Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dr ShakaIIu
Jormungandr
Level 114
God Stats
24W - 26L
1,540 SR
Queue Stats
444W - 446L
1,470 Elo+
Solo
Merlin
Merlin
Elalex356xs
Merlin
Level 65
God Stats
4W - 2L
1,437 SR
Queue Stats
37W - 51L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Mr_UseIess
Cthulhu
Level 17
God Stats
7W - 2L
1,666 SR
Queue Stats
15W - 10L
1,626 Elo+
Party 2
Hou Yi
Hou Yi
The_Whorax
Hou Yi
Level 107
God Stats
10W - 2L
1,721 SR
Queue Stats
538W - 458L
1,599 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,513 Elo+

VS

Team Averages
Level 84
1,576 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AaronnArel
Izanami
Level 104
God Stats
28W - 18L
1,725 SR
Queue Stats
366W - 310L
1,568 Elo+
Party 1
Loki
Loki
Hoseberg
Loki
Level 89
God Stats
14W - 17L
1,539 SR
Queue Stats
240W - 194L
1,540 Elo+
Party 1
Sol
Sol
SteveGaywood
Sol
Level 43
God Stats
10W - 5L
1,668 SR
Queue Stats
243W - 208L
1,550 Elo+
Party 1
Ares
Ares
TheDarkSun7
Ares
Level 99
God Stats
17W - 15L
1,451 SR
Queue Stats
166W - 174L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 1
6,400
640
4,154
5,067
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Dr ShakaIIu
Jormungandr
12
0 / 0 / 1
6,654
665
2,084
6,684
3,292
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
9
0 / 2 / 1
5,581
558
1,390
3,726
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mr_UseIess
Cthulhu
9
1 / 0 / 4
5,902
590
1,830
4,519
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
The_Whorax
Hou Yi
10
5 / 0 / 1
6,380
638
4,777
4,507
1,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,763
476
1,181
4,730
970
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
AaronnArel
Izanami
10
1 / 2 / 1
5,887
589
3,415
4,901
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
1 / 1 / 0
5,583
558
3,810
5,076
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,578
558
2,894
4,951
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 3 / 1
5,031
503
1,736
6,383
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Izanami
AaronnArel
Izanami
1
2
1
0.75
W
Jormungandr
Dr ShakaIIu
Jormungandr
0
0
1
0.5
W
Merlin
0
2
1
0.25
L
Loki
1
1
0
1
W
Cthulhu
Mr_UseIess
Cthulhu
1
0
4
3
L
0
0
1
0.5
L
1
3
1
0.5
W
Hou Yi
The_Whorax
Hou Yi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
13,036
24,503
Taken
26,041
9,575
Mitigated
9,084
8,060
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,154
796
0
2,734
5,067
1,662
0
385
4,682
0
31,504
L
Danzaburou
 
Danzaburou
1,181
416
72
1,491
4,730
970
0
323
4,407
0
16,413
L
Izanami
AaronnArel
Izanami
3,415
1,798
0
1,477
4,901
1,704
0
1,362
3,539
0
33,686
W
Jormungandr
Dr ShakaIIu
Jormungandr
2,084
517
0
2,483
6,684
3,292
494
276
6,408
38,885
0
W
Merlin
1,390
109
0
633
3,726
1,189
924
1,891
1,835
25,896
0
L
Loki
3,810
762
0
2,910
5,076
1,313
0
1,013
4,063
0
30,604
W
Cthulhu
Mr_UseIess
Cthulhu
1,830
161
0
736
4,519
2,225
250
1,248
3,271
9,699
0
L
2,894
872
0
3,000
4,951
1,556
0
928
4,023
27,514
4,244
L
1,736
0
0
1,429
6,383
3,541
0
1,678
4,705
7,305
0
W
Hou Yi
The_Whorax
Hou Yi
4,777
2,372
0
1,474
4,507
1,207
648
619
3,888
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
26,842
336
Minions Killed
282
0
Camps Cleared
0
988,624
Distance Traveled
961,212
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,400
640
72
7
0
231,210
3
L
Danzaburou
4,763
476
29
3
0
158,341
0
L
Izanami
5,887
589
83
8
0
198,143
1
W
Jormungandr
6,654
665
109
11
0
186,235
5
W
Merlin
5,581
558
61
6
0
185,479
0
L
Loki
5,583
558
73
7
0
220,757
4
W
Cthulhu
5,902
590
14
1
0
194,314
0
L
Sol
5,578
558
82
8
0
187,461
1
L
Ares
5,031
503
15
2
0
196,510
1
W
Hou Yi
6,380
638
80
8
0
191,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role