ymir
Ymir
DapperKewlab
Ymir
Level 29
God Stats
6W - 5L
1,543 SR
Queue Stats
149W - 150L
1,449 Elo+
Solo
Anhur
Anhur
MirayEX
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SETOKIBA1
Ao Kuang
Level 19
God Stats
4W - 2L
1,553 SR
Queue Stats
25W - 28L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThanaOneTrick69
Tsukuyomi
Level 29
God Stats
4W - 1L
1,680 SR
Queue Stats
77W - 43L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,458
445
2,474
12,680
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Cubby49
Ymir
13
4 / 6 / 1
8,950
471
6,350
20,168
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Koheath
Bellona
17
4 / 4 / 1
10,366
546
7,673
16,089
12,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
MrGormath
Neith
14
2 / 7 / 5
8,938
470
11,562
14,001
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
2 / 8 / 0
8,605
453
6,443
11,953
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azzathoth96
Poseidon
20
8 / 0 / 4
12,195
642
10,530
7,374
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 11
9,268
488
6,336
18,305
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
MirayEX
Anhur
16
7 / 0 / 5
9,975
525
14,030
9,171
3,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
SETOKIBA1
Ao Kuang
16
7 / 4 / 2
10,005
527
6,772
12,808
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ThanaOneTrick69
Tsukuyomi
17
7 / 3 / 3
10,441
550
15,643
15,025
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
30
30
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Azzathoth96
Poseidon
8
0
4
10
L
1
5
4
0.6
L
Ymir
Cubby49
Ymir
4
6
1
0.75
W
1
6
11
1.08
L
Bellona
Koheath
Bellona
4
4
1
1.13
W
Anhur
MirayEX
Anhur
7
0
5
9.5
L
Neith
MrGormath
Neith
2
7
5
0.64
W
Ao Kuang
SETOKIBA1
Ao Kuang
7
4
2
2
W
Tsukuyomi
ThanaOneTrick69
Tsukuyomi
7
3
3
2.83
L
Agni
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
53,311
74,891
Taken
62,683
43,387
Mitigated
43,299
14,468
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Azzathoth96
Poseidon
10,530
1,134
0
3,098
7,374
2,508
242
2,039
4,905
95,774
0
L
2,474
259
0
1,510
12,680
4,971
0
1,137
11,198
0
47,272
L
Ymir
Cubby49
Ymir
6,350
2,168
0
3,461
20,168
17,613
0
7,427
12,652
35,733
0
W
6,336
1,845
0
3,852
18,305
17,650
27
5,665
12,528
37,558
0
L
Bellona
Koheath
Bellona
7,673
2,386
0
5,457
16,089
12,150
0
3,513
11,324
0
54,412
W
Anhur
MirayEX
Anhur
14,030
7,870
0
4,930
9,171
3,200
1,402
2,268
6,861
0
61,222
L
Neith
MrGormath
Neith
11,562
3,754
0
2,651
14,001
4,657
138
3,512
10,396
0
70,357
W
Ao Kuang
SETOKIBA1
Ao Kuang
6,772
1,291
0
6,050
12,808
5,807
0
1,674
11,098
53,987
13,665
W
Tsukuyomi
ThanaOneTrick69
Tsukuyomi
15,643
3,094
0
2,818
15,025
14,134
225
809
14,180
0
61,696
L
Agni
6,443
199
84
1,305
11,953
3,996
0
6,876
4,668
51,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
51,884
479
Minions Killed
503
0
Camps Cleared
0
1,710,865
Distance Traveled
1,821,142
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,195
642
176
9
0
400,051
3
L
Thor
8,458
445
74
4
0
351,806
1
L
Ymir
8,950
471
56
3
0
312,851
1
W
Ymir
9,268
488
47
2
0
314,659
1
L
Bellona
10,366
546
132
7
0
384,872
3
W
Anhur
9,975
525
96
5
0
342,520
3
L
Neith
8,938
470
116
6
0
311,088
1
W
Ao Kuang
10,005
527
87
5
0
371,919
1
W
Tsukuyomi
10,441
550
97
5
0
391,993
3
L
Agni
8,605
453
101
5
0
350,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role