Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AnonymousNun
Neith
Level 126
God Stats
4W - 2L
1,503 SR
Queue Stats
170W - 169L
1,465 Elo+
Solo
He Bo
He Bo
iGreen x 710
He Bo
Level 128
God Stats
3W - 4L
1,212 SR
Queue Stats
273W - 267L
1,458 Elo+
Solo
Awilix
Awilix
richiessexslave
Awilix
Level 69
God Stats
4W - 1L
1,603 SR
Queue Stats
286W - 332L
1,509 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,486 Elo+

VS

Team Averages
Level 92
1,489 SR
1,475 Elo+
Cerberus
Cerberus
Goodgirl_quiet24
Cerberus
Level 77
God Stats
5W - 3L
1,749 SR
Queue Stats
189W - 247L
1,504 Elo+
Party 1
Sol
Sol
ThirtyAnd7
Sol
Level 59
God Stats
17W - 19L
1,526 SR
Queue Stats
339W - 388L
1,415 Elo+
Solo
Olorun
Olorun
jud06e
Olorun
Level 89
God Stats
0W - 2L
1,211 SR
Queue Stats
281W - 283L
1,467 Elo+
Solo
Fenrir
Fenrir
nifeu-_
Fenrir
Level 76
God Stats
34W - 42L
1,470 SR
Queue Stats
353W - 371L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
specldark
Heimdallr
Level 160
God Stats
282W - 315L
1,491 SR
Queue Stats
1,051W - 1,096L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 1
6,997
538
5,050
8,898
4,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
11
1 / 0 / 7
6,611
509
3,270
6,590
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 3
7,614
586
10,671
6,471
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 2
6,655
512
4,562
7,178
2,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 4
6,960
535
7,909
9,553
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,946
380
4,975
11,157
6,860
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
6,328
487
3,546
5,862
1,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
jud06e
Olorun
11
0 / 3 / 0
6,075
467
3,456
10,976
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
nifeu-_
Fenrir
13
3 / 3 / 1
7,244
557
5,634
8,900
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
specldark
Heimdallr
12
2 / 2 / 2
7,234
556
7,450
7,725
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Geb
 
Geb
1
0
7
4.5
W
5
0
3
6.5
L
0
5
0
0
L
0
2
1
0.25
W
2
2
2
1.5
L
Olorun
jud06e
Olorun
0
3
0
0
L
Fenrir
nifeu-_
Fenrir
3
3
1
1.17
W
5
1
4
7
L
Heimdallr
specldark
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
25,061
38,690
Taken
44,620
15,453
Mitigated
19,218
15,223
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,050
1,455
0
2,765
8,898
4,757
0
0
7,902
0
40,399
W
Geb
 
Geb
3,270
799
0
2,121
6,590
3,967
0
3,173
3,417
13,206
0
W
10,671
4,653
0
3,964
6,471
1,717
295
4,876
1,595
0
59,433
L
4,975
587
287
3,253
11,157
6,860
71
1,767
9,390
14,126
0
L
3,546
651
0
1,753
5,862
1,870
0
2,295
3,567
35,922
0
W
4,562
433
0
2,777
7,178
2,052
0
2,094
5,084
39,502
0
L
Olorun
jud06e
Olorun
3,456
1,512
465
5,585
10,976
3,163
0
2,291
8,685
45,740
0
L
Fenrir
nifeu-_
Fenrir
5,634
1,379
0
2,694
8,900
2,766
0
1,208
7,692
0
40,847
W
7,909
3,772
0
3,596
9,553
2,960
0
1,834
7,542
0
38,370
L
Heimdallr
specldark
Heimdallr
7,450
2,299
0
3,492
7,725
4,559
537
492
7,233
0
35,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
31,827
367
Minions Killed
338
0
Camps Cleared
0
1,352,211
Distance Traveled
1,190,255
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,997
538
85
7
0
293,347
2
W
Geb
6,611
509
24
2
0
264,427
3
W
Neith
7,614
586
114
9
0
238,196
2
L
Cerberus
4,946
380
30
2
0
247,842
1
L
Sol
6,328
487
77
6
0
236,021
2
W
He Bo
6,655
512
77
6
0
228,210
2
L
Olorun
6,075
467
84
6
0
223,499
5
L
Fenrir
7,244
557
79
6
0
278,753
1
W
Awilix
6,960
535
67
5
0
328,031
0
L
Heimdallr
7,234
556
68
5
0
204,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role