Player Matchup

Ra
Ra
Canoopsy
Ra
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 2L
1,832 Elo+
Solo
Rama
Rama
OneAfrica95
Rama
Level 25
God Stats
3W - 5L
1,554 SR
Queue Stats
67W - 53L
1,657 Elo+
Solo
Hun Batz
Hun Batz
Siiimooo
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,632 Elo+
Solo
Ymir
Ymir
StraightUpXerxes
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 21L
1,654 Elo+
Solo
Sylvanus
Sylvanus
Yodas2001Civic
Sylvanus
Level 28
God Stats
34W - 25L
1,665 SR
Queue Stats
124W - 103L
1,668 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,689 Elo+

VS

Team Averages
Level 26
1,693 SR
1,588 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Brunhilt
Thor
Level 17
God Stats
5W - 0L
2,033 SR
Queue Stats
68W - 69L
1,582 Elo+
Solo
Osiris
Osiris
Hellsleader
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,572 Elo+
Solo
The Morrigan
The Morrigan
M0vingPictures
The Morrigan
Level 29
God Stats
63W - 21L
1,829 SR
Queue Stats
215W - 101L
1,718 Elo+
Solo
Izanami
Izanami
littlecrow3
Izanami
Level 26
God Stats
24W - 17L
1,603 SR
Queue Stats
118W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,022
502
1,564
4,324
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,510
536
7,196
8,101
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Siiimooo
Hun Batz
12
5 / 6 / 2
7,853
561
7,347
10,436
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 4
6,373
455
5,302
10,005
6,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
14
1 / 2 / 1
7,893
564
2,947
6,418
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 8
6,931
495
3,162
8,812
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
12
2 / 4 / 8
7,463
533
6,373
10,033
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
14
7 / 1 / 2
8,629
616
7,871
8,396
7,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
M0vingPictures
The Morrigan
15
4 / 0 / 7
9,049
646
6,539
5,395
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
littlecrow3
Izanami
11
3 / 4 / 1
6,817
487
3,748
8,381
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
16
16
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
W
Thor
2
4
8
1.5
L
1
1
0
1
W
Osiris
7
1
2
8
W
The Morrigan
M0vingPictures
The Morrigan
4
0
7
7.5
L
3
3
1
1.17
L
Hun Batz
Siiimooo
Hun Batz
5
6
2
1
L
0
4
4
0.5
L
Sylvanus
1
2
1
0.75
W
Izanami
littlecrow3
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
27,693
39,284
Taken
41,017
17,640
Mitigated
20,059
9,094
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,162
619
1,192
2,037
8,812
5,605
24
1,716
7,096
16,910
0
W
Thor
6,373
1,347
0
2,698
10,033
3,009
0
2,924
7,109
0
40,275
L
1,564
60
37
1,850
4,324
1,289
0
0
4,324
36,221
0
W
Osiris
7,871
2,945
370
1,704
8,396
7,203
0
2,780
5,616
0
45,326
W
The Morrigan
M0vingPictures
The Morrigan
6,539
1,824
0
1,628
5,395
1,858
0
474
4,921
66,872
4,241
L
7,196
5,139
0
1,800
8,101
2,160
972
1,832
6,269
0
50,150
L
Hun Batz
Siiimooo
Hun Batz
7,347
1,888
0
1,544
10,436
4,346
0
3,004
7,432
0
45,172
L
5,302
825
22
1,128
10,005
6,677
160
2,443
7,562
29,390
0
L
Sylvanus
2,947
414
244
2,469
6,418
3,168
312
1,727
4,691
51,596
10,110
W
Izanami
littlecrow3
Izanami
3,748
2,199
0
1,703
8,381
2,384
893
1,739
6,642
0
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
38,889
439
Minions Killed
417
0
Camps Cleared
0
1,211,922
Distance Traveled
1,344,128
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,931
495
31
2
0
249,990
6
W
Thor
7,463
533
72
5
0
261,461
2
L
Ra
7,022
502
85
6
0
199,994
3
W
Osiris
8,629
616
92
7
0
292,610
1
W
The Morrigan
9,049
646
142
10
0
289,963
4
L
Rama
7,510
536
95
7
0
263,487
0
L
Hun Batz
7,853
561
80
6
0
256,927
3
L
Ymir
6,373
455
49
4
0
233,211
9
L
Sylvanus
7,893
564
130
9
0
258,303
8
W
Izanami
6,817
487
80
6
0
250,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role