Player Matchup

Agni
Agni
BlackHorse82
Agni
Level 26
God Stats
0W - 5L
1,211 SR
Queue Stats
90W - 86L
1,545 Elo+
Party 1
Poseidon
Poseidon
Kraupitz
Poseidon
Level 17
God Stats
2W - 3L
1,517 SR
Queue Stats
31W - 43L
1,428 Elo+
Solo
Cthulhu
Cthulhu
PraBaixoDoJoelho
Cthulhu
Level 8
God Stats
11W - 6L
1,602 SR
Queue Stats
59W - 33L
1,557 Elo+
Party 1
Hera
Hera
SweetMalice
Hera
Level 13
God Stats
0W - 1L
1,312 SR
Queue Stats
58W - 40L
1,532 Elo+
Party 1
Skadi
Skadi
hueisonthechair
Skadi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 67L
1,565 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,525 Elo+

VS

Team Averages
Level 15
1,505 SR
1,467 Elo+
Bacchus
Bacchus
AnddyCas1
Bacchus
Level 22
God Stats
1W - 0L
1,288 SR
Queue Stats
27W - 16L
1,576 Elo+
Solo
Raijin
Raijin
AniBARu-05
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,250 Elo+
Solo
Nu Wa
Nu Wa
HowHope
Nu Wa
Level 12
God Stats
3W - 0L
1,745 SR
Queue Stats
6W - 4L
1,448 Elo+
Solo
Sol
Sol
JoakoMaidana
Sol
Level 24
God Stats
17W - 12L
1,679 SR
Queue Stats
152W - 135L
1,552 Elo+
Solo
Chaac
Chaac
lChaakl
Chaac
Level 9
God Stats
2W - 3L
1,316 SR
Queue Stats
20W - 19L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
9,966
906
13,235
18,627
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Kraupitz
Poseidon
15
0 / 4 / 0
8,487
772
1,008
4,443
1,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 6 / 3
11,464
1,042
13,826
22,901
20,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 14 / 4
10,334
939
11,447
18,793
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 4
10,088
917
12,286
17,144
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnddyCas1
Bacchus
19
9 / 0 / 22
12,278
1,116
16,056
11,784
17,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
AniBARu-05
Raijin
18
0 / 3 / 18
10,231
930
5,174
9,204
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
HowHope
Nu Wa
18
7 / 3 / 23
11,855
1,078
16,642
11,163
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 0 / 11
11,874
1,079
19,227
10,736
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
lChaakl
Chaac
19
13 / 2 / 16
12,868
1,170
20,967
17,504
19,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
127
8
Kills
37
37
Deaths
8
16
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnddyCas1
Bacchus
9
0
22
20
W
Raijin
AniBARu-05
Raijin
0
3
18
3
L
0
10
5
0.25
W
Nu Wa
HowHope
Nu Wa
7
3
23
6.17
W
8
0
11
13.5
L
Poseidon
Kraupitz
Poseidon
0
4
0
0
L
5
6
3
1.08
L
2
14
4
0.29
L
1
3
4
1
W
Chaac
lChaakl
Chaac
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
78,066
81,908
Taken
60,391
40,347
Mitigated
48,919
546
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnddyCas1
Bacchus
16,056
1,881
0
0
11,784
17,693
0
7,628
4,156
31,238
0
W
Raijin
AniBARu-05
Raijin
5,174
1,167
0
259
9,204
3,445
0
7,127
2,077
20,324
0
L
13,235
458
0
115
18,627
6,549
0
12,621
5,867
42,901
0
W
Nu Wa
HowHope
Nu Wa
16,642
2,797
0
201
11,163
4,107
0
8,423
2,740
29,366
0
W
19,227
8,650
0
5,958
10,736
3,809
0
5,290
5,446
43,724
0
L
Poseidon
Kraupitz
Poseidon
1,008
393
0
0
4,443
1,373
0
3,821
582
4,389
0
L
13,826
890
0
0
22,901
20,808
0
16,698
5,882
34,187
0
L
11,447
2,294
0
0
18,793
6,063
0
11,407
7,001
21,863
0
L
12,286
4,801
0
431
17,144
5,554
0
12,552
4,263
0
34,515
W
Chaac
lChaakl
Chaac
20,967
5,127
748
8,085
17,504
19,865
0
11,048
6,456
0
42,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
59,106
169
Minions Killed
215
5
Camps Cleared
9
795,349
Distance Traveled
1,078,556
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,278
1,116
29
3
0
242,773
1
W
Raijin
10,231
930
35
3
3
170,338
1
L
Agni
9,966
906
54
5
1
191,122
2
W
Nu Wa
11,855
1,078
35
3
0
212,852
0
W
Sol
11,874
1,079
64
6
5
233,232
1
L
Poseidon
8,487
772
2
0
0
36,169
0
L
Cthulhu
11,464
1,042
60
5
1
209,404
0
L
Hera
10,334
939
21
2
1
152,057
0
L
Skadi
10,088
917
32
3
2
206,597
0
W
Chaac
12,868
1,170
52
5
1
219,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role