Player Matchup

Scylla
Scylla
Bushi-Sam16
Scylla
Level 18
God Stats
2W - 0L
1,845 SR
Queue Stats
224W - 246L
1,451 Elo+
Solo
Tyr
Tyr
Destruidor18
Tyr
Level 5
God Stats
3W - 3L
1,405 SR
Queue Stats
3W - 5L
1,176 Elo+
Solo
Artemis
Artemis
NinoShuttsox
Artemis
Level 28
God Stats
61W - 52L
1,495 SR
Queue Stats
122W - 146L
1,373 Elo+
Solo
Nemesis
Nemesis
PonPoeia
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 2
Yemoja
Yemoja
neysampaioX
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Team Averages
Level 12
1,549 SR
1,293 Elo+

VS

Team Averages
Level 12
1,469 SR
1,323 Elo+
Bellona
Bellona
Blazelucas-
Bellona
Level 5
God Stats
2W - 7L
1,279 SR
Queue Stats
91W - 111L
1,094 Elo+
Solo
Rama
Rama
Jfandaman
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Bakasura
Bakasura
Kangalombin
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
MDF233
Achilles
Level 4
God Stats
1W - 3L
1,566 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
piti759
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 4
9,804
545
6,587
8,707
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 4
9,528
529
4,165
9,324
7,300
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
NinoShuttsox
Artemis
15
10 / 1 / 5
9,516
529
13,296
11,050
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PonPoeia
Nemesis
13
6 / 1 / 4
8,718
484
4,561
10,272
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
14
2 / 1 / 14
9,000
500
5,515
8,174
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blazelucas-
Bellona
11
0 / 8 / 0
7,244
402
3,590
13,201
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
11
1 / 4 / 0
7,528
418
5,499
10,540
2,926
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Kangalombin
Bakasura
15
6 / 5 / 0
9,986
555
9,957
10,139
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MDF233
Achilles
9
0 / 9 / 2
6,157
342
5,086
13,770
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
piti759
The Morrigan
12
0 / 5 / 2
7,563
420
3,436
10,290
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
29
Kills
7
7
Deaths
31
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blazelucas-
Bellona
0
8
0
0
W
Scylla
6
2
4
4
W
5
2
4
3.5
L
Rama
1
4
0
0.25
L
Bakasura
Kangalombin
Bakasura
6
5
0
1.2
L
Achilles
MDF233
Achilles
0
9
2
0.11
W
Artemis
NinoShuttsox
Artemis
10
1
5
12.5
W
Nemesis
PonPoeia
Nemesis
6
1
4
8
W
Yemoja
2
1
14
9
L
The Morrigan
piti759
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
27,568
47,527
Taken
57,940
23,930
Mitigated
27,200
16,430
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blazelucas-
Bellona
3,590
1,405
0
1,144
13,201
8,719
235
1,691
11,510
0
27,314
W
Scylla
6,587
935
122
2,566
8,707
2,612
1,424
1,544
7,043
58,735
0
W
4,165
1,978
0
3,644
9,324
7,300
712
0
8,779
0
45,746
L
Rama
5,499
4,681
0
2,465
10,540
2,926
1,700
2,018
8,522
0
42,743
L
Bakasura
Kangalombin
Bakasura
9,957
6,249
0
1,565
10,139
4,402
1,033
2,596
7,543
0
51,037
L
Achilles
MDF233
Achilles
5,086
1,176
0
1,244
13,770
7,487
0
2,818
10,952
0
16,562
W
Artemis
NinoShuttsox
Artemis
13,296
8,956
423
3,281
11,050
3,623
1,238
813
9,793
0
62,295
W
Nemesis
PonPoeia
Nemesis
4,561
1,653
0
1,821
10,272
4,435
1,195
751
9,188
0
49,766
W
Yemoja
5,515
1,624
2,499
2,074
8,174
5,960
395
328
7,580
26,361
0
L
The Morrigan
piti759
The Morrigan
3,436
783
0
1,035
10,290
3,666
612
2,979
7,306
42,133
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
38,478
386
Minions Killed
340
0
Camps Cleared
0
1,526,689
Distance Traveled
1,482,392
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,244
402
56
3
0
284,564
0
W
Scylla
9,804
545
95
5
0
259,101
2
W
Tyr
9,528
529
80
4
0
314,703
0
L
Rama
7,528
418
89
5
0
261,463
0
L
Bakasura
9,986
555
104
6
0
369,588
0
L
Achilles
6,157
342
11
1
0
267,894
1
W
Artemis
9,516
529
101
6
0
321,239
1
W
Nemesis
8,718
484
67
4
0
380,728
0
W
Yemoja
9,000
500
43
2
0
250,918
0
L
The Morrigan
7,563
420
80
4
0
298,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role