Player Matchup

Scylla
Scylla
Silver III
SkyZze-Exotic
Scylla
Silver III
Level 89
God Stats
6W - 6L
1,647 SR
Queue Stats
61W - 90L
977 MMR
Solo
Bacchus
Bacchus
Silver II
ViVoDeFLaShaZoOS
Bacchus
Silver II
Level 89
God Stats
11W - 8L
1,615 SR
Queue Stats
82W - 130L
936 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
xXCOBRA_VENONXx
Gilgamesh
Gold V
Level 121
God Stats
21W - 13L
1,642 SR
Queue Stats
307W - 349L
1,337 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,635 SR
1,084 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,517 SR
1,119 MMR
Hera
Hera
Silver V
MasterPro3117
Hera
Silver V
Level 68
God Stats
89W - 105L
1,491 SR
Queue Stats
471W - 828L
802 MMR
Solo
Chiron
Chiron
Gold V
NibblingVamp
Chiron
Gold V
Level 121
God Stats
2W - 2L
1,618 SR
Queue Stats
13W - 10L
1,623 MMR
Solo
Achilles
Achilles
Silver II
Zepodanslebendo
Achilles
Silver II
Level 126
God Stats
1W - 1L
1,441 SR
Queue Stats
179W - 278L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
11,557
722
13,279
11,042
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 5
9,926
620
7,103
18,221
17,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
14
2 / 8 / 9
10,509
657
8,074
23,195
19,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneBaba YagaTiamatYmirAthena

VS

Bans
ChaacMorgan Le FayMedusaThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 10
11,288
706
14,867
7,920
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
10 / 2 / 8
13,068
817
18,010
13,152
4,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
3 / 6 / 12
11,059
691
9,861
15,181
8,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
18
18
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
W
Chiron
10
2
8
7
L
8
5
4
2
L
2
5
5
0.9
W
Achilles
3
6
12
1.5
L
Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
42,738
52,458
Taken
36,253
40,390
Mitigated
17,091
2,111
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,867
3,772
0
348
7,920
3,205
908
5,486
2,434
39,010
0
W
Chiron
18,010
6,282
1,168
5,263
13,152
4,937
1,333
7,837
5,315
0
46,130
L
13,279
658
0
814
11,042
2,834
835
2,570
8,362
48,078
0
L
7,103
724
0
254
18,221
17,736
0
4,648
13,258
23,448
0
W
Achilles
9,861
2,717
0
1,505
15,181
8,949
947
9,162
6,019
0
24,485
L
Gilgamesh
xXCOBRA_VENONXx
Gilgamesh
8,074
1,270
0
1,043
23,195
19,820
614
7,215
15,606
9,107
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
35,415
153
Minions Killed
155
8
Camps Cleared
5
848,479
Distance Traveled
876,222
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,288
706
70
4
3
273,206
2
W
Chiron
13,068
817
54
3
1
301,506
3
L
Scylla
11,557
722
64
4
0
272,904
4
L
Bacchus
9,926
620
30
2
2
298,955
2
W
Achilles
11,059
691
31
2
1
301,510
12
L
Gilgamesh
10,509
657
59
4
6
276,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role