Player Matchup

Bakasura
Bakasura
BiigSalami
Bakasura
Level 28
God Stats
1W - 1L
1,573 SR
Queue Stats
67W - 65L
1,443 Elo+
Party 2
Sobek
Sobek
MrDuckieMan
Sobek
Level 13
God Stats
3W - 3L
1,374 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
RICKYBLOW69
Danzaburou
Level 28
God Stats
24W - 23L
1,531 SR
Queue Stats
76W - 87L
1,402 Elo+
Party 2
Achilles
Achilles
RawbertW
Achilles
Level 15
God Stats
4W - 4L
1,420 SR
Queue Stats
10W - 7L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
WontonSoop404
Baron Samedi
Level 12
God Stats
8W - 3L
1,576 SR
Queue Stats
47W - 41L
1,376 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,389 Elo+

VS

Team Averages
Level 15
1,553 SR
1,374 Elo+
Tyr
Tyr
NAAACHOAT
Tyr
Level 15
God Stats
5W - 7L
1,821 SR
Queue Stats
23W - 25L
1,495 Elo+
Solo
Arachne
Arachne
RelentlezAnimal
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,264 Elo+
Solo
Janus
Janus
Saganowski
Janus
Level 26
God Stats
3W - 6L
1,446 SR
Queue Stats
91W - 87L
1,472 Elo+
Solo
Anhur
Anhur
Tibamonster
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,458 Elo+
Solo
Ymir
Ymir
newinmobas
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiigSalami
Bakasura
11
5 / 0 / 5
6,679
607
6,101
8,053
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 3
6,073
552
1,537
4,259
3,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
RICKYBLOW69
Danzaburou
9
1 / 0 / 1
5,464
497
1,625
3,818
1,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
RawbertW
Achilles
10
3 / 0 / 5
6,294
572
4,429
6,789
4,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
WontonSoop404
Baron Samedi
11
8 / 0 / 4
6,477
589
8,569
4,148
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,136
467
4,016
9,285
5,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 0
5,126
466
2,004
6,724
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
8
0 / 3 / 0
4,838
440
3,429
4,927
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,681
426
902
4,225
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 8 / 0
4,686
426
741
9,769
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BiigSalami
Bakasura
5
0
5
7.5
W
3
0
3
4.5
L
0
4
0
0
W
Danzaburou
RICKYBLOW69
Danzaburou
1
0
1
1.5
W
Achilles
RawbertW
Achilles
3
0
5
5.5
L
0
4
0
0
L
Janus
0
3
0
0
L
0
2
0
0
W
Baron Samedi
WontonSoop404
Baron Samedi
8
0
4
10
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
11,092
27,067
Taken
34,930
13,211
Mitigated
17,370
15,300
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BiigSalami
Bakasura
6,101
4,760
256
5,668
8,053
2,796
697
1,245
6,808
0
27,395
W
1,537
126
0
1,808
4,259
3,010
599
480
3,779
11,427
0
L
4,016
1,148
0
3,568
9,285
5,332
39
1,123
7,889
0
20,564
W
Danzaburou
RICKYBLOW69
Danzaburou
1,625
382
109
1,712
3,818
1,012
891
0
3,818
0
32,096
W
Achilles
RawbertW
Achilles
4,429
1,780
0
2,555
6,789
4,836
521
606
6,183
0
23,319
L
2,004
780
0
1,515
6,724
2,519
0
960
5,613
0
28,223
L
Janus
3,429
122
0
1,288
4,927
1,297
221
1,674
3,225
30,425
0
L
902
556
0
1,114
4,225
840
0
936
3,289
0
15,474
W
Baron Samedi
WontonSoop404
Baron Samedi
8,569
858
587
2,605
4,148
1,557
499
1,839
2,309
24,712
0
L
741
180
0
656
9,769
7,382
455
5,413
4,356
9,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
24,467
241
Minions Killed
205
0
Camps Cleared
0
1,029,192
Distance Traveled
906,373
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,679
607
84
8
0
235,715
0
W
Sobek
6,073
552
20
2
0
196,137
2
L
Tyr
5,136
467
48
4
0
202,329
0
W
Danzaburou
5,464
497
63
6
0
208,980
2
W
Achilles
6,294
572
45
4
0
176,955
0
L
Arachne
5,126
466
64
6
0
222,146
2
L
Janus
4,838
440
43
4
0
164,821
4
L
Anhur
4,681
426
33
3
0
150,302
2
W
Baron Samedi
6,477
589
29
3
0
211,405
1
L
Ymir
4,686
426
17
2
0
166,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role