Player Matchup

Jing Wei
Jing Wei
Hell5cythe
Jing Wei
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 19L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
RaindropsBloom
Amaterasu
Level 28
God Stats
0W - 1L
1,427 SR
Queue Stats
57W - 51L
1,545 Elo+
Solo
Cerberus
Cerberus
UltimoRey
Cerberus
Level 14
God Stats
0W - 2L
1,248 SR
Queue Stats
17W - 13L
1,466 Elo+
Party 2
Da Ji
Da Ji
pinkyysphynx
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,630 Elo+
Solo
Olorun
Olorun
tegafs
Olorun
Level 4
God Stats
2W - 1L
1,729 SR
Queue Stats
6W - 9L
1,738 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,569 Elo+

VS

Team Averages
Level 40
1,553 SR
1,475 Elo+
Chronos
Chronos
CasualTryhardy
Chronos
Level 27
God Stats
22W - 22L
1,527 SR
Queue Stats
219W - 241L
1,556 Elo+
Solo
Nemesis
Nemesis
CrackDavis
Nemesis
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 238L
1,399 Elo+
Party 1
Ares
Ares
Ganjasmoke420
Ares
Level 11
God Stats
29W - 34L
1,513 SR
Queue Stats
30W - 34L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PikeTek
Ah Muzen Cab
Level 103
God Stats
5W - 3L
1,491 SR
Queue Stats
255W - 250L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalCrys
Gilgamesh
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
31W - 26L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hell5cythe
Jing Wei
7
2 / 1 / 0
4,453
495
1,769
3,462
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RaindropsBloom
Amaterasu
7
0 / 2 / 0
4,307
479
1,691
3,710
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
UltimoRey
Cerberus
7
0 / 1 / 2
4,088
454
2,840
5,268
2,632
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,309
479
946
6,084
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
tegafs
Olorun
7
0 / 5 / 0
4,127
459
3,445
5,389
1,707
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
7,080
787
7,128
4,560
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
CrackDavis
Nemesis
9
0 / 0 / 2
5,203
578
710
3,068
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 1
4,944
549
1,830
3,454
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PikeTek
Ah Muzen Cab
8
1 / 2 / 1
4,785
532
3,803
4,456
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
RoyalCrys
Gilgamesh
9
2 / 0 / 1
5,142
571
2,152
4,539
2,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
12
12
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
W
Nemesis
CrackDavis
Nemesis
0
0
2
1
W
1
0
1
1.5
L
Jing Wei
Hell5cythe
Jing Wei
2
1
0
2
W
Ah Muzen Cab
PikeTek
Ah Muzen Cab
1
2
1
0.75
L
Amaterasu
RaindropsBloom
Amaterasu
0
2
0
0
W
Gilgamesh
RoyalCrys
Gilgamesh
2
0
1
2.5
L
Cerberus
UltimoRey
Cerberus
0
1
2
1
L
0
3
0
0
L
Olorun
tegafs
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
15,623
23,913
Taken
20,077
9,111
Mitigated
7,757
4,454
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,128
2,041
0
1,518
4,560
1,517
0
2,628
1,932
40,429
0
W
Nemesis
CrackDavis
Nemesis
710
199
0
1,204
3,068
1,194
586
180
2,888
0
29,230
W
1,830
181
0
1,414
3,454
2,055
114
776
2,678
12,570
0
L
Jing Wei
Hell5cythe
Jing Wei
1,769
1,308
0
696
3,462
850
0
1,469
1,971
0
15,964
W
Ah Muzen Cab
PikeTek
Ah Muzen Cab
3,803
1,657
0
1,447
4,456
984
854
1,822
2,634
0
26,502
L
Amaterasu
RaindropsBloom
Amaterasu
1,691
661
0
573
3,710
1,716
0
0
3,710
0
11,809
W
Gilgamesh
RoyalCrys
Gilgamesh
2,152
305
0
1,741
4,539
2,007
138
879
3,660
966
14,970
L
Cerberus
UltimoRey
Cerberus
2,840
144
0
1,191
5,268
2,632
0
1,438
3,816
12,275
0
L
946
46
0
1,398
6,084
2,206
0
2,538
3,396
0
18,480
L
Olorun
tegafs
Olorun
3,445
1,848
0
596
5,389
1,707
0
3,318
1,953
15,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
27,154
191
Minions Killed
265
0
Camps Cleared
0
804,371
Distance Traveled
918,853
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,080
787
86
10
0
189,569
5
W
Nemesis
5,203
578
62
7
0
206,618
2
W
Ares
4,944
549
22
2
0
199,503
1
L
Jing Wei
4,453
495
54
6
0
159,919
0
W
Ah Muzen Cab
4,785
532
59
7
0
158,626
0
L
Amaterasu
4,307
479
35
4
0
130,958
1
W
Gilgamesh
5,142
571
36
4
0
164,537
0
L
Cerberus
4,088
454
31
3
0
174,823
1
L
Da Ji
4,309
479
44
5
0
195,344
7
L
Olorun
4,127
459
27
3
0
143,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role