Player Matchup

Nu Wa
Nu Wa
BlessBand
Nu Wa
Level 20
God Stats
11W - 12L
1,753 SR
Queue Stats
71W - 93L
1,360 Elo+
Party 2
Hades
Hades
Keelanb
Hades
Level 20
God Stats
1W - 1L
1,525 SR
Queue Stats
19W - 18L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
LakisUK
Danzaburou
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,436 Elo+
Party 1
Susano
Susano
Thewhalefailer
Susano
Level 19
God Stats
3W - 1L
1,723 SR
Queue Stats
61W - 55L
1,391 Elo+
Solo
Geb
Geb
WowKerX
Geb
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 38L
1,322 Elo+
Party 2
Team Averages
Level 21
1,600 SR
1,391 Elo+

VS

Team Averages
Level 16
1,517 SR
1,422 Elo+
Bakasura
Bakasura
AnimeSpeedrunner
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,324 Elo+
Solo
Olorun
Olorun
BOOMERPOES99
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,302 Elo+
Solo
Amaterasu
Amaterasu
DADIMUSII
Amaterasu
Level 4
God Stats
1W - 3L
1,347 SR
Queue Stats
1W - 6L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Treumatic
Cthulhu
Level 13
God Stats
6W - 5L
1,672 SR
Queue Stats
12W - 11L
1,727 Elo+
Solo
Artemis
Artemis
kastoras91
Artemis
Level 27
God Stats
70W - 61L
1,567 SR
Queue Stats
127W - 142L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BlessBand
Nu Wa
14
10 / 1 / 10
8,892
556
14,176
6,939
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Keelanb
Hades
13
8 / 1 / 6
8,532
533
7,021
8,678
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LakisUK
Danzaburou
16
8 / 0 / 15
10,014
626
11,285
9,262
3,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 3 / 3
9,516
595
9,214
13,850
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
10
1 / 3 / 7
7,167
448
4,297
11,238
5,988
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,665
479
9,111
15,781
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
9
0 / 10 / 3
6,440
403
4,437
13,642
2,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
DADIMUSII
Amaterasu
11
1 / 9 / 0
6,905
432
3,022
11,697
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Treumatic
Cthulhu
11
5 / 4 / 1
8,170
511
6,079
11,607
8,407
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
kastoras91
Artemis
11
0 / 6 / 0
6,442
403
5,611
9,291
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
36
Kills
8
8
Deaths
36
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Olorun
0
10
3
0.15
W
Nu Wa
BlessBand
Nu Wa
10
1
10
15
L
Amaterasu
DADIMUSII
Amaterasu
1
9
0
0.11
W
Hades
Keelanb
Hades
8
1
6
11
W
Danzaburou
LakisUK
Danzaburou
8
0
15
15.5
W
9
3
3
3.5
L
Cthulhu
Treumatic
Cthulhu
5
4
1
1.38
W
Geb
1
3
7
1.5
L
Artemis
kastoras91
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,993
Damage
28,260
49,967
Taken
62,018
20,231
Mitigated
25,485
17,717
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,111
6,844
0
3,695
15,781
5,819
0
4,218
11,335
0
40,344
L
Olorun
4,437
1,904
303
2,683
13,642
2,845
540
8,651
4,288
34,451
0
W
Nu Wa
BlessBand
Nu Wa
14,176
3,937
0
167
6,939
2,205
148
2,933
3,896
32,371
0
L
Amaterasu
DADIMUSII
Amaterasu
3,022
897
0
1,143
11,697
6,402
0
3,080
8,399
0
19,477
W
Hades
Keelanb
Hades
7,021
842
198
4,182
8,678
3,844
338
1,003
7,665
34,056
0
W
Danzaburou
LakisUK
Danzaburou
11,285
7,218
0
5,204
9,262
3,501
762
2,376
6,758
0
65,766
W
9,214
3,107
0
4,658
13,850
4,693
0
1,290
12,350
0
61,016
L
Cthulhu
Treumatic
Cthulhu
6,079
1,478
0
1,605
11,607
8,407
0
4,537
6,590
21,834
0
W
Geb
4,297
1,600
0
3,308
11,238
5,988
703
2,981
7,544
15,041
0
L
Artemis
kastoras91
Artemis
5,611
2,583
0
1,711
9,291
2,012
0
3,235
5,912
0
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
35,622
318
Minions Killed
276
0
Camps Cleared
0
1,464,201
Distance Traveled
1,401,761
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,665
479
77
5
0
314,258
0
L
Olorun
6,440
403
57
4
0
238,316
0
W
Nu Wa
8,892
556
37
2
0
298,881
3
L
Amaterasu
6,905
432
43
3
0
296,393
0
W
Hades
8,532
533
52
3
0
309,143
3
W
Danzaburou
10,014
626
104
7
0
286,780
3
W
Susano
9,516
595
101
6
0
271,225
3
L
Cthulhu
8,170
511
39
2
0
294,196
1
W
Geb
7,167
448
24
2
0
298,172
2
L
Artemis
6,442
403
60
4
0
258,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role