Player Matchup

Nemesis
Nemesis
David_RodRol
Nemesis
Level 13
God Stats
1W - 2L
1,112 SR
Queue Stats
18W - 17L
1,365 Elo+
Solo
Poseidon
Poseidon
Lukee-Skywallker
Poseidon
Level 16
God Stats
29W - 43L
1,341 SR
Queue Stats
52W - 79L
1,266 Elo+
Solo
Kukulkan
Kukulkan
TheShark886780
Kukulkan
Level 8
God Stats
4W - 3L
1,528 SR
Queue Stats
7W - 16L
1,258 Elo+
Solo
Amaterasu
Amaterasu
erro-tirante
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,273 Elo+
Solo
Ra
Ra
madhatter724
Ra
Level 5
God Stats
2W - 4L
1,030 SR
Queue Stats
2W - 5L
919 Elo+
Solo
Team Averages
Level 11
1,302 SR
1,216 Elo+

VS

Team Averages
Level 13
1,498 SR
1,204 Elo+
Hades
Hades
BMW JORDAN9970
Hades
Level 16
God Stats
10W - 12L
1,412 SR
Queue Stats
55W - 59L
1,273 Elo+
Party 1
Bellona
Bellona
DiamondBoy5010
Bellona
Level 27
God Stats
20W - 17L
1,297 SR
Queue Stats
67W - 66L
1,250 Elo+
Party 1
Set
Set
antaen666
Set
Level 5
God Stats
1W - 4L
1,517 SR
Queue Stats
1W - 9L
1,170 Elo+
Solo
Ne Zha
Ne Zha
kickbackzay
Ne Zha
Level 13
God Stats
2W - 1L
1,766 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Yemoja
Yemoja
verokim
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
David_RodRol
Nemesis
20
11 / 10 / 10
16,319
1,166
22,968
23,316
9,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 5 / 18
15,015
1,073
30,108
11,587
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
20
10 / 11 / 9
15,996
1,143
27,024
19,802
7,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
erro-tirante
Amaterasu
20
5 / 6 / 12
14,165
1,012
12,287
21,364
16,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
0 / 6 / 10
12,653
904
2,898
9,984
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 14
16,844
1,203
20,292
25,037
9,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 16
16,395
1,171
23,849
30,617
9,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 9 / 9
12,313
880
1,834
22,150
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ne Zha
20
18 / 6 / 9
17,609
1,258
32,715
26,896
9,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
verokim
Yemoja
16
0 / 0 / 0
8,980
641
0
0
0

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
86
29
Kills
38
38
Deaths
29
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
12
5
14
3.8
W
Nemesis
David_RodRol
Nemesis
11
10
10
1.6
L
8
9
16
1.78
W
3
5
18
2.4
W
Kukulkan
10
11
9
1.32
L
0
9
9
0.5
W
Amaterasu
erro-tirante
Amaterasu
5
6
12
1.83
L
Ne Zha
18
6
9
3.75
W
0
6
10
0.83
L
Yemoja
verokim
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,285
Damage
78,690
86,053
Taken
104,700
38,539
Mitigated
35,570
5,530
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,292
2,868
774
7,389
25,037
9,289
0
14,633
10,404
46,596
0
W
Nemesis
David_RodRol
Nemesis
22,968
11,386
0
625
23,316
9,453
0
6,640
16,352
0
38,692
L
23,849
9,168
0
318
30,617
9,791
0
18,903
11,714
0
56,618
W
30,108
3,235
0
978
11,587
2,711
0
1,249
10,338
74,818
0
W
Kukulkan
27,024
4,950
0
943
19,802
7,292
0
3,393
16,409
74,189
0
L
1,834
374
0
0
22,150
6,766
0
14,769
7,381
0
9,710
W
Amaterasu
erro-tirante
Amaterasu
12,287
5,228
0
2,643
21,364
16,416
0
5,192
16,172
507
21,610
L
Ne Zha
32,715
19,632
0
4,545
26,896
9,724
0
12,232
14,664
0
59,679
W
2,898
757
268
73
9,984
2,667
0
3,818
6,166
12,584
0
L
Yemoja
verokim
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,148
Gold Earned
72,141
281
Minions Killed
206
10
Camps Cleared
2
1,267,996
Distance Traveled
976,631
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,844
1,203
80
6
0
263,110
0
W
Nemesis
16,319
1,166
17
1
8
313,087
1
L
Bellona
16,395
1,171
72
5
0
270,749
0
W
Poseidon
15,015
1,073
124
9
0
262,876
0
W
Kukulkan
15,996
1,143
108
8
0
247,306
0
L
Set
12,313
880
10
1
0
190,320
0
W
Amaterasu
14,165
1,012
15
1
2
272,580
1
L
Ne Zha
17,609
1,258
44
3
2
252,452
0
W
Ra
12,653
904
17
1
0
172,147
1
L
Yemoja
8,980
641
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role