Player Matchup

Charybdis
Charybdis
Diamond II
AngelicTrain485
Charybdis
Diamond II
Level 160
God Stats
9W - 13L
1,650 SR
Queue Stats
241W - 239L
2,324 MMR
Solo
Discordia
Discordia
Diamond II
Qvos Chair
Discordia
Diamond II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
2,326 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Tonatiuh1337
Gilgamesh
Diamond III
Level 158
God Stats
0W - 2L
1,651 SR
Queue Stats
81W - 65L
2,421 MMR
Solo
Ymir
Ymir
Diamond II
elmatcar
Ymir
Diamond II
Level 149
God Stats
1W - 2L
1,736 SR
Queue Stats
398W - 365L
2,375 MMR
Solo
Loki
Loki
Masters
xX_IARES_Xx
Loki
Masters
Level 147
God Stats
50W - 42L
1,625 SR
Queue Stats
844W - 835L
2,430 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,632 SR
2,375 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,577 SR
2,226 MMR
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
DayDays__
Danzaburou
Masters
Level 126
God Stats
57W - 39L
1,719 SR
Queue Stats
455W - 401L
2,540 MMR
Party 1
Achilles
Achilles
Masters
Kotaro73
Achilles
Masters
Level 157
God Stats
12W - 12L
1,618 SR
Queue Stats
1,503W - 1,495L
2,443 MMR
Solo
Ares
Ares
Diamond I
Vizikes
Ares
Diamond I
Level 160
God Stats
2W - 1L
1,343 SR
Queue Stats
344W - 314L
2,323 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
WhereTheSunAt
Tsukuyomi
Masters
Level 117
God Stats
24W - 18L
1,707 SR
Queue Stats
247W - 208L
2,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelicTrain485
Charybdis
16
0 / 9 / 3
10,094
481
5,268
17,860
4,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Qvos Chair
Discordia
16
1 / 6 / 1
10,106
481
11,832
11,935
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Tonatiuh1337
Gilgamesh
17
2 / 5 / 0
11,013
524
11,688
20,738
21,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
13
0 / 8 / 5
8,917
425
5,978
26,906
26,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 10 / 1
10,820
515
13,622
20,234
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinTiamatGebArtioUllr

VS

Bans
CabrakanJanusSetScyllaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 5 / 18
12,147
578
10,237
19,483
8,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DayDays__
Danzaburou
20
12 / 2 / 11
13,389
638
12,990
19,808
8,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Kotaro73
Achilles
20
4 / 1 / 11
13,074
623
12,687
22,839
28,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Vizikes
Ares
17
4 / 1 / 23
12,404
591
15,699
25,855
35,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
WhereTheSunAt
Tsukuyomi
20
14 / 0 / 15
13,764
655
24,667
16,921
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
116
9
Kills
38
38
Deaths
9
10
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
5
18
2.6
L
Charybdis
AngelicTrain485
Charybdis
0
9
3
0.17
W
Danzaburou
DayDays__
Danzaburou
12
2
11
8.75
W
Achilles
Kotaro73
Achilles
4
1
11
9.5
L
Discordia
Qvos Chair
Discordia
1
6
1
0.25
L
Gilgamesh
Tonatiuh1337
Gilgamesh
2
5
0
0.4
W
Ares
Vizikes
Ares
4
1
23
15.5
W
Tsukuyomi
WhereTheSunAt
Tsukuyomi
14
0
15
21.5
L
Ymir
0
8
5
0.31
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,388
Damage
76,280
97,673
Taken
104,906
63,541
Mitigated
91,861
18,427
Healing
45,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,237
815
4,770
6,186
19,483
8,996
1,798
6,948
12,153
78,751
0
L
Charybdis
AngelicTrain485
Charybdis
5,268
1,597
0
2,680
17,860
4,976
4,210
2,697
15,109
0
71,629
W
Danzaburou
DayDays__
Danzaburou
12,990
7,260
0
11,400
19,808
8,830
6,190
3,566
16,108
0
113,705
W
Achilles
Kotaro73
Achilles
12,687
2,680
0
10,064
22,839
28,552
1,204
3,435
19,300
15,488
72,989
L
Discordia
Qvos Chair
Discordia
11,832
191
0
2,302
11,935
4,086
0
6,091
5,635
71,648
0
L
Gilgamesh
Tonatiuh1337
Gilgamesh
11,688
3,622
171
6,002
20,738
21,437
0
6,216
14,495
0
78,242
W
Ares
Vizikes
Ares
15,699
1,037
2,669
6,380
25,855
35,780
15
8,155
17,358
41,712
0
W
Tsukuyomi
WhereTheSunAt
Tsukuyomi
24,667
5,593
0
4,133
16,921
9,703
2,057
4,287
12,496
0
102,191
L
Ymir
5,978
553
1,362
1,668
26,906
26,487
0
7,674
19,141
26,186
0
L
13,622
2,165
0
4,242
20,234
6,555
0
6,210
13,816
0
70,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
64,778
580
Minions Killed
593
0
Camps Cleared
0
1,889,603
Distance Traveled
2,263,151
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,147
578
120
6
0
412,238
5
L
Charybdis
10,094
481
130
6
0
337,650
0
W
Danzaburou
13,389
638
129
6
0
413,185
0
W
Achilles
13,074
623
163
8
0
458,533
5
L
Discordia
10,106
481
146
7
0
391,065
6
L
Gilgamesh
11,013
524
148
7
0
396,127
4
W
Ares
12,404
591
42
2
0
453,624
5
W
Tsukuyomi
13,764
655
139
7
0
525,571
2
L
Ymir
8,917
425
35
2
0
371,530
5
L
Loki
10,820
515
121
6
0
393,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role