Player Matchup

Jormungandr
Jormungandr
Platinum V
Just_Jad_
Jormungandr
Platinum V
Level 118
God Stats
1W - 4L
1,521 SR
Queue Stats
232W - 228L
1,684 MMR
Party 3
Chaac
Chaac
Platinum II
PenelopeKristine
Chaac
Platinum II
Level 87
God Stats
4W - 10L
1,569 SR
Queue Stats
115W - 109L
1,824 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
THE_NOTORIOUS_3_
Tsukuyomi
Platinum III
Level 128
God Stats
2W - 3L
1,469 SR
Queue Stats
262W - 262L
1,854 MMR
Party 3
Scylla
Scylla
Gold II
ViciousPillow15
Scylla
Gold II
Level 80
God Stats
30W - 26L
1,601 SR
Queue Stats
102W - 97L
1,722 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
lukristine
Xbalanque
Platinum IV
Level 160
God Stats
6W - 14L
1,568 SR
Queue Stats
390W - 383L
1,626 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,545 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,584 SR
1,717 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Platinum III
FearlessJeemz
Camazotz
Platinum III
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 63L
1,883 MMR
Party 2
Terra
Terra
Platinum IV
ObsidianTech414
Terra
Platinum IV
Level 140
God Stats
8W - 1L
1,678 SR
Queue Stats
204W - 202L
1,722 MMR
Solo
Cerberus
Cerberus
Gold II
RisenPhoenix511
Cerberus
Gold II
Level 145
God Stats
32W - 29L
1,580 SR
Queue Stats
264W - 276L
1,715 MMR
Solo
Vulcan
Vulcan
Platinum IV
leugim2343
Vulcan
Platinum IV
Level 157
God Stats
9W - 6L
1,661 SR
Queue Stats
372W - 380L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Just_Jad_
Jormungandr
15
0 / 4 / 1
10,129
405
8,570
23,445
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 3 / 2
11,029
441
9,511
25,071
33,160
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
20
3 / 6 / 1
11,810
472
16,862
20,060
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 1
9,504
380
6,297
14,673
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
lukristine
Xbalanque
20
0 / 5 / 1
11,318
453
10,180
15,361
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatGilgameshArtioAthenaGeb

VS

Bans
Morgan Le FayUllrIzanamiKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 1 / 7
14,278
571
16,172
20,327
8,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
FearlessJeemz
Camazotz
20
13 / 0 / 3
14,527
581
16,770
23,349
9,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 0 / 11
12,571
503
6,413
18,630
28,923
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
20
4 / 1 / 7
14,541
582
15,867
29,413
35,751
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
leugim2343
Vulcan
20
2 / 2 / 6
13,569
543
20,139
13,058
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
25
25
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
7
7.5
W
Camazotz
FearlessJeemz
Camazotz
13
0
3
14.5
L
Jormungandr
Just_Jad_
Jormungandr
0
4
1
0.13
W
2
0
11
7.5
L
0
3
2
0.33
W
Cerberus
4
1
7
7.5
L
Tsukuyomi
3
6
1
0.58
L
1
7
1
0.21
W
Vulcan
leugim2343
Vulcan
2
2
6
2.5
L
Xbalanque
lukristine
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,420
Damage
75,361
98,610
Taken
104,777
73,437
Mitigated
88,852
20,918
Healing
57,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,172
6,533
0
9,518
20,327
8,210
4,201
3,190
17,137
0
152,058
W
Camazotz
FearlessJeemz
Camazotz
16,770
4,302
0
14,877
23,349
9,921
0
4,881
18,360
0
99,104
L
Jormungandr
Just_Jad_
Jormungandr
8,570
931
0
3,334
23,445
24,500
0
12,803
10,294
48,041
0
W
6,413
955
6,084
9,631
18,630
28,923
237
5,053
13,487
24,951
0
L
9,511
941
0
8,113
25,071
33,160
0
13,140
11,749
6,779
76,309
W
Cerberus
15,867
891
0
12,693
29,413
35,751
397
5,465
23,850
107,661
0
L
Tsukuyomi
16,862
2,468
0
6,058
20,060
7,387
0
7,876
12,000
0
101,782
L
6,297
875
0
1,437
14,673
3,762
0
5,065
9,418
59,033
0
W
Vulcan
leugim2343
Vulcan
20,139
4,105
55
4,820
13,058
6,047
691
4,247
8,681
125,597
0
L
Xbalanque
lukristine
Xbalanque
10,180
2,448
0
1,976
15,361
4,628
0
2,618
12,730
0
94,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
69,486
680
Minions Killed
752
0
Camps Cleared
0
2,165,176
Distance Traveled
2,515,109
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,278
571
168
7
0
471,189
7
W
Camazotz
14,527
581
126
5
0
557,765
8
L
Jormungandr
10,129
405
91
4
0
477,178
0
W
Terra
12,571
503
33
1
0
497,006
5
L
Chaac
11,029
441
163
7
0
404,580
4
W
Cerberus
14,541
582
258
10
0
487,705
3
L
Tsukuyomi
11,810
472
157
6
0
511,822
4
L
Scylla
9,504
380
128
5
0
429,273
5
W
Vulcan
13,569
543
167
7
0
501,444
4
L
Xbalanque
11,318
453
141
6
0
342,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role