Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Copyrite11
Ra
Level 24
God Stats
2W - 0L
1,871 SR
Queue Stats
11W - 6L
1,639 Elo+
Party 1
Chiron
Chiron
IFunkyCheese
Chiron
Level 44
God Stats
2W - 0L
1,732 SR
Queue Stats
46W - 22L
1,766 Elo+
Party 1
Ymir
Ymir
RedRisingEagle
Ymir
Level 160
God Stats
5W - 3L
1,654 SR
Queue Stats
117W - 87L
1,673 Elo+
Party 1
Mulan
Mulan
TheFrozenCube
Mulan
Level 159
God Stats
3W - 0L
1,627 SR
Queue Stats
62W - 66L
1,598 Elo+
Party 1
Team Averages
Level 109
1,677 SR
1,635 Elo+

VS

Team Averages
Level 98
1,604 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BruceLeesToe
Ymir
Level 64
God Stats
71W - 46L
1,660 SR
Queue Stats
118W - 110L
1,543 Elo+
Party 2
Tyr
Tyr
FeetGod
Tyr
Level 101
God Stats
6W - 9L
1,502 SR
Queue Stats
225W - 195L
1,601 Elo+
Party 2
Ra
Ra
Ya boy Minkus
Ra
Level 126
God Stats
12W - 7L
1,663 SR
Queue Stats
357W - 304L
1,605 Elo+
Party 2
Hel
Hel
feck13
Hel
Level 49
God Stats
1W - 2L
1,693 SR
Queue Stats
38W - 47L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 2 / 10
9,144
831
6,832
11,803
12,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 14
8,137
740
6,805
4,950
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
6 / 0 / 2
10,442
949
10,739
8,691
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 11
8,178
743
8,832
9,873
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
11 / 3 / 7
11,305
1,028
18,462
17,453
17,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 4 / 5
6,960
633
5,834
8,656
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 6 / 4
7,152
650
2,998
14,115
13,699
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
13
3 / 4 / 7
7,432
676
7,743
13,524
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 7
8,086
735
11,279
9,674
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
feck13
Hel
14
3 / 4 / 3
8,183
744
7,705
13,241
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
23
Kills
10
10
Deaths
23
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
10
4.5
L
Danzaburou
 
Danzaburou
0
4
5
0.63
L
2
6
4
0.67
W
1
2
14
4
L
Tyr
3
4
7
1.63
W
Chiron
6
0
2
7
W
1
3
11
2.17
W
11
3
7
4.83
L
2
5
7
1.1
L
Hel
feck13
Hel
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
35,559
52,770
Taken
59,210
41,406
Mitigated
37,388
17,915
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,832
798
0
170
11,803
12,713
174
4,603
6,978
19,209
0
L
Danzaburou
 
Danzaburou
5,834
1,630
0
1,714
8,656
2,996
0
1,949
6,440
0
22,796
L
2,998
860
0
1,000
14,115
13,699
0
7,656
6,247
5,713
0
W
6,805
510
3,730
1,388
4,950
2,266
1,039
1,729
3,135
18,837
0
L
Tyr
7,743
1,216
0
2,963
13,524
11,761
0
5,505
7,525
0
10,632
W
Chiron
10,739
3,152
469
3,342
8,691
3,546
2,711
4,195
4,453
0
50,893
W
8,832
894
0
1,254
9,873
5,278
786
5,121
4,589
27,360
0
W
18,462
1,536
0
7,562
17,453
17,603
1,035
6,507
10,566
0
32,560
L
11,279
775
1,312
2,057
9,674
3,867
0
3,764
5,833
44,469
0
L
Hel
feck13
Hel
7,705
515
4,580
4,758
13,241
5,065
0
3,838
9,355
32,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
37,813
273
Minions Killed
220
9
Camps Cleared
6
1,009,395
Distance Traveled
986,372
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,144
831
31
3
0
224,397
1
L
Danzaburou
6,960
633
45
4
0
183,837
5
L
Ymir
7,152
650
6
1
1
175,208
2
W
Ra
8,137
740
26
2
1
190,118
0
L
Tyr
7,432
676
6
1
0
206,995
0
W
Chiron
10,442
949
115
10
3
211,129
1
W
Ymir
8,178
743
60
5
1
189,215
4
W
Mulan
11,305
1,028
41
4
4
194,536
0
L
Ra
8,086
735
94
9
2
211,225
1
L
Hel
8,183
744
69
6
3
209,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role